From be7ef860d5cfb429432f12ec8942eaae15ba507b Mon Sep 17 00:00:00 2001 From: Fyren Date: Mon, 4 Oct 2010 19:45:21 -0700 Subject: [PATCH] Revert mistaken vsound.cpp change --- extensions/sdktools/vsound.cpp | 174 --------------------------------- 1 file changed, 174 deletions(-) diff --git a/extensions/sdktools/vsound.cpp b/extensions/sdktools/vsound.cpp index 60a04f9a..70c7274b 100644 --- a/extensions/sdktools/vsound.cpp +++ b/extensions/sdktools/vsound.cpp @@ -630,179 +630,6 @@ static cell_t EmitSound(IPluginContext *pContext, const cell_t *params) return 1; } -static cell_t EmitSound2(IPluginContext *pContext, const cell_t *params) -{ - cell_t *addr, *cl_array; - CellRecipientFilter crf; - unsigned int numClients; - int client; - IGamePlayer *pPlayer = NULL; - - pContext->LocalToPhysAddr(params[1], &cl_array); - numClients = params[2]; - - /* Client validation */ - for (unsigned int i = 0; i < numClients; i++) - { - client = cl_array[i]; - pPlayer = playerhelpers->GetGamePlayer(client); - - if (!pPlayer) - { - return pContext->ThrowNativeError("Client index %d is invalid", client); - } else if (!pPlayer->IsInGame()) { - return pContext->ThrowNativeError("Client %d is not connected", client); - } - } - - crf.Initialize(cl_array, numClients); - - char *sample; - pContext->LocalToString(params[3], &sample); - - int entity = SoundReferenceToIndex(params[4]); - int channel = params[5]; - float level = sp_ctof(params[6]); - int flags = params[7]; - float vol = sp_ctof(params[8]); - int pitch = params[9]; - int speakerentity = params[10]; - - Vector *pOrigin = NULL, origin; - Vector *pDir = NULL, dir; - - pContext->LocalToPhysAddr(params[11], &addr); - if (addr != pContext->GetNullRef(SP_NULL_VECTOR)) - { - pOrigin = &origin; - origin.x = sp_ctof(addr[0]); - origin.y = sp_ctof(addr[1]); - origin.z = sp_ctof(addr[2]); - } - - pContext->LocalToPhysAddr(params[12], &addr); - if (addr != pContext->GetNullRef(SP_NULL_VECTOR)) - { - pDir = &dir; - dir.x = sp_ctof(addr[0]); - dir.y = sp_ctof(addr[1]); - dir.z = sp_ctof(addr[2]); - } - - bool updatePos = params[13] ? true : false; - float soundtime = sp_ctof(params[14]); - - CUtlVector *pOrigVec = NULL; - CUtlVector origvec; - if (params[0] > 14) - { - pOrigVec = &origvec; - for (cell_t i = 15; i <= params[0]; i++) - { - Vector vec; - pContext->LocalToPhysAddr(params[i], &addr); - vec.x = sp_ctof(addr[0]); - vec.y = sp_ctof(addr[1]); - vec.z = sp_ctof(addr[2]); - origvec.AddToTail(vec); - } - } - - /* If we're going to a "local player" and this is a dedicated server, - * intelligently redirect each sound. - */ - - if (entity == -2 && engine->IsDedicatedServer()) - { - for (unsigned int i = 0; i < numClients; i++) - { - cell_t player[1]; - player[0] = cl_array[i]; - crf.Reset(); - crf.Initialize(player, 1); - if (g_InSoundHook) - { - SH_CALL(enginesoundPatch, - static_cast *, bool, float, int)> - (&IEngineSound::EmitSound)) - (crf, - player[0], - channel, - sample, - vol, - level, - flags, - pitch, - pOrigin, - pDir, - pOrigVec, - updatePos, - soundtime, - speakerentity); - } - else - { - engsound->EmitSound(crf, - player[0], - channel, - sample, - vol, - level, - flags, - pitch, - pOrigin, - pDir, - pOrigVec, - updatePos, - soundtime, - speakerentity); - } - } - } else { - if (g_InSoundHook) - { - SH_CALL(enginesoundPatch, - static_cast *, bool, float, int)> - (&IEngineSound::EmitSound)) - (crf, - entity, - channel, - sample, - vol, - level, - flags, - pitch, - pOrigin, - pDir, - pOrigVec, - updatePos, - soundtime, - speakerentity); - } - else - { - engsound->EmitSound(crf, - entity, - channel, - sample, - vol, - level, - flags, - pitch, - pOrigin, - pDir, - pOrigVec, - updatePos, - soundtime, - speakerentity); - } - } - - return 1; -} - static cell_t EmitSentence(IPluginContext *pContext, const cell_t *params) { cell_t *addr; @@ -959,7 +786,6 @@ sp_nativeinfo_t g_SoundNatives[] = { {"EmitAmbientSound", EmitAmbientSound}, {"EmitSentence", EmitSentence}, - {"EmitSound2", EmitSound2}, {"EmitSound", EmitSound}, {"FadeClientVolume", FadeClientVolume}, {"GetSoundDuration", GetSoundDuration},