Added amb1186 - TF2 Extension.
--HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401987
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#include <sourcemod>
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#include <sdktools>
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#include <tf2>
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#include <tf2_stocks>
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public Plugin:myinfo =
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{
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name = "TF2 Test",
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author = "pRED*",
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description = "Test of Tf2 functions",
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version = "1.0",
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url = "www.sourcemod.net"
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}
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public OnPluginStart()
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{
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RegConsoleCmd("sm_burnme", Command_Burn);
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RegConsoleCmd("sm_invuln", Command_Invuln);
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RegConsoleCmd("sm_respawn", Command_Respawn);
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RegConsoleCmd("sm_disguise", Command_Disguise);
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RegConsoleCmd("sm_remdisguise", Command_RemDisguise);
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RegConsoleCmd("sm_class", Command_Class);
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RegConsoleCmd("sm_remove", Command_Remove);
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RegConsoleCmd("sm_changeclass", Command_ChangeClass);
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}
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public Action:Command_Class(client, args)
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{
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TF2_RemoveAllWeapons(client);
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decl String:text[10];
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GetCmdArg(1, text, sizeof(text));
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new one = StringToInt(text);
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TF2_EquipPlayerClassWeapons(client, TFClassType:one);
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PrintToChat(client, "Test: sniper's classnum is %i (should be %i)", TF2_GetClass("sniper"), TFClass_Sniper);
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return Plugin_Handled;
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}
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public Action:Command_Remove(client, args)
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{
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decl String:text[10];
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GetCmdArg(1, text, sizeof(text));
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new one = StringToInt(text);
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TF2_RemoveWeaponSlot(client, one);
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PrintToChat(client, "Test: heavy's classnum is %i (should be %i)", TF2_GetClass("heavy"), TFClass_Heavy);
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new doms = TF2_GetPlayerResourceData(client, TFResource_Dominations);
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PrintToChat(client, "Dominations read test: %i", doms);
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TF2_SetPlayerResourceData(client, TFResource_Dominations, doms + 10);
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doms = TF2_GetPlayerResourceData(client, TFResource_Dominations);
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PrintToChat(client, "Dominations write test: %i", doms);
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/* Note: This didn't appear to change my dominations value when I pressed tab. */
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return Plugin_Handled;
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}
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public Action:Command_ChangeClass(client, args)
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{
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decl String:text[10];
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GetCmdArg(1, text, sizeof(text));
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new one = StringToInt(text);
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PrintToChat(client, "Current class is :%i", TF2_GetPlayerClass(client));
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TF2_SetPlayerClass(client, TFClassType:one);
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PrintToChat(client, "New class is :%i", TF2_GetPlayerClass(client));
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return Plugin_Handled;
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}
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public Action:Command_Burn(client, args)
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{
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if (client == 0)
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{
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return Plugin_Handled;
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}
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TF2_IgnitePlayer(client, client);
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return Plugin_Handled;
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}
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public Action:Command_Invuln(client, args)
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{
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if (client == 0)
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{
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return Plugin_Handled;
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}
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if (args < 1)
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{
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return Plugin_Handled;
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}
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decl String:text[10];
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GetCmdArg(1, text, sizeof(text));
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new bool:one = !!StringToInt(text);
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TF2_SetPlayerInvuln(client, one)
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return Plugin_Handled;
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}
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public Action:Command_Disguise(client, args)
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{
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if (client == 0)
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{
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return Plugin_Handled;
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}
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if (args < 2)
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{
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return Plugin_Handled;
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}
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decl String:text[10];
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decl String:text2[10];
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GetCmdArg(1, text, sizeof(text));
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GetCmdArg(2, text2, sizeof(text2));
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new one = StringToInt(text);
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new two = StringToInt(text2);
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TF2_DisguisePlayer(client, TFTeam:one, TFClassType:two);
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return Plugin_Handled;
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}
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public Action:Command_RemDisguise(client, args)
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{
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if (client == 0)
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{
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return Plugin_Handled;
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}
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TF2_RemovePlayerDisguise(client);
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return Plugin_Handled;
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}
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public Action:Command_Respawn(client, args)
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{
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if (client == 0)
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{
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return Plugin_Handled;
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}
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TF2_RespawnPlayer(client);
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return Plugin_Handled;
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}
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