Fixed basechat not checking client in-game status for display center text (bug 3372).

This commit is contained in:
David Anderson 2008-10-31 08:35:27 -05:00
parent be1d12f94f
commit c25017e1a4

View File

@ -432,7 +432,7 @@ DisplayCenterTextToAll(client, String:message[])
for (new i = 1; i < MaxClients; i++) for (new i = 1; i < MaxClients; i++)
{ {
if (!IsClientConnected(i) || IsFakeClient(i)) if (!IsClientInGame(i) || IsFakeClient(i))
{ {
continue; continue;
} }