Fix CSGO Update crash (11/19/2019) (#1125)
* Fix CSGO Update crash (11/19/2019) We know what happened when Valve do something big. Not tested on Linux * Fix RoundRespawn on Windows * Fix TerminateRound on Linux x86 * Comment out Linux x64 part of TerminateRound Better leave blank here.
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@ -244,10 +244,10 @@
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{
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"GiveNamedItem"
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{
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"windows" "456"
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"linux" "457"
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"linux64" "457"
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"mac64" "457"
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"windows" "457"
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"linux" "458"
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"linux64" "458"
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"mac64" "458"
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}
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"RemovePlayerItem"
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{
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@ -286,10 +286,10 @@
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}
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"CommitSuicide"
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{
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"windows" "506"
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"linux" "506"
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"linux64" "506"
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"mac64" "506"
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"windows" "507"
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"linux" "507"
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"linux64" "507"
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"mac64" "507"
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}
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"GetVelocity"
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{
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@ -335,10 +335,10 @@
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}
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"PlayerRunCmd"
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{
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"windows" "476"
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"linux" "477"
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"linux64" "477"
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"mac64" "477"
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"windows" "477"
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"linux" "478"
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"linux64" "478"
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"mac64" "478"
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}
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"GiveAmmo"
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{
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@ -107,7 +107,7 @@
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"RoundRespawn"
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{
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"library" "server"
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"windows" "\x55\x8B\xEC\x83\xEC\x0C\x53\x56\x8B\xF1\x8B\x0D\x2A\x2A\x2A\x2A\x57\x8B\x01"
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"windows" "\x55\x8B\xEC\x83\xEC\x0C\x53\x56\x57\x8B\xF9\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x01"
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"linux" "\x55\x89\xE5\x57\x56\x53\x83\xEC\x4C\xA1\x2A\x2A\x2A\x2A\x8B\x5D\x08\x89\x04\x24"
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"linux64" "\x55\x48\x89\xE5\x41\x57\x41\x56\x41\x55\x41\x54\x53\x48\x89\xFB\x48\x83\xEC\x18\x4C\x8B\x25\x85\x17\xB4\x00"
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"mac64" "\x55\x48\x89\xE5\x41\x57\x41\x56\x41\x54\x53\x48\x83\xEC\x10\x49\x89\xFC\x4C\x8D\x3D\xD7\xB9\x90\x00"
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@ -140,8 +140,8 @@
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{
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"library" "server"
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"windows" "\x55\x8B\xEC\x83\xE4\xF8\x83\xEC\x2A\x53\x8B\xD9\xF3\x0F\x2A\x2A\x2A\x2A\x56\x57\x89\x2A\x2A\x2A\x83\xBB"
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"linux" "\x55\x89\xE5\x57\x56\x53\x81\xEC\xBC\x00\x00\x00\x8B\x7D\x08\x8B\x9F"
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"linux64" "\x55\x48\x89\xE5\x41\x57\x41\x56\x49\x89\xFE\x41\x55\x41\x54\x53\x48\x81\xEC\x98\x00\x00\x00\x89\xB5\x68\xFF\xFF\xFF"
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"linux" "\x55\x89\xE5\x57\x56\x53\x81\xEC\xBC\x00\x00\x00\x8B\x7D\x08\x8B\x87\xB4\x0B\x00\x00"
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//"linux64" "\x55\x48\x89\xE5\x41\x57\x41\x56\x49\x89\xFE\x41\x55\x41\x54\x53\x48\x81\xEC\x98\x00\x00\x00\x89\xB5\x68\xFF\xFF\xFF"
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"mac64" "\x55\x48\x89\xE5\x41\x57\x41\x56\x41\x55\x41\x54\x53\x48\x81\xEC\x08\x01\x00\x00\x41\x89\xF6"
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}
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//In CS:GO this is actually CCSGameRules::CheckRestartRound(void) but to keep same gamedata as cs:s.
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