added random number natives
--HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%40536
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/**
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* ===============================================================
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* SourceMod (C)2004-2007 AlliedModders LLC. All rights reserved.
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* ===============================================================
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*
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* This file is not open source and may not be copied without explicit
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* written permission of AlliedModders LLC. This file may not be redistributed
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* in whole or significant part.
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* For information, see LICENSE.txt or http://www.sourcemod.net/license.php
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*
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* Version: $Id$
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*/
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#include "sm_globals.h"
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#include "sourcemm_api.h"
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static cell_t SetRandomSeed(IPluginContext *pContext, const cell_t *params)
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{
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engrandom->SetSeed(params[1]);
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return 1;
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}
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static cell_t GetRandomFloat(IPluginContext *pContext, const cell_t *params)
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{
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float fMin = sp_ctof(params[1]);
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float fMax = sp_ctof(params[2]);
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float fRandom = engrandom->RandomFloat(fMin, fMax);
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return sp_ftoc(fRandom);
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}
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static cell_t GetRandomInt(IPluginContext *pContext, const cell_t *params)
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{
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return engrandom->RandomInt(params[1], params[2]);
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}
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REGISTER_NATIVES(halflifeNatives)
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{
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{"SetRandomSeed", SetRandomSeed},
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{"GetRandomFloat", GetRandomFloat},
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{"GetRandomInt", GetRandomInt},
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{NULL, NULL},
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};
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