Merge pull request #218 from KyleSanderson/damageeeee
Return the 'e' to OnTakeDamagAlive comment.
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				| @ -249,7 +249,7 @@ union SDKHookCB | |||||||
| 	function Action (int entity, int &maxhealth); | 	function Action (int entity, int &maxhealth); | ||||||
| 	 | 	 | ||||||
| 	// OnTakeDamage
 | 	// OnTakeDamage
 | ||||||
| 	// OnTakeDamagAlive
 | 	// OnTakeDamageAlive
 | ||||||
| 	// Note: The weapon parameter is not used by all games and damage sources.
 | 	// Note: The weapon parameter is not used by all games and damage sources.
 | ||||||
| 	// Note: Force application is dependent on game and damage type(s)
 | 	// Note: Force application is dependent on game and damage type(s)
 | ||||||
| 	// SDKHooks 1.0+
 | 	// SDKHooks 1.0+
 | ||||||
|  | |||||||
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