Added native interface for Basecomm plugin (bug 2594, r=fyren).

This commit is contained in:
Nicholas Hastings 2011-07-06 22:34:21 -04:00
parent 838e8c7b35
commit bb7f7eff51
4 changed files with 265 additions and 8 deletions

View File

@ -59,6 +59,17 @@ new Handle:hTopMenu = INVALID_HANDLE;
new g_GagTarget[MAXPLAYERS+1]; new g_GagTarget[MAXPLAYERS+1];
#include "basecomm/gag.sp" #include "basecomm/gag.sp"
#include "basecomm/natives.sp"
public APLRes:AskPluginLoad2(Handle:myself, bool:late, String:error[], err_max)
{
CreateNative("BaseComm_IsClientGagged", Native_IsClientGagged);
CreateNative("BaseComm_IsClientMuted", Native_IsClientMuted);
CreateNative("BaseComm_SetClientGag", Native_SetClientGag);
CreateNative("BaseComm_SetClientMute", Native_SetClientMute);
return APLRes_Success;
}
public OnPluginStart() public OnPluginStart()
{ {

View File

@ -210,14 +210,18 @@ public MenuHandler_GagTypes(Handle:menu, MenuAction:action, param1, param2)
} }
} }
PerformMute(client, target) PerformMute(client, target, bool:silent=false)
{ {
g_Muted[target] = true; g_Muted[target] = true;
SetClientListeningFlags(target, VOICE_MUTED); SetClientListeningFlags(target, VOICE_MUTED);
if (!silent)
{
LogAction(client, target, "\"%L\" muted \"%L\"", client, target); LogAction(client, target, "\"%L\" muted \"%L\"", client, target);
}
} }
PerformUnMute(client, target) PerformUnMute(client, target, bool:silent=false)
{ {
g_Muted[target] = false; g_Muted[target] = false;
if (GetConVarInt(g_Cvar_Deadtalk) == 1 && !IsPlayerAlive(target)) if (GetConVarInt(g_Cvar_Deadtalk) == 1 && !IsPlayerAlive(target))
@ -233,19 +237,30 @@ PerformUnMute(client, target)
SetClientListeningFlags(target, VOICE_NORMAL); SetClientListeningFlags(target, VOICE_NORMAL);
} }
if (!silent)
{
LogAction(client, target, "\"%L\" unmuted \"%L\"", client, target); LogAction(client, target, "\"%L\" unmuted \"%L\"", client, target);
}
} }
PerformGag(client, target) PerformGag(client, target, bool:silent=false)
{ {
g_Gagged[target] = true; g_Gagged[target] = true;
if (!silent)
{
LogAction(client, target, "\"%L\" gagged \"%L\"", client, target); LogAction(client, target, "\"%L\" gagged \"%L\"", client, target);
}
} }
PerformUnGag(client, target) PerformUnGag(client, target, bool:silent=false)
{ {
g_Gagged[target] = false; g_Gagged[target] = false;
if (!silent)
{
LogAction(client, target, "\"%L\" ungagged \"%L\"", client, target); LogAction(client, target, "\"%L\" ungagged \"%L\"", client, target);
}
} }
PerformSilence(client, target) PerformSilence(client, target)

138
plugins/basecomm/natives.sp Normal file
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@ -0,0 +1,138 @@
/**
* vim: set ts=4 :
* =============================================================================
* SourceMod Basecomm
* Part of Basecomm plugin, menu and other functionality.
*
* SourceMod (C)2004-2011 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
public Native_IsClientGagged(Handle:hPlugin, numParams)
{
new client = GetNativeCell(1);
if (client < 1 || client > MaxClients)
{
return ThrowNativeError(SP_ERROR_NATIVE, "Invalid client index %d", client);
}
if (!IsClientInGame(client))
{
return ThrowNativeError(SP_ERROR_NATIVE, "Client %d is not in game", client);
}
return g_Gagged[client];
}
public Native_IsClientMuted(Handle:hPlugin, numParams)
{
new client = GetNativeCell(1);
if (client < 1 || client > MaxClients)
{
return ThrowNativeError(SP_ERROR_NATIVE, "Invalid client index %d", client);
}
if (!IsClientInGame(client))
{
return ThrowNativeError(SP_ERROR_NATIVE, "Client %d is not in game", client);
}
return g_Muted[client];
}
public Native_SetClientGag(Handle:hPlugin, numParams)
{
new client = GetNativeCell(1);
if (client < 1 || client > MaxClients)
{
return ThrowNativeError(SP_ERROR_NATIVE, "Invalid client index %d", client);
}
if (!IsClientInGame(client))
{
return ThrowNativeError(SP_ERROR_NATIVE, "Client %d is not in game", client);
}
new bool:gagState = GetNativeCell(2);
if (gagState)
{
if (g_Gagged[client])
{
return false;
}
PerformGag(-1, client, true);
}
else
{
if (!g_Gagged[client])
{
return false;
}
PerformUnGag(-1, client, true);
}
return true;
}
public Native_SetClientMute(Handle:hPlugin, numParams)
{
new client = GetNativeCell(1);
if (client < 1 || client > MaxClients)
{
return ThrowNativeError(SP_ERROR_NATIVE, "Invalid client index %d", client);
}
if (!IsClientInGame(client))
{
return ThrowNativeError(SP_ERROR_NATIVE, "Client %d is not in game", client);
}
new bool:muteState = GetNativeCell(2);
if (muteState)
{
if (g_Muted[client])
{
return false;
}
PerformMute(-1, client, true);
}
else
{
if (!g_Muted[client])
{
return false;
}
PerformUnMute(-1, client, true);
}
return true;
}

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@ -0,0 +1,93 @@
/**
* vim: set ts=4 :
* =============================================================================
* SourceMod (C)2004-2011 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This file is part of the SourceMod/SourcePawn SDK.
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#if defined _basecomm_included
#endinput
#endif
#define _basecomm_included
/**
* Returns whether or not a client is gagged
*
* @param client Client index.
* @return True if client is gagged, false otherwise.
*/
native bool:BaseComm_IsClientGagged(client);
/**
* Returns whether or not a client is muted
*
* @param client Client index.
* @return True if client is muted, false otherwise.
*/
native bool:BaseComm_IsClientMuted(client);
/**
* Sets a client's gag state
*
* @param client Client index.
* @param gagState True to gag client, false to ungag.
* @return True if this caused a change in gag state, false otherwise.
*/
native bool:BaseComm_SetClientGag(client, bool:gagState);
/**
* Sets a client's mute state
*
* @param client Client index.
* @param muteState True to mute client, false to unmute.
* @return True if this caused a change in mute state, false otherwise.
*/
native bool:BaseComm_SetClientMute(client, bool:muteState);
/* DO NOT EDIT BELOW THIS LINE */
public SharedPlugin:__pl_basecomm =
{
name = "basecomm",
file = "basecomm.smx",
#if defined REQUIRE_PLUGIN
required = 1,
#else
required = 0,
#endif
};
#if !defined REQUIRE_PLUGIN
public __pl_basecomm_SetNTVOptional()
{
MarkNativeAsOptional("BaseComm_IsClientGagged");
MarkNativeAsOptional("BaseComm_IsClientMuted");
MarkNativeAsOptional("BaseComm_SetClientGag");
MarkNativeAsOptional("BaseComm_SetClientMute");
}
#endif