diff --git a/gamedata/sm-cstrike.games/game.csgo.txt b/gamedata/sm-cstrike.games/game.csgo.txt index 840829c8..4b334fda 100644 --- a/gamedata/sm-cstrike.games/game.csgo.txt +++ b/gamedata/sm-cstrike.games/game.csgo.txt @@ -135,14 +135,6 @@ "linux64" "\x2A\x2A\x2A\x2A\x2A\x2A\x41\x56\x41\x89\xCE\x41\x55\x49\x89\xD5\x41\x54\x41\x89\xF4" "mac64" "\x2A\x2A\x2A\x2A\x2A\x2A\x41\x56\x41\x55\x41\x54\x53\x48\x83\xEC\x58\x41\x89\xCF\x49\x89\xD4" } - "CSWeaponDrop"//Wildcard first 6 bytes for CS:S DM (kept for backcompat with old SM versions) - { - "library" "server" - "windows" "\x2A\x2A\x2A\x2A\x2A\x2A\x81\xEC\x2A\x2A\x2A\x2A\x53\x8B\x5D\x08\x56\x57\x6A\x00\x68" - "linux" "\x2A\x2A\x2A\x2A\x2A\x2A\x56\x53\x81\xEC\x7C\x02\x00\x00\x8B\x5D\x0C\x8B\x75\x08\x85\xDB\x74\x2A\xC7\x44\x24\x2A\x2A\x2A\x2A\x00" - "linux64" "\x2A\x2A\x2A\x2A\x2A\x2A\x41\x56\x41\x55\x41\x54\x49\x89\xFC\x53\x48\x89\xF3\x48\x81\xEC\x38\x02\x00\x00" - "mac64" "\x2A\x2A\x2A\x2A\x2A\x2A\x41\x56\x41\x55\x41\x54\x53\x48\x81\xEC\x78\x03\x00\x00\x49\x89\xF4" - } "CSWeaponDropBB" //Revert back to using CSWeaponDrop(weapon, bool, bool) { "library" "server" @@ -179,7 +171,7 @@ "SetModelFromClass" { "library" "server" - "windows" "\x53\x56\x57\x8B\xF9\x8B\x87\x00\x03\x00\x00" + "windows" "\x53\x56\x57\x8B\xF9\x8B\x87\x14\x03\x00\x00" "linux" "\x55\x89\xE5\x83\xEC\x28\x89\x5D\xF4\x8B\x5D\x08\x89\x75\xF8\x89\x7D\xFC\x89\x1C\x24\xE8\x2A\x2A\x2A\x2A\x83\xF8\x02" "linux64" "\x55\x48\x89\xE5\x41\x55\x41\x54\x53\x48\x89\xFB\x48\x83\xEC\x18\xE8\x2A\x2A\x2A\x2A\x83\xF8\x02" "mac64" "\x55\x48\x89\xE5\x41\x57\x41\x56\x41\x54\x53\x49\x89\xFC\xE8\x2A\x2A\x2A\x2A\x83\xF8\x02"