plugins get updated on map change
maponly plugins get unloaded on map change --HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%40338
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@ -10,6 +10,7 @@
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#include "ExtensionSys.h"
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SH_DECL_HOOK6(IServerGameDLL, LevelInit, SH_NOATTRIB, false, bool, const char *, const char *, const char *, const char *, bool, bool);
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SH_DECL_HOOK0_void(IServerGameDLL, LevelShutdown, SH_NOATTRIB, false);
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SourcePawnEngine g_SourcePawn;
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SourceModBase g_SourceMod;
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@ -39,6 +40,7 @@ void ShutdownJIT()
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SourceModBase::SourceModBase()
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{
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m_IsMapLoading = false;
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m_ExecPluginReload = false;
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}
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bool SourceModBase::InitializeSourceMod(char *error, size_t err_max, bool late)
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@ -131,6 +133,7 @@ void SourceModBase::StartSourceMod(bool late)
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{
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/* First initialize the global hooks we need */
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SH_ADD_HOOK_MEMFUNC(IServerGameDLL, LevelInit, gamedll, this, &SourceModBase::LevelInit, false);
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SH_ADD_HOOK_MEMFUNC(IServerGameDLL, LevelShutdown, gamedll, this, &SourceModBase::LevelShutdown, false);
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/* Notify! */
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SMGlobalClass *pBase = SMGlobalClass::head;
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@ -158,6 +161,7 @@ void SourceModBase::StartSourceMod(bool late)
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bool SourceModBase::LevelInit(char const *pMapName, char const *pMapEntities, char const *pOldLevel, char const *pLandmarkName, bool loadGame, bool background)
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{
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m_IsMapLoading = true;
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m_ExecPluginReload = true;
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g_Logger.MapChange(pMapName);
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@ -168,6 +172,15 @@ bool SourceModBase::LevelInit(char const *pMapName, char const *pMapEntities, ch
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RETURN_META_VALUE(MRES_IGNORED, true);
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}
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void SourceModBase::LevelShutdown()
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{
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if (m_ExecPluginReload)
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{
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g_PluginSys.ReloadOrUnloadPlugins();
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m_ExecPluginReload = false;
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}
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}
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bool SourceModBase::IsMapLoading()
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{
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return m_IsMapLoading;
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@ -241,6 +254,9 @@ void SourceModBase::CloseSourceMod()
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pBase = pBase->m_pGlobalClassNext;
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}
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SH_REMOVE_HOOK_MEMFUNC(IServerGameDLL, LevelInit, gamedll, this, &SourceModBase::LevelInit, false);
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SH_REMOVE_HOOK_MEMFUNC(IServerGameDLL, LevelShutdown, gamedll, this, &SourceModBase::LevelShutdown, false);
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/* Rest In Peace */
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ShutdownJIT();
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}
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@ -33,6 +33,11 @@ public:
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*/
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bool LevelInit(char const *pMapName, char const *pMapEntities, char const *pOldLevel, char const *pLandmarkName, bool loadGame, bool background);
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/**
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* @brief Level shutdown hook
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*/
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void LevelShutdown();
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/**
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* @brief Returns whether or not a mapload is in progress
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*/
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@ -52,6 +57,7 @@ private:
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private:
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char m_SMBaseDir[PLATFORM_MAX_PATH+1];
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bool m_IsMapLoading;
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bool m_ExecPluginReload;
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};
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extern SourceModBase g_SourceMod;
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@ -449,6 +449,35 @@ bool CPlugin::IsRunnable() const
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return (m_status <= Plugin_Paused) ? true : false;
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}
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time_t CPlugin::GetFileTimeStamp()
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{
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char path[PLATFORM_MAX_PATH+1];
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g_SourceMod.BuildPath(Path_SM, path, sizeof(path), "plugins/%s", m_filename);
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#ifdef PLATFORM_WINDOWS
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struct _stat s;
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if (_stat(path, &s) != 0)
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#else if defined PLATFORM_POSIX
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struct stat s;
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if (stat(path, &s) != 0)
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#endif
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{
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g_Logger.LogError("Could not obtain plugin time stamp, error: %d", errno);
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return 0;
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} else {
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return s.st_mtime;
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}
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}
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time_t CPlugin::GetTimeStamp() const
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{
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return m_LastAccess;
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}
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void CPlugin::SetTimeStamp(time_t t)
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{
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m_LastAccess = t;
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}
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/*******************
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* PLUGIN ITERATOR *
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*******************/
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@ -681,6 +710,10 @@ bool CPluginManager::_LoadPlugin(CPlugin **_plugin, const char *path, bool debug
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}
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}
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/* Save the time stamp */
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time_t t = pPlugin->GetFileTimeStamp();
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pPlugin->SetTimeStamp(t);
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if (_plugin)
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{
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*_plugin = pPlugin;
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@ -1522,3 +1555,31 @@ void CPluginManager::OnRootConsoleCommand(const char *command, unsigned int argc
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g_RootMenu.DrawGenericOption("info", "Information about a plugin");
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g_RootMenu.DrawGenericOption("debug", "Toggle debug mode on a plugin");
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}
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void CPluginManager::ReloadOrUnloadPlugins()
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{
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List<CPlugin *>::iterator iter;
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List<CPlugin *> tmp_list = m_plugins;
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CPlugin *pl;
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time_t t;
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for (iter=tmp_list.begin(); iter!=tmp_list.end(); iter++)
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{
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pl = (*iter);
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if (pl->GetType() == PluginType_MapOnly)
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{
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UnloadPlugin((IPlugin *)pl);
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} else if (pl->GetType() == PluginType_MapUpdated) {
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t=pl->GetFileTimeStamp();
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if (!t)
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{
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continue;
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}
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if (t > pl->GetTimeStamp())
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{
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pl->SetTimeStamp(t);
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UnloadPlugin((IPlugin *)pl);
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}
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}
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}
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}
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@ -2,6 +2,8 @@
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#define _INCLUDE_SOURCEMOD_PLUGINSYSTEM_H_
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#include <time.h>
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#include <errno.h>
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#include <sys/stat.h>
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#include <IPluginSys.h>
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#include <IHandleSys.h>
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#include <sh_list.h>
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@ -155,7 +157,15 @@ public:
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*/
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bool IsRunnable() const;
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public:
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time_t HasUpdatedFile();
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/**
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* Returns the modification time during last plugin load.
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*/
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time_t GetTimeStamp() const;
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/**
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* Returns the current modification time of the plugin file.
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*/
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time_t GetFileTimeStamp();
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/**
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* Returns true if the plugin was running, but is now invalid.
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@ -163,6 +173,7 @@ public:
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bool WasRunning();
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protected:
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void UpdateInfo();
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void SetTimeStamp(time_t t);
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private:
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ContextPair m_ctx;
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PluginType m_type;
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@ -272,6 +283,11 @@ public:
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*/
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const char *GetStatusText(PluginStatus status);
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/**
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* Reload or update plugins on level shutdown.
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*/
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void ReloadOrUnloadPlugins();
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private:
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bool _LoadPlugin(CPlugin **pPlugin, const char *path, bool debug, PluginType type, char error[], size_t err_max);
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@ -17,7 +17,6 @@ namespace SourceMod
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typedef unsigned int HandleType_t;
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typedef unsigned int Handle_t;
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class SourcePawn::IPluginContext;
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/**
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* About type checking:
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