Fixed basechat not checking client in-game status for display center text (bug 3372).
This commit is contained in:
parent
be1d12f94f
commit
c25017e1a4
@ -432,7 +432,7 @@ DisplayCenterTextToAll(client, String:message[])
|
||||
|
||||
for (new i = 1; i < MaxClients; i++)
|
||||
{
|
||||
if (!IsClientConnected(i) || IsFakeClient(i))
|
||||
if (!IsClientInGame(i) || IsFakeClient(i))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user