Update multiple SDKTools calls to be x64-safe [sizeof(void*) != sizeof(int)]
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@ -190,9 +190,9 @@ static cell_t GiveNamedItem(IPluginContext *pContext, const cell_t *params)
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DECODE_VALVE_PARAM(1, thisinfo, 0);
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DECODE_VALVE_PARAM(1, thisinfo, 0);
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DECODE_VALVE_PARAM(2, vparams, 0);
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DECODE_VALVE_PARAM(2, vparams, 0);
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DECODE_VALVE_PARAM(3, vparams, 1);
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DECODE_VALVE_PARAM(3, vparams, 1);
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*(CEconItemView **)(vptr + 12) = NULL;
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*(CEconItemView **)(vptr + sizeof(void *) + sizeof(void *) + sizeof(int)) = NULL;
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*(bool *)(vptr + 16) = false;
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*(bool *)(vptr + sizeof(void *) + sizeof(void *) + sizeof(int) + sizeof(void *)) = false;
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*(void **)(vptr + 17) = NULL;
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*(void **)(vptr + sizeof(void *) + sizeof(void *) + sizeof(int) + sizeof(void *) + sizeof(bool)) = NULL;
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FINISH_CALL_SIMPLE(&pEntity);
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FINISH_CALL_SIMPLE(&pEntity);
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return gamehelpers->EntityToBCompatRef(pEntity);
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return gamehelpers->EntityToBCompatRef(pEntity);
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@ -223,8 +223,8 @@ static cell_t GiveNamedItem(IPluginContext *pContext, const cell_t *params)
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DECODE_VALVE_PARAM(1, thisinfo, 0);
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DECODE_VALVE_PARAM(1, thisinfo, 0);
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DECODE_VALVE_PARAM(2, vparams, 0);
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DECODE_VALVE_PARAM(2, vparams, 0);
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DECODE_VALVE_PARAM(3, vparams, 1);
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DECODE_VALVE_PARAM(3, vparams, 1);
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*(CEconItemView **)(vptr + 12) = NULL;
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*(CEconItemView **)(vptr + sizeof(void *) + sizeof(void *) + sizeof(int)) = NULL;
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*(bool *)(vptr + 16) = false;
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*(bool *)(vptr + sizeof(void *) + sizeof(void *) + sizeof(int) + sizeof(void *)) = false;
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FINISH_CALL_SIMPLE(&pEntity);
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FINISH_CALL_SIMPLE(&pEntity);
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return gamehelpers->EntityToBCompatRef(pEntity);
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return gamehelpers->EntityToBCompatRef(pEntity);
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@ -400,8 +400,8 @@ static cell_t IgniteEntity(IPluginContext *pContext, const cell_t *params)
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#if SOURCE_ENGINE == SE_SDK2013
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#if SOURCE_ENGINE == SE_SDK2013
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if (!strcmp(g_pSM->GetGameFolderName(), "nmrih"))
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if (!strcmp(g_pSM->GetGameFolderName(), "nmrih"))
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{
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{
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*(int *) (vptr + 14) = 0;
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*(int *) (vptr + sizeof(void *) + sizeof(float) + sizeof(bool) + sizeof(float) + sizeof(bool)) = 0;
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*(int *) (vptr + 18) = 0;
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*(int *) (vptr + sizeof(void *) + sizeof(float) + sizeof(bool) + sizeof(float) + sizeof(bool) + sizeof(int)) = 0;
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}
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}
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#endif // SDK2013
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#endif // SDK2013
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@ -515,8 +515,8 @@ static cell_t ForcePlayerSuicide(IPluginContext *pContext, const cell_t *params)
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START_CALL();
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START_CALL();
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DECODE_VALVE_PARAM(1, thisinfo, 0);
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DECODE_VALVE_PARAM(1, thisinfo, 0);
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*(bool *)(vptr + 4) = false;
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*(bool *)(vptr + sizeof(void *)) = false;
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*(bool *)(vptr + 5) = false;
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*(bool *)(vptr + sizeof(void *) + sizeof(bool)) = false;
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FINISH_CALL_SIMPLE(NULL);
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FINISH_CALL_SIMPLE(NULL);
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return 1;
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return 1;
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