Fix compile errors on Clang by implementing own enum.
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@ -1208,17 +1208,7 @@ const char *CHalfLife2::GetEntityClassname(CBaseEntity *pEntity)
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return *(const char **)(((unsigned char *)pEntity) + offset);
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}
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#if SOURCE_ENGINE != SE_TF2
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enum eFindMapResult {
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eFindMap_Found,
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eFindMap_NotFound,
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eFindMap_FuzzyMatch,
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eFindMap_NonCanonical,
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eFindMap_PossiblyAvailable
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};
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#endif
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eFindMapResult CHalfLife2::FindMap(char *pMapName, int nMapNameMax)
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SMFindMapResult CHalfLife2::FindMap(char *pMapName, int nMapNameMax)
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{
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#if SOURCE_ENGINE >= SE_LEFT4DEAD
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static char mapNameTmp[PLATFORM_MAX_PATH];
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@ -1228,7 +1218,7 @@ eFindMapResult CHalfLife2::FindMap(char *pMapName, int nMapNameMax)
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// If this is already an exact match, don't attempt to autocomplete it further (de_dust -> de_dust2).
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// ... but still check that map file is actually valid.
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// We check FileExists first to avoid console message about IsMapValid with invalid map.
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return engine->IsMapValid(pMapName) == 0 ? eFindMap_NotFound : eFindMap_Found;
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return engine->IsMapValid(pMapName) == 0 ? SMFindMapResult::NotFound : SMFindMapResult::Found;
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}
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static ConCommand *pHelperCmd = g_pCVar->FindCommand("changelevel");
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@ -1236,7 +1226,7 @@ eFindMapResult CHalfLife2::FindMap(char *pMapName, int nMapNameMax)
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// This shouldn't happen.
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if (!pHelperCmd || !pHelperCmd->CanAutoComplete())
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{
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return engine->IsMapValid(pMapName) == 0 ? eFindMap_NotFound : eFindMap_Found;
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return engine->IsMapValid(pMapName) == 0 ? SMFindMapResult::NotFound : SMFindMapResult::Found;
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}
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static size_t helperCmdLen = strlen(pHelperCmd->GetName());
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@ -1244,7 +1234,7 @@ eFindMapResult CHalfLife2::FindMap(char *pMapName, int nMapNameMax)
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CUtlVector<CUtlString> results;
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pHelperCmd->AutoCompleteSuggest(pMapName, results);
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if (results.Count() == 0)
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return eFindMap_NotFound;
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return SMFindMapResult::NotFound;
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// Results come back as you'd see in autocomplete. (ie. "changelevel fullmapnamehere"),
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// so skip ahead to start of map path/name
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@ -1254,17 +1244,17 @@ eFindMapResult CHalfLife2::FindMap(char *pMapName, int nMapNameMax)
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bool bExactMatch = Q_strcmp(pMapName, &results[0][helperCmdLen + 1]) == 0;
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if (bExactMatch)
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{
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return eFindMap_Found;
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return SMFindMapResult::Found;
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}
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else
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{
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strncopy(pMapName, &results[0][helperCmdLen + 1], nMapNameMax);
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return eFindMap_FuzzyMatch;
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return SMFindMapResult::FuzzyMatch;
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}
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#elif SOURCE_ENGINE == SE_TF2
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return engine->FindMap(pMapName, nMapNameMax);
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return static_cast<SMFindMapResult>(engine->FindMap(pMapName, nMapNameMax));
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#else
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return engine->IsMapValid(pMapName) == 0 ? eFindMap_NotFound : eFindMap_Found;
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return engine->IsMapValid(pMapName) == 0 ? SMFindMapResult::NotFound : SMFindMapResult::Found;
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#endif
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}
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@ -1276,5 +1266,5 @@ bool CHalfLife2::IsMapValid(const char *map)
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static char szTmp[PLATFORM_MAX_PATH];
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strncopy(szTmp, map, sizeof(szTmp));
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return FindMap(szTmp, sizeof(szTmp)) != eFindMap_NotFound;
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return FindMap(szTmp, sizeof(szTmp)) != SMFindMapResult::NotFound;
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}
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@ -129,9 +129,15 @@ public:
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#endif
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};
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// See TF2 eiface.h for description.
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// Corresponds to TF2's eFindMapResult in eiface.h
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// Not yet in other games, but eventually in others on same branch.
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enum eFindMapResult : int;
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enum class SMFindMapResult : cell_t {
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Found,
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NotFound,
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FuzzyMatch,
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NonCanonical,
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PossiblyAvailable
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};
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class CHalfLife2 :
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public SMGlobalClass,
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@ -178,7 +184,7 @@ public: //IGameHelpers
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const char *GetEntityClassname(edict_t *pEdict);
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const char *GetEntityClassname(CBaseEntity *pEntity);
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bool IsMapValid(const char *map);
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eFindMapResult FindMap(char *pMapName, int nMapNameMax);
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SMFindMapResult FindMap(char *pMapName, int nMapNameMax);
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public:
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void AddToFakeCliCmdQueue(int client, int userid, const char *cmd);
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void ProcessFakeCliCmdQueue();
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@ -74,7 +74,7 @@ static cell_t FindMap(IPluginContext *pContext, const cell_t *params)
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cell_t size = params[2];
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return g_HL2.FindMap(pMapname, size);
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return static_cast<cell_t>(g_HL2.FindMap(pMapname, size));
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}
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static cell_t IsDedicatedServer(IPluginContext *pContext, const cell_t *params)
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