diff --git a/plugins/include/adt_array.inc b/plugins/include/adt_array.inc index 79ea4966..0e226ab2 100644 --- a/plugins/include/adt_array.inc +++ b/plugins/include/adt_array.inc @@ -88,7 +88,7 @@ native ClearArray(Handle:array); * @return New handle to the cloned array object * @error Invalid Handle */ - native Handle:CloneArray(Handle:array); +native Handle:CloneArray(Handle:array); /** * Resizes an array. If the size is smaller than the current size, diff --git a/plugins/include/cstrike.inc b/plugins/include/cstrike.inc index bc7c5fe9..88d1f465 100644 --- a/plugins/include/cstrike.inc +++ b/plugins/include/cstrike.inc @@ -189,7 +189,7 @@ native CS_DropWeapon(client, weaponIndex, bool:toss, bool:blockhook = false); * forward from being called. * @noreturn */ - native CS_TerminateRound(Float:delay, CSRoundEndReason:reason, bool:blockhook = false); +native CS_TerminateRound(Float:delay, CSRoundEndReason:reason, bool:blockhook = false); /** * Gets a weapon name from a weapon alias @@ -201,7 +201,7 @@ native CS_DropWeapon(client, weaponIndex, bool:toss, bool:blockhook = false); * * @note Will set the buffer to the original alias if it is not an alias to a weapon. */ - native CS_GetTranslatedWeaponAlias(const String:alias[], String:weapon[], size); +native CS_GetTranslatedWeaponAlias(const String:alias[], String:weapon[], size); /** * Gets a weapon's price @@ -214,7 +214,7 @@ native CS_DropWeapon(client, weaponIndex, bool:toss, bool:blockhook = false); * @error Invalid client, failing to get weapon info, or failing to get price offset. * @note c4, knife and shield will always return 0. vest, vest helmet and night vision will always return default price. */ - native CS_GetWeaponPrice(client, CSWeaponID:id, bool:defaultprice = false); +native CS_GetWeaponPrice(client, CSWeaponID:id, bool:defaultprice = false); /** * Gets a clients clan tag @@ -225,7 +225,7 @@ native CS_DropWeapon(client, weaponIndex, bool:toss, bool:blockhook = false); * * @error Invalid client. */ - native CS_GetClientClanTag(client, String:buffer[], size); +native CS_GetClientClanTag(client, String:buffer[], size); /** * Sets a clients clan tag @@ -235,7 +235,7 @@ native CS_DropWeapon(client, weaponIndex, bool:toss, bool:blockhook = false); * * @error Invalid client. */ - native CS_SetClientClanTag(client, const String:tag[]); +native CS_SetClientClanTag(client, const String:tag[]); /** * Do not edit below this line!