Add missing use_valve_fs param to CreateDirectory native def
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@ -398,7 +398,7 @@ native bool:RemoveDir(const String:path[]);
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* DEFAULT_WRITE_PATH search path, rather than directly in the gamedir.
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* In this case, mode is ignored.
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*/
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native bool:CreateDirectory(const String:path[], mode);
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native bool:CreateDirectory(const String:path[], mode, bool:use_valve_fs=false);
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/**
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* Returns a file timestamp as a unix timestamp.
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