Adjust for hl2sdk-bms updates.

This commit is contained in:
Nicholas Hastings
2015-12-22 09:53:05 -05:00
parent f42e9ff812
commit c5a81d7c6f
4 changed files with 7 additions and 7 deletions
+1 -1
View File
@@ -340,7 +340,7 @@ bool SDKExtension::Load(PluginId id, ISmmAPI *ismm, char *error, size_t maxlen,
GET_V_IFACE_CURRENT(engineFactory, engine, IVEngineServer, INTERFACEVERSION_VENGINESERVER);
#else
GET_V_IFACE_ANY(GetServerFactory, gamedll, IServerGameDLL, INTERFACEVERSION_SERVERGAMEDLL);
#if SOURCE_ENGINE == SE_TF2 || SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_SDK2013
#if SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_SDK2013
// Shim to avoid hooking shims
engine = (IVEngineServer *) ismm->GetEngineFactory()("VEngineServer023", nullptr);
if (!engine)