Copy of new tf engine changes from 1.2 branch

This commit is contained in:
Matt Woodrow
2009-08-17 10:03:53 +12:00
parent 008e98d980
commit c307c692a0
25 changed files with 1063 additions and 98 deletions
+1
View File
@@ -87,6 +87,7 @@
"#supported"
{
"engine" "orangebox"
"engine" "orangebox_valve"
"engine" "left4dead"
}
+1 -3
View File
@@ -16,8 +16,6 @@
{
"#supported"
{
"game" "dod"
"game" "tf"
"game" "ageofchivalry"
"game" "zps"
}
@@ -51,4 +49,4 @@
}
}
}
}
}
+52
View File
@@ -0,0 +1,52 @@
/**
* Do not edit this file. Any changes will be overwritten by the gamedata
* updater or by upgrading your SourceMod install.
*
* To override data in this file, create a subdirectory named "custom" and
* place your own gamedata file(s) inside of it. Such files will be parsed
* after SM's own.
*
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
*/
"Games"
{
/* CGlobalEntityList */
"#default"
{
"#supported"
{
"game" "dod"
"game" "tf"
}
"Offsets"
{
/* Offset into LevelShutdown */
"gEntList"
{
"windows" "11"
}
"EntInfo"
{
"windows" "4"
"linux" "4"
}
}
"Signatures"
{
"LevelShutdown"
{
"library" "server"
"windows" "\xE8\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xE8"
}
"gEntList"
{
"library" "server"
"linux" "@gEntList"
}
}
}
}
+6 -1
View File
@@ -24,6 +24,11 @@
{
"engine" "orangebox"
}
"engine.ep2valve.txt"
{
"engine" "orangebox_valve"
}
"engine.ep1.txt"
{
@@ -35,4 +40,4 @@
"engine" "darkmessiah"
}
}
}
-10
View File
@@ -16,8 +16,6 @@
{
"#supported"
{
"game" "dod"
"game" "tf"
"game" "ageofchivalry"
"game" "zps"
"game" "empires"
@@ -68,8 +66,6 @@
{
"#supported"
{
"game" "dod"
"game" "tf"
"game" "ageofchivalry"
"game" "zps"
"game" "empires"
@@ -97,8 +93,6 @@
{
"#supported"
{
"game" "dod"
"game" "tf"
"game" "ageofchivalry"
"game" "zps"
"game" "empires"
@@ -122,8 +116,6 @@
{
"#supported"
{
"game" "dod"
"game" "tf"
"game" "ageofchivalry"
"game" "zps"
"game" "empires"
@@ -217,8 +209,6 @@
{
"#supported"
{
"game" "dod"
"game" "tf"
"game" "ageofchivalry"
}
"Signatures"
+256
View File
@@ -0,0 +1,256 @@
/**
* Do not edit this file. Any changes will be overwritten by the gamedata
* updater or by upgrading your SourceMod install.
*
* To override data in this file, create a subdirectory named "custom" and
* place your own gamedata file(s) inside of it. Such files will be parsed
* after SM's own.
*
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
*/
"Games"
{
/* General Temp Entities */
"#default"
{
"#supported"
{
"game" "dod"
"game" "tf"
}
"Offsets"
{
/* Offset into CBaseTempEntity constructor */
"s_pTempEntities"
{
"windows" "17"
}
"GetTEName"
{
"windows" "4"
"linux" "4"
}
"GetTENext"
{
"windows" "8"
"linux" "8"
}
"TE_GetServerClass"
{
"windows" "0"
"linux" "0"
}
}
"Signatures"
{
"CBaseTempEntity"
{
"library" "server"
"windows" "\x8B\xC1\x8B\x4C\x24\x04\xC7\x00\x2A\x2A\x2A\x2A\x89\x48\x04\x8B\x15\x2A\x2A\x2A\x2A\x89\x50\x08\xA3\x2A\x2A\x2A\x2A\xC2\x04\x00"
}
"s_pTempEntities"
{
"library" "server"
"linux" "@_ZN15CBaseTempEntity15s_pTempEntitiesE"
}
}
}
/* Create Entity Signatures */
"#default"
{
"#supported"
{
"game" "dod"
"game" "tf"
}
"Signatures"
{
"DispatchSpawn"
{
"library" "server"
"linux" "@_Z13DispatchSpawnP11CBaseEntity"
"windows" "\x53\x55\x56\x8B\x74\x24\x10\x85\xF6\x57\x0F\x84\x2A\x2A\x2A\x2A\x8B\x1D\x2A\x2A\x2A\x2A\x8B\x03\x8B\x50\x64\x8B\xCB"
}
"CreateEntityByName"
{
"library" "server"
"linux" "@_Z18CreateEntityByNamePKci"
"windows" "\x56\x8B\x74\x24\x0C\x83\xFE\xFF\x57\x8B\x7C\x24\x0C\x74\x27\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x01\x8B\x50\x54\x56\xFF\xD2"
}
}
}
/* CGlobalEntityList */
"#default"
{
"#supported"
{
"game" "dod"
"game" "tf"
}
"Signatures"
{
/* Functions in CGlobalEntityList */
"FindEntityByClassname"
{
"library" "server"
"windows" "\x53\x55\x56\x8B\xF1\x8B\x4C\x24\x10\x85\xC9\x57\x74\x19\x8B\x01\x8B\x50\x08\xFF\xD2\x8B\x00\x25\xFF\x0F\x00\x00\x83\xC0\x01\xC1\xE0\x04\x8B\x3C\x30\xEB\x06\x8B\xBE\x2A\x2A\x2A\x2A\x85\xFF\x74\x39\x8B\x5C\x24\x18\x8B\x2D\x2A\x2A\x2A\x2A\xEB\x03"
"linux" "@_ZN17CGlobalEntityList21FindEntityByClassnameEP11CBaseEntityPKc"
}
}
}
/* General GameRules */
"#default"
{
"#supported"
{
"game" "dod"
"game" "tf"
}
"Offsets"
{
/* Offset into CreateGameRulesObject */
"g_pGameRules"
{
"windows" "2"
}
}
"Signatures"
{
/* This signature sometimes has multiple matches, but this
* does not matter as g_pGameRules is involved in all of them.
* The same g_pGameRules offset applies to each match.
*
* Sometimes this block of bytes is at the beginning of the static
* CreateGameRulesObject function and sometimes it is in the middle
* of an entirely different function. This depends on the game.
*/
"CreateGameRulesObject"
{
"library" "server"
"windows" "\x8B\x0D\x2A\x2A\x2A\x2A\x85\xC9\x74\x2A\x8B\x01\x8B\x50\x2A\x6A\x01\xFF\xD2"
}
"g_pGameRules"
{
"library" "server"
"linux" "@g_pGameRules"
}
}
}
/* IServer interface pointer */
"#default"
{
"Keys"
{
/* Signature for the beginning of IVEngineServer::CreateFakeClient.
*
* The engine binary is not actually scanned in order to look for
* this. SourceHook is used to used to determine the address of the
* function and this signature is used to verify that it contains
* the expected code. A pointer to sv (IServer interface) is used
* here.
*/
"CreateFakeClient_Windows" "\x8B\x44\x24\x2A\x50\xB9\x2A\x2A\x2A\x2A\xE8"
}
"Offsets"
{
/* Offset into IVEngineServer::CreateFakeClient */
"sv"
{
"windows" "6"
}
}
"Signatures"
{
/* CBaseServer object for IServer interface */
"sv"
{
"library" "engine"
"linux" "@sv"
}
}
}
/* EntityFactoryDictionary function */
"#default"
{
"Signatures"
{
"EntityFactory"
{
"library" "server"
"windows" "\xB8\x01\x00\x00\x00\x84\x2A\x2A\x2A\x2A\x2A\x75\x1D\x09\x2A\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xB8\x2A\x2A\x2A\x2A\xC3"
"linux" "@_Z23EntityFactoryDictionaryv"
}
}
}
/* CBaseEntityOutput::FireOutput */
"#default"
{
"#supported"
{
"game" "dod"
"game" "tf"
}
"Signatures"
{
"FireOutput"
{
"library" "server"
"windows" "\x81\xEC\x1C\x01\x00\x00\x53\x55\x56\x8B\x71\x14\x85\xF6"
"linux" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f"
}
}
"Offsets"
{
"FireOutputBackup"
{
"windows" "6"
"linux" "10"
}
}
}
/* SetUserInfo data */
"#default"
{
"Offsets"
{
/**
* CBaseClient::SetUserCVar(char const*,char const*);
* Linux offset straight from VTable dump.
* Windows offset is crazy. Found the windows SetName function using string "(%d)%-0.*s"
* Cross referenced back to the vtable and counted manually (SetUserCvar is 1 higher, offsets start from 1)
*/
"SetUserCvar"
{
"windows" "17"
"linux" "55"
}
/**
* Offset into CBaseClient - Used by CBaseServer::UpdateUserSettings to determine when changes have been made.
* Find CBaseClient::UpdateUserSettings (strings "net_maxroutable", "cl_updaterate" etc) and the offset is set to 0 near the end.
* Linux: mov byte ptr [esi+98h], 0
* Win: mov byte ptr [esi+0A4h], 0
*/
"InfoChanged"
{
"windows" "140"
"linux" "140"
}
}
}
}
+20 -20
View File
@@ -18,48 +18,48 @@
{
"GiveNamedItem"
{
"windows" "350"
"linux" "351"
"windows" "357"
"linux" "358"
}
"RemovePlayerItem"
{
"windows" "238"
"linux" "239"
"windows" "244"
"linux" "245"
}
"Weapon_GetSlot"
{
"windows" "236"
"linux" "237"
"windows" "242"
"linux" "243"
}
"Ignite"
{
"windows" "193"
"linux" "194"
"windows" "199"
"linux" "200"
}
"Extinguish"
{
"windows" "197"
"linux" "198"
"windows" "203"
"linux" "204"
}
"Teleport"
{
"windows" "100"
"linux" "101"
"windows" "105"
"linux" "106"
}
"CommitSuicide"
{
"windows" "390"
"linux" "390"
"windows" "396"
"linux" "396"
}
"GetVelocity"
{
"windows" "130"
"linux" "131"
"windows" "136"
"linux" "137"
}
"EyeAngles"
{
"windows" "122"
"linux" "123"
"windows" "127"
"linux" "128"
}
"AcceptInput"
{
@@ -88,8 +88,8 @@
}
"WeaponEquip"
{
"windows" "229"
"linux" "230"
"windows" "235"
"linux" "236"
}
"Activate"
{
+14 -14
View File
@@ -18,28 +18,28 @@
{
"GiveNamedItem"
{
"windows" "421"
"linux" "426"
"windows" "423"
"linux" "427"
}
"RemovePlayerItem"
{
"windows" "243"
"linux" "244"
"windows" "244"
"linux" "245"
}
"Weapon_GetSlot"
{
"windows" "241"
"linux" "242"
"windows" "242"
"linux" "243"
}
"Ignite"
{
"windows" "198"
"linux" "199"
"windows" "199"
"linux" "200"
}
"Extinguish"
{
"windows" "202"
"linux" "203"
"windows" "203"
"linux" "204"
}
"Teleport"
{
@@ -53,8 +53,8 @@
}
"GetVelocity"
{
"windows" "135"
"linux" "136"
"windows" "136"
"linux" "137"
}
"EyeAngles"
{
@@ -98,8 +98,8 @@
}
"PlayerRunCmd"
{
"windows" "374"
"linux" "375"
"windows" "375"
"linux" "376"
}
}
}
+5
View File
@@ -24,6 +24,11 @@
{
"engine" "orangebox"
}
"engine.ep2valve.txt"
{
"engine" "orangebox_valve"
}
"engine.ep1.txt"
{