plugins get updated on map change

maponly plugins get unloaded on map change

--HG--
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%40338
This commit is contained in:
Borja Ferrer 2007-01-20 02:12:53 +00:00
parent d351566b25
commit ba1daf3142
5 changed files with 100 additions and 2 deletions

View File

@ -10,6 +10,7 @@
#include "ExtensionSys.h"
SH_DECL_HOOK6(IServerGameDLL, LevelInit, SH_NOATTRIB, false, bool, const char *, const char *, const char *, const char *, bool, bool);
SH_DECL_HOOK0_void(IServerGameDLL, LevelShutdown, SH_NOATTRIB, false);
SourcePawnEngine g_SourcePawn;
SourceModBase g_SourceMod;
@ -39,6 +40,7 @@ void ShutdownJIT()
SourceModBase::SourceModBase()
{
m_IsMapLoading = false;
m_ExecPluginReload = false;
}
bool SourceModBase::InitializeSourceMod(char *error, size_t err_max, bool late)
@ -131,6 +133,7 @@ void SourceModBase::StartSourceMod(bool late)
{
/* First initialize the global hooks we need */
SH_ADD_HOOK_MEMFUNC(IServerGameDLL, LevelInit, gamedll, this, &SourceModBase::LevelInit, false);
SH_ADD_HOOK_MEMFUNC(IServerGameDLL, LevelShutdown, gamedll, this, &SourceModBase::LevelShutdown, false);
/* Notify! */
SMGlobalClass *pBase = SMGlobalClass::head;
@ -158,6 +161,7 @@ void SourceModBase::StartSourceMod(bool late)
bool SourceModBase::LevelInit(char const *pMapName, char const *pMapEntities, char const *pOldLevel, char const *pLandmarkName, bool loadGame, bool background)
{
m_IsMapLoading = true;
m_ExecPluginReload = true;
g_Logger.MapChange(pMapName);
@ -168,6 +172,15 @@ bool SourceModBase::LevelInit(char const *pMapName, char const *pMapEntities, ch
RETURN_META_VALUE(MRES_IGNORED, true);
}
void SourceModBase::LevelShutdown()
{
if (m_ExecPluginReload)
{
g_PluginSys.ReloadOrUnloadPlugins();
m_ExecPluginReload = false;
}
}
bool SourceModBase::IsMapLoading()
{
return m_IsMapLoading;
@ -241,6 +254,9 @@ void SourceModBase::CloseSourceMod()
pBase = pBase->m_pGlobalClassNext;
}
SH_REMOVE_HOOK_MEMFUNC(IServerGameDLL, LevelInit, gamedll, this, &SourceModBase::LevelInit, false);
SH_REMOVE_HOOK_MEMFUNC(IServerGameDLL, LevelShutdown, gamedll, this, &SourceModBase::LevelShutdown, false);
/* Rest In Peace */
ShutdownJIT();
}

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@ -33,6 +33,11 @@ public:
*/
bool LevelInit(char const *pMapName, char const *pMapEntities, char const *pOldLevel, char const *pLandmarkName, bool loadGame, bool background);
/**
* @brief Level shutdown hook
*/
void LevelShutdown();
/**
* @brief Returns whether or not a mapload is in progress
*/
@ -52,6 +57,7 @@ private:
private:
char m_SMBaseDir[PLATFORM_MAX_PATH+1];
bool m_IsMapLoading;
bool m_ExecPluginReload;
};
extern SourceModBase g_SourceMod;

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@ -449,6 +449,35 @@ bool CPlugin::IsRunnable() const
return (m_status <= Plugin_Paused) ? true : false;
}
time_t CPlugin::GetFileTimeStamp()
{
char path[PLATFORM_MAX_PATH+1];
g_SourceMod.BuildPath(Path_SM, path, sizeof(path), "plugins/%s", m_filename);
#ifdef PLATFORM_WINDOWS
struct _stat s;
if (_stat(path, &s) != 0)
#else if defined PLATFORM_POSIX
struct stat s;
if (stat(path, &s) != 0)
#endif
{
g_Logger.LogError("Could not obtain plugin time stamp, error: %d", errno);
return 0;
} else {
return s.st_mtime;
}
}
time_t CPlugin::GetTimeStamp() const
{
return m_LastAccess;
}
void CPlugin::SetTimeStamp(time_t t)
{
m_LastAccess = t;
}
/*******************
* PLUGIN ITERATOR *
*******************/
@ -681,6 +710,10 @@ bool CPluginManager::_LoadPlugin(CPlugin **_plugin, const char *path, bool debug
}
}
/* Save the time stamp */
time_t t = pPlugin->GetFileTimeStamp();
pPlugin->SetTimeStamp(t);
if (_plugin)
{
*_plugin = pPlugin;
@ -1522,3 +1555,31 @@ void CPluginManager::OnRootConsoleCommand(const char *command, unsigned int argc
g_RootMenu.DrawGenericOption("info", "Information about a plugin");
g_RootMenu.DrawGenericOption("debug", "Toggle debug mode on a plugin");
}
void CPluginManager::ReloadOrUnloadPlugins()
{
List<CPlugin *>::iterator iter;
List<CPlugin *> tmp_list = m_plugins;
CPlugin *pl;
time_t t;
for (iter=tmp_list.begin(); iter!=tmp_list.end(); iter++)
{
pl = (*iter);
if (pl->GetType() == PluginType_MapOnly)
{
UnloadPlugin((IPlugin *)pl);
} else if (pl->GetType() == PluginType_MapUpdated) {
t=pl->GetFileTimeStamp();
if (!t)
{
continue;
}
if (t > pl->GetTimeStamp())
{
pl->SetTimeStamp(t);
UnloadPlugin((IPlugin *)pl);
}
}
}
}

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@ -2,6 +2,8 @@
#define _INCLUDE_SOURCEMOD_PLUGINSYSTEM_H_
#include <time.h>
#include <errno.h>
#include <sys/stat.h>
#include <IPluginSys.h>
#include <IHandleSys.h>
#include <sh_list.h>
@ -155,7 +157,15 @@ public:
*/
bool IsRunnable() const;
public:
time_t HasUpdatedFile();
/**
* Returns the modification time during last plugin load.
*/
time_t GetTimeStamp() const;
/**
* Returns the current modification time of the plugin file.
*/
time_t GetFileTimeStamp();
/**
* Returns true if the plugin was running, but is now invalid.
@ -163,6 +173,7 @@ public:
bool WasRunning();
protected:
void UpdateInfo();
void SetTimeStamp(time_t t);
private:
ContextPair m_ctx;
PluginType m_type;
@ -272,6 +283,11 @@ public:
*/
const char *GetStatusText(PluginStatus status);
/**
* Reload or update plugins on level shutdown.
*/
void ReloadOrUnloadPlugins();
private:
bool _LoadPlugin(CPlugin **pPlugin, const char *path, bool debug, PluginType type, char error[], size_t err_max);

View File

@ -17,7 +17,6 @@ namespace SourceMod
typedef unsigned int HandleType_t;
typedef unsigned int Handle_t;
class SourcePawn::IPluginContext;
/**
* About type checking: