Merge (A la Worms 2, The First of Many!)

This commit is contained in:
David Anderson 2008-09-18 00:15:34 -05:00
commit bbbc2ce22c
4 changed files with 9 additions and 0 deletions
gamedata
plugins
include
testsuite
tools/builder

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@ -156,6 +156,7 @@ native SetStructEnt(Handle:strct, const String:member[], entity);
/**
* Retrieves a struct handle to a FileWeaponInfo_t for the given weapon name.
* This handle needs to be closed when you have finished using it.
*
* @param weapon Weapon name to retrieve.
* @return Struct handle or INVALID_HANDLE on failure.

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@ -282,6 +282,14 @@ namespace builder
lib.vcproj_name = "clientprefs";
libraries.Add(lib);
lib = new Library();
lib.package_path = "addons/sourcemod/extensions/auto.2.ep2";
lib.source_path = "extensions/structs";
lib.binary_name = "structs.ext";
lib.vcproj_name = "sdk";
lib.build_mode = BuildMode.BuildMode_Episode2;
libraries.Add(lib);
return (Library [])libraries.ToArray(typeof(Library));
}