Add support for Military Conflict: Vietnam (#1887)
This commit is contained in:
parent
0d6179299c
commit
b77e8c50ac
@ -63,7 +63,8 @@ SDKMap = {
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'swarm': SDK('HL2SDK-SWARM', '2.swarm', '17', 'ALIENSWARM', WinOnly, 'swarm'),
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'bgt': SDK('HL2SDK-BGT', '2.bgt', '4', 'BLOODYGOODTIME', WinOnly, 'bgt'),
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'eye': SDK('HL2SDK-EYE', '2.eye', '5', 'EYE', WinOnly, 'eye'),
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'csgo': SDK('HL2SDKCSGO', '2.csgo', '22', 'CSGO', CSGO, 'csgo'),
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'mcv': SDK('HL2SDKMCV', '2.mcv', '22', 'MCV', WinOnly, 'mcv'),
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'csgo': SDK('HL2SDKCSGO', '2.csgo', '23', 'CSGO', CSGO, 'csgo'),
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'portal2': SDK('HL2SDKPORTAL2', '2.portal2', '18', 'PORTAL2', [], 'portal2'),
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'blade': SDK('HL2SDKBLADE', '2.blade', '19', 'BLADE', Blade, 'blade'),
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'insurgency': SDK('HL2SDKINSURGENCY', '2.insurgency', '20', 'INSURGENCY', WinLinuxMac, 'insurgency'),
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@ -616,7 +617,7 @@ class SMConfig(object):
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# For everything after Swarm, this needs to be defined for entity networking
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# to work properly with sendprop value changes.
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if sdk.name in ['blade', 'insurgency', 'doi', 'csgo']:
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if sdk.name in ['blade', 'insurgency', 'doi', 'mcv', 'csgo']:
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compiler.defines += ['NETWORK_VARS_ENABLED']
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if sdk.name in ['css', 'hl2dm', 'dods', 'sdk2013', 'bms', 'tf2', 'l4d', 'nucleardawn', 'l4d2', 'pvkii']:
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@ -678,7 +679,7 @@ class SMConfig(object):
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os.path.join(lib_folder, 'mathlib_i486.a')
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]
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if sdk.name in ['blade', 'insurgency', 'doi', 'csgo']:
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if sdk.name in ['blade', 'insurgency', 'doi', 'mcv' 'csgo']:
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if compiler.target.arch == 'x86_64':
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compiler.postlink += [os.path.join(lib_folder, 'interfaces.a')]
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else:
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@ -699,7 +700,7 @@ class SMConfig(object):
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dynamic_libs = ['libtier0.dylib', 'libvstdlib.dylib']
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elif compiler.target.platform == 'windows':
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libs = ['tier0', 'tier1', 'vstdlib', 'mathlib']
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if sdk.name in ['swarm', 'blade', 'insurgency', 'doi', 'csgo']:
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if sdk.name in ['swarm', 'blade', 'insurgency', 'doi', 'mcv', 'csgo']:
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libs.append('interfaces')
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for lib in libs:
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if compiler.target.arch == 'x86':
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@ -42,6 +42,20 @@ project.sources += [
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'GameHooks.cpp',
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]
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# SDK name to shipping gamedir
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pb_gamedir_map = {
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'csgo': 'csgo',
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'blade': 'berimbau',
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'mcv': 'vietnam',
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}
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# SDK name to source code gamedir
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pb_gamesrcdir_map = {
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'csgo': 'cstrike15',
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'blade': 'berimbau',
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'mcv': 'vietnam',
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}
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for sdk_name in SM.sdks:
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sdk = SM.sdks[sdk_name]
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for cxx in builder.targets:
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@ -58,17 +72,11 @@ for sdk_name in SM.sdks:
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builder.sourcePath
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]
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if sdk.name == 'csgo':
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if sdk.name in ['csgo', 'blade', 'mcv']:
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compiler.cxxincludes += [
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os.path.join(sdk.path, 'common', 'protobuf-2.5.0', 'src'),
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os.path.join(sdk.path, 'public', 'engine', 'protobuf'),
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os.path.join(sdk.path, 'public', 'game', 'shared', 'csgo', 'protobuf')
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]
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elif sdk.name == 'blade':
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compiler.cxxincludes += [
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os.path.join(sdk.path, 'common', 'protobuf-2.5.0', 'src'),
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os.path.join(sdk.path, 'public', 'engine', 'protobuf'),
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os.path.join(sdk.path, 'public', 'game', 'shared', 'berimbau', 'protobuf')
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os.path.join(sdk.path, 'public', 'game', 'shared', pb_gamedir_map[sdk.name], 'protobuf')
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]
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if compiler.like('msvc'):
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@ -76,7 +84,7 @@ for sdk_name in SM.sdks:
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if cxx.target.platform == 'linux':
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compiler.postlink += ['-lpthread', '-lrt']
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if sdk.name in ['csgo', 'blade']:
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if sdk.name in ['csgo', 'blade', 'mcv']:
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if compiler.target.platform == 'linux':
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if compiler.target.arch == 'x86':
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lib_path = os.path.join(sdk.path, 'lib', 'linux32', 'release', 'libprotobuf.a')
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@ -108,7 +116,7 @@ for sdk_name in SM.sdks:
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lib_path = os.path.join(sdk.path, 'lib', platform, 'release', 'vs' + vs_year, 'libprotobuf.lib')
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compiler.linkflags.insert(0, lib_path)
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if sdk.name in ['csgo', 'blade']:
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if sdk.name in ['csgo', 'blade', 'mcv']:
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binary.sources += ['smn_protobuf.cpp']
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else:
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binary.sources += ['smn_bitbuffer.cpp']
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@ -118,17 +126,16 @@ for sdk_name in SM.sdks:
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'vprof_tool.cpp',
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]
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if sdk.name == 'csgo':
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if sdk.name in ['csgo', 'blade', 'mcv']:
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binary.sources += [
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os.path.join(sdk.path, 'public', 'engine', 'protobuf', 'netmessages.pb.cc'),
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os.path.join(sdk.path, 'public', 'game', 'shared', 'csgo', 'protobuf', 'cstrike15_usermessages.pb.cc'),
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os.path.join(sdk.path, 'public', 'game', 'shared', 'csgo', 'protobuf', 'cstrike15_usermessage_helpers.cpp'),
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os.path.join(sdk.path, 'public', 'game', 'shared', pb_gamedir_map[sdk.name], 'protobuf', pb_gamesrcdir_map[sdk.name] + '_usermessages.pb.cc'),
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os.path.join(sdk.path, 'public', 'game', 'shared', pb_gamedir_map[sdk.name], 'protobuf', pb_gamesrcdir_map[sdk.name] + '_usermessage_helpers.cpp'),
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]
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elif sdk.name == 'blade':
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if sdk.name == 'mcv':
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binary.sources += [
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os.path.join(sdk.path, 'public', 'engine', 'protobuf', 'netmessages.pb.cc'),
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os.path.join(sdk.path, 'public', 'game', 'shared', 'berimbau', 'protobuf', 'berimbau_usermessages.pb.cc'),
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os.path.join(sdk.path, 'public', 'game', 'shared', 'berimbau', 'protobuf', 'berimbau_usermessage_helpers.cpp'),
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os.path.join(sdk.path, 'public', 'game', 'shared', pb_gamedir_map[sdk.name], 'protobuf', pb_gamesrcdir_map[sdk.name] + '_gcmessages.pb.cc'),
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os.path.join(sdk.path, 'public', 'engine', 'protobuf', 'engine_gcmessages.pb.cc'),
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]
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SM.binaries += builder.Add(project)
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@ -115,7 +115,7 @@ void GameHooks::OnQueryCvarValueFinished(QueryCvarCookie_t cookie, edict_t *pPla
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const char *cvarName, const char *cvarValue){
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int client = IndexOfEdict(pPlayer);
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# if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
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# if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE || SOURCE_ENGINE == SE_MCV
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if (g_Players.HandleConVarQuery(cookie, client, result, cvarName, cvarValue))
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return;
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# endif
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@ -47,6 +47,8 @@
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#include <cstrike15_usermessages.pb.h>
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#elif SOURCE_ENGINE == SE_BLADE
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#include <berimbau_usermessages.pb.h>
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#elif SOURCE_ENGINE == SE_MCV
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#include <vietnam_usermessages.pb.h>
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#endif
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typedef ICommandLine *(*FakeGetCommandLine)();
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@ -539,7 +541,7 @@ bool CHalfLife2::TextMsg(int client, int dest, const char *msg)
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char buffer[253];
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ke::SafeSprintf(buffer, sizeof(buffer), "%s\1\n", msg);
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#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
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#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE || SOURCE_ENGINE == SE_MCV
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CCSUsrMsg_SayText *pMsg;
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if ((pMsg = (CCSUsrMsg_SayText *)g_UserMsgs.StartProtobufMessage(m_SayTextMsg, players, 1, USERMSG_RELIABLE)) == NULL)
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{
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@ -566,7 +568,7 @@ bool CHalfLife2::TextMsg(int client, int dest, const char *msg)
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}
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}
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#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
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#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE || SOURCE_ENGINE == SE_MCV
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CCSUsrMsg_TextMsg *pMsg;
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if ((pMsg = (CCSUsrMsg_TextMsg *)g_UserMsgs.StartProtobufMessage(m_MsgTextMsg, players, 1, USERMSG_RELIABLE)) == NULL)
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{
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@ -603,7 +605,7 @@ bool CHalfLife2::HintTextMsg(int client, const char *msg)
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{
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cell_t players[] = {client};
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#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
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#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE || SOURCE_ENGINE == SE_MCV
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CCSUsrMsg_HintText *pMsg;
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if ((pMsg = (CCSUsrMsg_HintText *)g_UserMsgs.StartProtobufMessage(m_HinTextMsg, players, 1, USERMSG_RELIABLE)) == NULL)
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{
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@ -633,7 +635,7 @@ bool CHalfLife2::HintTextMsg(int client, const char *msg)
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bool CHalfLife2::HintTextMsg(cell_t *players, int count, const char *msg)
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{
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#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
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#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE || SOURCE_ENGINE == SE_MCV
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CCSUsrMsg_HintText *pMsg;
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if ((pMsg = (CCSUsrMsg_HintText *)g_UserMsgs.StartProtobufMessage(m_HinTextMsg, players, count, USERMSG_RELIABLE)) == NULL)
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{
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@ -668,7 +670,7 @@ bool CHalfLife2::ShowVGUIMenu(int client, const char *name, KeyValues *data, boo
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int count = 0;
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cell_t players[] = {client};
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#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
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#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE || SOURCE_ENGINE == SE_MCV
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CCSUsrMsg_VGUIMenu *pMsg;
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if ((pMsg = (CCSUsrMsg_VGUIMenu *)g_UserMsgs.StartProtobufMessage(m_VGUIMenu, players, 1, USERMSG_RELIABLE)) == NULL)
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{
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@ -693,7 +695,7 @@ bool CHalfLife2::ShowVGUIMenu(int client, const char *name, KeyValues *data, boo
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SubKey = data->GetFirstSubKey();
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}
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#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
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#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE || SOURCE_ENGINE == SE_MCV
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pMsg->set_name(name);
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pMsg->set_show(show);
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@ -1528,7 +1530,8 @@ uint64_t CHalfLife2::GetServerSteamId64() const
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|| SOURCE_ENGINE == SE_SDK2013 \
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|| SOURCE_ENGINE == SE_ALIENSWARM \
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|| SOURCE_ENGINE == SE_TF2 \
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|| SOURCE_ENGINE == SE_PVKII
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|| SOURCE_ENGINE == SE_PVKII \
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|| SOURCE_ENGINE == SE_MCV
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const CSteamID *sid = engine->GetGameServerSteamID();
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if (sid)
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{
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@ -47,6 +47,8 @@
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#include <game/shared/csgo/protobuf/cstrike15_usermessages.pb.h>
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#elif SOURCE_ENGINE == SE_BLADE
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#include <game/shared/berimbau/protobuf/berimbau_usermessages.pb.h>
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#elif SOURCE_ENGINE == SE_MCV
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#include <game/shared/vietnam/protobuf/vietnam_usermessages.pb.h>
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#endif
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extern const char *g_RadioNumTable[];
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@ -182,7 +184,7 @@ void CRadioStyle::OnUserMessage(int msg_id, bf_write *bf, IRecipientFilter *pFil
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{
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int count = pFilter->GetRecipientCount();
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#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
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#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE || SOURCE_ENGINE == SE_MCV
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int c = ((CCSUsrMsg_ShowMenu &)msg).display_time();
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#else
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bf_read br(bf->GetBasePointer(), 3);
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@ -500,7 +502,7 @@ void CRadioMenuPlayer::Radio_Refresh()
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time = menuHoldTime - (unsigned int)(gpGlobals->curtime - menuStartTime);
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}
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#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
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#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE || SOURCE_ENGINE == SE_MCV
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// TODO: find what happens past 240 on CS:GO
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CCSUsrMsg_ShowMenu *msg = (CCSUsrMsg_ShowMenu *)g_UserMsgs.StartProtobufMessage(g_ShowMenuId, players, 1, USERMSG_BLOCKHOOKS);
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msg->set_bits_valid_slots(display_keys);
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@ -514,7 +514,7 @@ bool PlayerManager::OnClientConnect(edict_t *pEntity, const char *pszName, const
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/* Get the client's language */
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if (m_QueryLang)
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{
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#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
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#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE || SOURCE_ENGINE == SE_MCV
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pPlayer->m_LangId = translator->GetServerLanguage();
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#else
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const char *name;
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@ -669,7 +669,8 @@ void PlayerManager::OnClientPutInServer(edict_t *pEntity, const char *playername
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&& ((!m_bIsReplayActive && newCount == 1)
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|| (m_bIsReplayActive && newCount == 2))
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&& (m_SourceTVUserId == userId
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#if SOURCE_ENGINE == SE_CSGO
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#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_MCV
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// It seems likely that MCV will change this at some point, but it's GOTV at the moment.
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|| strcmp(playername, "GOTV") == 0
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#elif SOURCE_ENGINE == SE_BLADE
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|| strcmp(playername, "BBTV") == 0
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@ -728,7 +729,7 @@ void PlayerManager::OnClientPutInServer(edict_t *pEntity, const char *playername
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}
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pPlayer->Authorize_Post();
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}
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#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
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#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE || SOURCE_ENGINE == SE_MCV
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else if(m_QueryLang)
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{
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// Not a bot
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@ -788,7 +789,7 @@ void PlayerManager::OnServerHibernationUpdate(bool bHibernating)
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CPlayer *pPlayer = &m_Players[i];
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if (pPlayer->IsConnected() && pPlayer->IsFakeClient())
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{
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#if SOURCE_ENGINE < SE_LEFT4DEAD || SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE || SOURCE_ENGINE == SE_NUCLEARDAWN
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#if SOURCE_ENGINE < SE_LEFT4DEAD || SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE || SOURCE_ENGINE == SE_NUCLEARDAWN || SOURCE_ENGINE == SE_MCV
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// These games have the bug fixed where hltv/replay was getting kicked on hibernation
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if (pPlayer->IsSourceTV() || pPlayer->IsReplay())
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continue;
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@ -1959,7 +1960,7 @@ void CmdMaxplayersCallback()
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g_Players.MaxPlayersChanged();
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}
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#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
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#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE || SOURCE_ENGINE == SE_MCV
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bool PlayerManager::HandleConVarQuery(QueryCvarCookie_t cookie, int client, EQueryCvarValueStatus result, const char *cvarName, const char *cvarValue)
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{
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for (int i = 1; i <= m_maxClients; i++)
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@ -2197,7 +2198,7 @@ void CPlayer::Disconnect()
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m_bIsSourceTV = false;
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m_bIsReplay = false;
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m_Serial.value = -1;
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#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
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#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE || SOURCE_ENGINE == SE_MCV
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m_LanguageCookie = InvalidQueryCvarCookie;
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#endif
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ClearNetchannelQueue();
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@ -2419,7 +2420,7 @@ void CPlayer::Kick(const char *str)
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}
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else
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{
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#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
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#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE || SOURCE_ENGINE == SE_MCV
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pClient->Disconnect(str);
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#else
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pClient->Disconnect("%s", str);
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@ -153,7 +153,7 @@ private:
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bool m_bIsReplay = false;
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serial_t m_Serial;
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CSteamID m_SteamId;
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#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
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#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE || SOURCE_ENGINE == SE_MCV
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QueryCvarCookie_t m_LanguageCookie = InvalidQueryCvarCookie;
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#endif
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std::deque<std::string> m_PrintfBuffer;
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@ -238,7 +238,7 @@ public:
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{
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return m_bInCCKVHook;
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}
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#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
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#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE || SOURCE_ENGINE == SE_MCV
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bool HandleConVarQuery(QueryCvarCookie_t cookie, int client, EQueryCvarValueStatus result, const char *cvarName, const char *cvarValue);
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#endif
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private:
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@ -816,9 +816,6 @@ public:
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inline bool GetColor(const char *pszFieldName, Color *out)
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{
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#if SOURCE_ENGINE != SE_CSGO && SOURCE_ENGINE != SE_BLADE
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return false;
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#else
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GETCHECK_FIELD();
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CHECK_FIELD_TYPE(MESSAGE);
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CHECK_FIELD_NOT_REPEATED();
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@ -832,14 +829,10 @@ public:
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);
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return true;
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#endif
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}
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inline bool SetColor(const char *pszFieldName, const Color &value)
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{
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#if SOURCE_ENGINE != SE_CSGO && SOURCE_ENGINE != SE_BLADE
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return false;
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#else
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GETCHECK_FIELD();
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CHECK_FIELD_TYPE(MESSAGE);
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CHECK_FIELD_NOT_REPEATED();
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@ -851,14 +844,10 @@ public:
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msgRGBA->set_a(value.a());
|
||||
|
||||
return true;
|
||||
#endif
|
||||
}
|
||||
|
||||
inline bool GetRepeatedColor(const char *pszFieldName, int index, Color *out)
|
||||
{
|
||||
#if SOURCE_ENGINE != SE_CSGO && SOURCE_ENGINE != SE_BLADE
|
||||
return false;
|
||||
#else
|
||||
GETCHECK_FIELD();
|
||||
CHECK_FIELD_TYPE(MESSAGE);
|
||||
CHECK_FIELD_REPEATED();
|
||||
@ -873,14 +862,10 @@ public:
|
||||
);
|
||||
|
||||
return true;
|
||||
#endif
|
||||
}
|
||||
|
||||
inline bool SetRepeatedColor(const char *pszFieldName, int index, const Color &value)
|
||||
{
|
||||
#if SOURCE_ENGINE != SE_CSGO && SOURCE_ENGINE != SE_BLADE
|
||||
return false;
|
||||
#else
|
||||
GETCHECK_FIELD();
|
||||
CHECK_FIELD_TYPE(MESSAGE);
|
||||
CHECK_FIELD_REPEATED();
|
||||
@ -893,14 +878,10 @@ public:
|
||||
msgRGBA->set_a(value.a());
|
||||
|
||||
return true;
|
||||
#endif
|
||||
}
|
||||
|
||||
inline bool AddColor(const char *pszFieldName, const Color &value)
|
||||
{
|
||||
#if SOURCE_ENGINE != SE_CSGO && SOURCE_ENGINE != SE_BLADE
|
||||
return false;
|
||||
#else
|
||||
GETCHECK_FIELD();
|
||||
CHECK_FIELD_TYPE(MESSAGE);
|
||||
CHECK_FIELD_REPEATED();
|
||||
@ -912,7 +893,6 @@ public:
|
||||
msgRGBA->set_a(value.a());
|
||||
|
||||
return true;
|
||||
#endif
|
||||
}
|
||||
|
||||
inline bool GetVector2D(const char *pszFieldName, Vector2D *out)
|
||||
|
@ -37,12 +37,14 @@
|
||||
#include <cstrike15_usermessage_helpers.h>
|
||||
#elif SOURCE_ENGINE == SE_BLADE
|
||||
#include <berimbau_usermessage_helpers.h>
|
||||
#elif SOURCE_ENGINE == SE_MCV
|
||||
#include <vietnam_usermessage_helpers.h>
|
||||
#endif
|
||||
#include <amtl/am-string.h>
|
||||
|
||||
UserMessages g_UserMsgs;
|
||||
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE || SOURCE_ENGINE == SE_MCV
|
||||
SH_DECL_HOOK3_void(IVEngineServer, SendUserMessage, SH_NOATTRIB, 0, IRecipientFilter &, int, const protobuf::Message &);
|
||||
#else
|
||||
#if SOURCE_ENGINE >= SE_LEFT4DEAD
|
||||
@ -51,7 +53,7 @@ SH_DECL_HOOK3(IVEngineServer, UserMessageBegin, SH_NOATTRIB, 0, bf_write *, IRec
|
||||
SH_DECL_HOOK2(IVEngineServer, UserMessageBegin, SH_NOATTRIB, 0, bf_write *, IRecipientFilter *, int);
|
||||
#endif
|
||||
SH_DECL_HOOK0_void(IVEngineServer, MessageEnd, SH_NOATTRIB, 0);
|
||||
#endif // ==SE_CSGO || ==SE_BLADE
|
||||
#endif // ==SE_CSGO || ==SE_BLADE || ==SE_MCV
|
||||
|
||||
UserMessages::UserMessages()
|
||||
#ifndef USE_PROTOBUF_USERMESSAGES
|
||||
@ -95,7 +97,7 @@ void UserMessages::OnSourceModAllShutdown()
|
||||
{
|
||||
if (m_HookCount)
|
||||
{
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE || SOURCE_ENGINE == SE_MCV
|
||||
SH_REMOVE_HOOK(IVEngineServer, SendUserMessage, engine, SH_MEMBER(this, &UserMessages::OnSendUserMessage_Pre), false);
|
||||
SH_REMOVE_HOOK(IVEngineServer, SendUserMessage, engine, SH_MEMBER(this, &UserMessages::OnSendUserMessage_Post), true);
|
||||
#else
|
||||
@ -115,6 +117,8 @@ int UserMessages::GetMessageIndex(const char *msg)
|
||||
return g_Cstrike15UsermessageHelpers.GetIndex(msg);
|
||||
#elif SOURCE_ENGINE == SE_BLADE
|
||||
return g_BerimbauUsermessageHelpers.GetIndex(msg);
|
||||
#elif SOURCE_ENGINE == SE_MCV
|
||||
return g_VietnamUsermessageHelpers.GetIndex(msg);
|
||||
#else
|
||||
|
||||
int msgid;
|
||||
@ -154,6 +158,8 @@ bool UserMessages::GetMessageName(int msgid, char *buffer, size_t maxlength) con
|
||||
const char *pszName = g_Cstrike15UsermessageHelpers.GetName(msgid);
|
||||
#elif SOURCE_ENGINE == SE_BLADE
|
||||
const char *pszName = g_BerimbauUsermessageHelpers.GetName(msgid);
|
||||
#elif SOURCE_ENGINE == SE_MCV
|
||||
const char *pszName = g_VietnamUsermessageHelpers.GetName(msgid);
|
||||
#endif
|
||||
if (!pszName)
|
||||
return false;
|
||||
@ -303,7 +309,7 @@ bool UserMessages::EndMessage()
|
||||
return false;
|
||||
}
|
||||
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE || SOURCE_ENGINE == SE_MCV
|
||||
if (m_CurFlags & USERMSG_BLOCKHOOKS)
|
||||
{
|
||||
ENGINE_CALL(SendUserMessage)(static_cast<IRecipientFilter &>(m_CellRecFilter), m_CurId, *m_FakeEngineBuffer);
|
||||
@ -333,7 +339,7 @@ bool UserMessages::EndMessage()
|
||||
} else {
|
||||
engine->MessageEnd();
|
||||
}
|
||||
#endif // SE_CSGO || SE_BLADE
|
||||
#endif // SE_CSGO || SE_BLADE || SE_MCV
|
||||
|
||||
m_InExec = false;
|
||||
m_CurFlags = 0;
|
||||
@ -418,7 +424,7 @@ bool UserMessages::InternalHook(int msg_id, IBitBufUserMessageListener *pListene
|
||||
|
||||
if (!m_HookCount++)
|
||||
{
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE || SOURCE_ENGINE == SE_MCV
|
||||
SH_ADD_HOOK(IVEngineServer, SendUserMessage, engine, SH_MEMBER(this, &UserMessages::OnSendUserMessage_Pre), false);
|
||||
SH_ADD_HOOK(IVEngineServer, SendUserMessage, engine, SH_MEMBER(this, &UserMessages::OnSendUserMessage_Post), true);
|
||||
#else
|
||||
@ -446,6 +452,8 @@ const protobuf::Message *UserMessages::GetMessagePrototype(int msg_type)
|
||||
return g_Cstrike15UsermessageHelpers.GetPrototype(msg_type);
|
||||
#elif SOURCE_ENGINE == SE_BLADE
|
||||
return g_BerimbauUsermessageHelpers.GetPrototype(msg_type);
|
||||
#elif SOURCE_ENGINE == SE_MCV
|
||||
return g_VietnamUsermessageHelpers.GetPrototype(msg_type);
|
||||
#endif
|
||||
}
|
||||
#endif
|
||||
@ -495,7 +503,7 @@ void UserMessages::_DecRefCounter()
|
||||
{
|
||||
if (--m_HookCount == 0)
|
||||
{
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE || SOURCE_ENGINE == SE_MCV
|
||||
SH_REMOVE_HOOK(IVEngineServer, SendUserMessage, engine, SH_MEMBER(this, &UserMessages::OnSendUserMessage_Pre), false);
|
||||
SH_REMOVE_HOOK(IVEngineServer, SendUserMessage, engine, SH_MEMBER(this, &UserMessages::OnSendUserMessage_Post), true);
|
||||
#else
|
||||
@ -507,13 +515,15 @@ void UserMessages::_DecRefCounter()
|
||||
}
|
||||
}
|
||||
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE || SOURCE_ENGINE == SE_MCV
|
||||
void UserMessages::OnSendUserMessage_Pre(IRecipientFilter &filter, int msg_type, const protobuf::Message &msg)
|
||||
{
|
||||
#if SOURCE_ENGINE == SE_CSGO
|
||||
const char *pszName = g_Cstrike15UsermessageHelpers.GetName(msg_type);
|
||||
#elif SOURCE_ENGINE == SE_BLADE
|
||||
const char *pszName = g_BerimbauUsermessageHelpers.GetName(msg_type);
|
||||
#elif SOURCE_ENGINE == SE_MCV
|
||||
const char *pszName = g_VietnamUsermessageHelpers.GetName(msg_type);
|
||||
#endif
|
||||
|
||||
OnStartMessage_Pre(&filter, msg_type, pszName);
|
||||
@ -562,7 +572,7 @@ void UserMessages::OnSendUserMessage_Post(IRecipientFilter &filter, int msg_type
|
||||
RETURN_META(res)
|
||||
#endif
|
||||
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE || SOURCE_ENGINE == SE_MCV
|
||||
protobuf::Message *UserMessages::OnStartMessage_Pre(IRecipientFilter *filter, int msg_type, const char *msg_name)
|
||||
#elif SOURCE_ENGINE >= SE_LEFT4DEAD
|
||||
bf_write *UserMessages::OnStartMessage_Pre(IRecipientFilter *filter, int msg_type, const char *msg_name)
|
||||
@ -602,7 +612,7 @@ bf_write *UserMessages::OnStartMessage_Pre(IRecipientFilter *filter, int msg_typ
|
||||
UM_RETURN_META_VALUE(MRES_IGNORED, NULL);
|
||||
}
|
||||
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE || SOURCE_ENGINE == SE_MCV
|
||||
protobuf::Message *UserMessages::OnStartMessage_Post(IRecipientFilter *filter, int msg_type, const char *msg_name)
|
||||
#elif SOURCE_ENGINE >= SE_LEFT4DEAD
|
||||
bf_write *UserMessages::OnStartMessage_Post(IRecipientFilter *filter, int msg_type, const char *msg_name)
|
||||
@ -767,7 +777,7 @@ void UserMessages::OnMessageEnd_Pre()
|
||||
|
||||
if (!handled && intercepted)
|
||||
{
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE || SOURCE_ENGINE == SE_MCV
|
||||
ENGINE_CALL(SendUserMessage)(static_cast<IRecipientFilter &>(*m_CurRecFilter), m_CurId, *m_InterceptBuffer);
|
||||
#else
|
||||
bf_write *engine_bfw;
|
||||
@ -779,11 +789,11 @@ void UserMessages::OnMessageEnd_Pre()
|
||||
m_ReadBuffer.StartReading(m_InterceptBuffer.GetBasePointer(), m_InterceptBuffer.GetNumBytesWritten());
|
||||
engine_bfw->WriteBitsFromBuffer(&m_ReadBuffer, m_InterceptBuffer.GetNumBitsWritten());
|
||||
ENGINE_CALL(MessageEnd)();
|
||||
#endif // SE_CSGO || SE_BLADE
|
||||
#endif // SE_CSGO || SE_BLADE || SE_MCV
|
||||
}
|
||||
|
||||
{
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE || SOURCE_ENGINE == SE_MCV
|
||||
int size = m_OrigBuffer->ByteSize();
|
||||
uint8 *data = (uint8 *)stackalloc(size);
|
||||
m_OrigBuffer->SerializePartialToArray(data, size);
|
||||
@ -813,7 +823,7 @@ void UserMessages::OnMessageEnd_Pre()
|
||||
iter++;
|
||||
}
|
||||
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE || SOURCE_ENGINE == SE_MCV
|
||||
delete pTempMsg;
|
||||
#endif
|
||||
}
|
||||
|
@ -44,7 +44,7 @@
|
||||
using namespace SourceHook;
|
||||
using namespace SourceMod;
|
||||
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE || SOURCE_ENGINE == SE_MCV
|
||||
#define USE_PROTOBUF_USERMESSAGES
|
||||
#endif
|
||||
|
||||
@ -102,12 +102,12 @@ public: //IUserMessages
|
||||
bool intercept=false);
|
||||
UserMessageType GetUserMessageType() const;
|
||||
public:
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE || SOURCE_ENGINE == SE_MCV
|
||||
void OnSendUserMessage_Pre(IRecipientFilter &filter, int msg_type, const protobuf::Message &msg);
|
||||
void OnSendUserMessage_Post(IRecipientFilter &filter, int msg_type, const protobuf::Message &msg);
|
||||
#endif
|
||||
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE || SOURCE_ENGINE == SE_MCV
|
||||
protobuf::Message *OnStartMessage_Pre(IRecipientFilter *filter, int msg_type, const char *msg_name);
|
||||
protobuf::Message *OnStartMessage_Post(IRecipientFilter *filter, int msg_type, const char *msg_name);
|
||||
#elif SOURCE_ENGINE >= SE_LEFT4DEAD
|
||||
|
@ -36,7 +36,7 @@
|
||||
|
||||
#if SOURCE_ENGINE >= SE_ORANGEBOX
|
||||
SH_DECL_HOOK1_void(ICvar, UnregisterConCommand, SH_NOATTRIB, 0, ConCommandBase *);
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE || SOURCE_ENGINE == SE_MCV
|
||||
SH_DECL_HOOK2_void(ICvar, RegisterConCommand, SH_NOATTRIB, 0, ConCommandBase *, bool);
|
||||
#else
|
||||
SH_DECL_HOOK1_void(ICvar, RegisterConCommand, SH_NOATTRIB, 0, ConCommandBase *);
|
||||
@ -82,7 +82,7 @@ public:
|
||||
#endif
|
||||
}
|
||||
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE || SOURCE_ENGINE == SE_MCV
|
||||
void LinkConCommandBase(ConCommandBase *pBase, bool unknown)
|
||||
#else
|
||||
void LinkConCommandBase(ConCommandBase *pBase)
|
||||
|
@ -373,6 +373,8 @@ void UTIL_ConsolePrint(const char *fmt, ...)
|
||||
#define GAMEFIX "2.contagion"
|
||||
#elif SOURCE_ENGINE == SE_PVKII
|
||||
#define GAMEFIX "2.pvkii"
|
||||
#elif SOURCE_ENGINE == SE_MCV
|
||||
#define GAMEFIX "2.mcv"
|
||||
#else
|
||||
#define GAMEFIX "2.ep1"
|
||||
#endif
|
||||
@ -499,6 +501,8 @@ const char *CoreProviderImpl::GetSourceEngineName()
|
||||
return "mock";
|
||||
#elif SOURCE_ENGINE == SE_PVKII
|
||||
return "pvkii";
|
||||
#elif SOURCE_ENGINE == SE_MCV
|
||||
return "mcv";
|
||||
#endif
|
||||
}
|
||||
|
||||
@ -517,7 +521,8 @@ bool CoreProviderImpl::SymbolsAreHidden()
|
||||
|| (SOURCE_ENGINE == SE_DOI) \
|
||||
|| (SOURCE_ENGINE == SE_BLADE) \
|
||||
|| (SOURCE_ENGINE == SE_CSGO) \
|
||||
|| (SOURCE_ENGINE == SE_PVKII)
|
||||
|| (SOURCE_ENGINE == SE_PVKII) \
|
||||
|| (SOURCE_ENGINE == SE_MCV)
|
||||
return true;
|
||||
#else
|
||||
return false;
|
||||
|
@ -51,7 +51,7 @@
|
||||
#include <bridge/include/ILogger.h>
|
||||
#include <ITranslator.h>
|
||||
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE || SOURCE_ENGINE == SE_MCV
|
||||
#include <netmessages.pb.h>
|
||||
#endif
|
||||
|
||||
@ -1229,7 +1229,7 @@ static cell_t SendConVarValue(IPluginContext *pContext, const cell_t *params)
|
||||
char data[256];
|
||||
bf_write buffer(data, sizeof(data));
|
||||
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE || SOURCE_ENGINE == SE_MCV
|
||||
CNETMsg_SetConVar msg;
|
||||
CMsg_CVars_CVar *cvar = msg.mutable_convars()->add_cvars();
|
||||
|
||||
|
@ -1458,7 +1458,8 @@ static cell_t GetEntProp(IPluginContext *pContext, const cell_t *params)
|
||||
// This isn't in CS:S yet, but will be, doesn't hurt to add now, and will save us a build later
|
||||
#if SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS \
|
||||
|| SOURCE_ENGINE == SE_BMS || SOURCE_ENGINE == SE_SDK2013 || SOURCE_ENGINE == SE_TF2 \
|
||||
|| SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE || SOURCE_ENGINE == SE_PVKII
|
||||
|| SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE || SOURCE_ENGINE == SE_PVKII \
|
||||
|| SOURCE_ENGINE == SE_MCV
|
||||
if (pProp->GetFlags() & SPROP_VARINT)
|
||||
{
|
||||
bit_count = sizeof(int) * 8;
|
||||
@ -1577,7 +1578,8 @@ static cell_t SetEntProp(IPluginContext *pContext, const cell_t *params)
|
||||
// This isn't in CS:S yet, but will be, doesn't hurt to add now, and will save us a build later
|
||||
#if SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS \
|
||||
|| SOURCE_ENGINE == SE_BMS || SOURCE_ENGINE == SE_SDK2013 || SOURCE_ENGINE == SE_TF2 \
|
||||
|| SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE || SOURCE_ENGINE == SE_PVKII
|
||||
|| SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE || SOURCE_ENGINE == SE_PVKII \
|
||||
|| SOURCE_ENGINE == SE_MCV
|
||||
if (pProp->GetFlags() & SPROP_VARINT)
|
||||
{
|
||||
bit_count = sizeof(int) * 8;
|
||||
|
@ -519,6 +519,7 @@ static cell_t GuessSDKVersion(IPluginContext *pContext, const cell_t *params)
|
||||
return 70;
|
||||
case SOURCE_ENGINE_CSGO:
|
||||
return 80;
|
||||
// Deprecated, and not very useful. Don't bother adding new games
|
||||
}
|
||||
|
||||
return 0;
|
||||
|
@ -41,6 +41,8 @@
|
||||
#include <game/shared/csgo/protobuf/cstrike15_usermessages.pb.h>
|
||||
#elif SOURCE_ENGINE == SE_BLADE
|
||||
#include <game/shared/berimbau/protobuf/berimbau_usermessages.pb.h>
|
||||
#elif SOURCE_ENGINE == SE_MCV
|
||||
#include <game/shared/vietnam/protobuf/vietnam_usermessages.pb.h>
|
||||
#endif
|
||||
|
||||
#define MAX_HUD_CHANNELS 6
|
||||
@ -321,7 +323,7 @@ void UTIL_SendHudText(int client, const hud_text_parms &textparms, const char *p
|
||||
|
||||
players[0] = client;
|
||||
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE || SOURCE_ENGINE == SE_MCV
|
||||
CCSUsrMsg_HudMsg *msg = (CCSUsrMsg_HudMsg *)g_UserMsgs.StartProtobufMessage(g_HudMsgNum, players, 1, 0);
|
||||
msg->set_channel(textparms.channel & 0xFF);
|
||||
|
||||
@ -376,7 +378,7 @@ static cell_t ShowSyncHudText(IPluginContext *pContext, const cell_t *params)
|
||||
Handle_t err;
|
||||
CPlayer *pPlayer;
|
||||
hud_syncobj_t *obj;
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE || SOURCE_ENGINE == SE_MCV
|
||||
char message_buffer[512];
|
||||
#else
|
||||
char message_buffer[255-36];
|
||||
@ -465,7 +467,7 @@ static cell_t ShowHudText(IPluginContext *pContext, const cell_t *params)
|
||||
{
|
||||
int client;
|
||||
CPlayer *pPlayer;
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE || SOURCE_ENGINE == SE_MCV
|
||||
char message_buffer[512];
|
||||
#else
|
||||
char message_buffer[255-36];
|
||||
|
@ -20,7 +20,9 @@
|
||||
#if SOURCE_ENGINE >= SE_CSS && SOURCE_ENGINE != SE_LEFT4DEAD
|
||||
#define GETMAXHEALTH_IS_VIRTUAL
|
||||
#endif
|
||||
#if SOURCE_ENGINE != SE_HL2DM && SOURCE_ENGINE != SE_DODS && SOURCE_ENGINE != SE_CSS && SOURCE_ENGINE != SE_TF2 && SOURCE_ENGINE != SE_LEFT4DEAD2 && SOURCE_ENGINE != SE_CSGO && SOURCE_ENGINE != SE_NUCLEARDAWN && SOURCE_ENGINE != SE_BLADE
|
||||
#if SOURCE_ENGINE != SE_HL2DM && SOURCE_ENGINE != SE_DODS && SOURCE_ENGINE != SE_CSS && SOURCE_ENGINE != SE_TF2 && \
|
||||
SOURCE_ENGINE != SE_LEFT4DEAD2 && SOURCE_ENGINE != SE_CSGO && SOURCE_ENGINE != SE_NUCLEARDAWN && \
|
||||
SOURCE_ENGINE != SE_BLADE && SOURCE_ENGINE != SE_MCV
|
||||
#define GAMEDESC_CAN_CHANGE
|
||||
#endif
|
||||
|
||||
|
@ -89,7 +89,7 @@ CTakeDamageInfoHack::CTakeDamageInfoHack( CBaseEntity *pInflictor, CBaseEntity *
|
||||
m_flRadius = 0.0f;
|
||||
#endif
|
||||
|
||||
#if SOURCE_ENGINE == SE_INSURGENCY || SOURCE_ENGINE == SE_DOI || SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
|
||||
#if SOURCE_ENGINE == SE_INSURGENCY || SOURCE_ENGINE == SE_DOI || SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE || SOURCE_ENGINE == SE_MCV
|
||||
m_iDamagedOtherPlayers = 0;
|
||||
m_iObjectsPenetrated = 0;
|
||||
m_uiBulletID = 0;
|
||||
|
@ -108,7 +108,7 @@ extern sp_nativeinfo_t g_ClientNatives[];
|
||||
|
||||
static void InitSDKToolsAPI();
|
||||
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE || SOURCE_ENGINE == SE_MCV
|
||||
CDetour *g_WriteBaselinesDetour = NULL;
|
||||
|
||||
DETOUR_DECL_MEMBER3(CNetworkStringTableContainer__WriteBaselines, void, char const *, mapName, void *, buffer, int, currentTick)
|
||||
@ -209,7 +209,7 @@ bool SDKTools::SDK_OnLoad(char *error, size_t maxlength, bool late)
|
||||
m_CSGOBadList.add("m_bIsQuestEligible");
|
||||
#endif
|
||||
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE || SOURCE_ENGINE == SE_MCV
|
||||
g_WriteBaselinesDetour = DETOUR_CREATE_MEMBER(CNetworkStringTableContainer__WriteBaselines, "WriteBaselines");
|
||||
if (g_WriteBaselinesDetour) {
|
||||
g_WriteBaselinesDetour->EnableDetour();
|
||||
@ -247,7 +247,7 @@ void SDKTools::SDK_OnUnload()
|
||||
g_RegCalls.clear();
|
||||
ShutdownHelpers();
|
||||
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE || SOURCE_ENGINE == SE_MCV
|
||||
if (g_WriteBaselinesDetour) {
|
||||
g_WriteBaselinesDetour->DisableDetour();
|
||||
g_WriteBaselinesDetour = NULL;
|
||||
|
@ -61,7 +61,8 @@
|
||||
#include <itoolentity.h>
|
||||
#endif
|
||||
|
||||
#if SOURCE_ENGINE == SE_ALIENSWARM || SOURCE_ENGINE == SE_PORTAL2 || SOURCE_ENGINE == SE_INSURGENCY || SOURCE_ENGINE == SE_DOI || SOURCE_ENGINE == SE_BLADE || SOURCE_ENGINE == SE_CSGO
|
||||
#if SOURCE_ENGINE == SE_ALIENSWARM || SOURCE_ENGINE == SE_PORTAL2 || SOURCE_ENGINE == SE_INSURGENCY || SOURCE_ENGINE == SE_DOI \
|
||||
|| SOURCE_ENGINE == SE_BLADE || SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_MCV
|
||||
#define CLIENTVOICE_HOOK_SUPPORT
|
||||
#else
|
||||
#include <inetmsghandler.h>
|
||||
|
@ -213,7 +213,8 @@ static cell_t GameRules_GetProp(IPluginContext *pContext, const cell_t *params)
|
||||
|
||||
// This isn't in CS:S yet, but will be, doesn't hurt to add now, and will save us a build later
|
||||
#if SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_TF2 \
|
||||
|| SOURCE_ENGINE == SE_SDK2013 || SOURCE_ENGINE == SE_BMS || SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE || SOURCE_ENGINE == SE_PVKII
|
||||
|| SOURCE_ENGINE == SE_SDK2013 || SOURCE_ENGINE == SE_BMS || SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE \
|
||||
|| SOURCE_ENGINE == SE_PVKII || SOURCE_ENGINE == SE_MCV
|
||||
if (pProp->GetFlags() & SPROP_VARINT)
|
||||
{
|
||||
bit_count = sizeof(int) * 8;
|
||||
@ -287,7 +288,8 @@ static cell_t GameRules_SetProp(IPluginContext *pContext, const cell_t *params)
|
||||
FIND_PROP_SEND(DPT_Int, "integer");
|
||||
|
||||
#if SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_TF2 \
|
||||
|| SOURCE_ENGINE == SE_SDK2013 || SOURCE_ENGINE == SE_BMS || SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE || SOURCE_ENGINE == SE_PVKII
|
||||
|| SOURCE_ENGINE == SE_SDK2013 || SOURCE_ENGINE == SE_BMS || SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE \
|
||||
|| SOURCE_ENGINE == SE_PVKII || SOURCE_ENGINE == SE_MCV
|
||||
if (pProp->GetFlags() & SPROP_VARINT)
|
||||
{
|
||||
bit_count = sizeof(int) * 8;
|
||||
|
@ -152,7 +152,8 @@ static cell_t PrepSDKCall_SetSignature(IPluginContext *pContext, const cell_t *p
|
||||
|| SOURCE_ENGINE == SE_INSURGENCY \
|
||||
|| SOURCE_ENGINE == SE_DOI \
|
||||
|| SOURCE_ENGINE == SE_CSGO \
|
||||
|| SOURCE_ENGINE == SE_PVKII
|
||||
|| SOURCE_ENGINE == SE_PVKII \
|
||||
|| SOURCE_ENGINE == SE_MCV
|
||||
s_call_addr = memutils->ResolveSymbol(handle, &sig[1]);
|
||||
#else
|
||||
s_call_addr = dlsym(handle, &sig[1]);
|
||||
|
@ -202,7 +202,7 @@ static cell_t GiveNamedItem(IPluginContext *pContext, const cell_t *params)
|
||||
|
||||
return gamehelpers->EntityToBCompatRef(pEntity);
|
||||
}
|
||||
#elif SOURCE_ENGINE == SE_BLADE
|
||||
#elif SOURCE_ENGINE == SE_BLADE || SOURCE_ENGINE == SE_MCV
|
||||
class CEconItemView;
|
||||
static cell_t GiveNamedItem(IPluginContext *pContext, const cell_t *params)
|
||||
{
|
||||
@ -1020,7 +1020,7 @@ static cell_t CreateEntityByName(IPluginContext *pContext, const cell_t *params)
|
||||
|
||||
char *classname;
|
||||
pContext->LocalToString(params[1], &classname);
|
||||
#if SOURCE_ENGINE != SE_CSGO && SOURCE_ENGINE != SE_BLADE
|
||||
#if SOURCE_ENGINE != SE_CSGO && SOURCE_ENGINE != SE_BLADE || SOURCE_ENGINE != SE_MCV
|
||||
CBaseEntity *pEntity = (CBaseEntity *)servertools->CreateEntityByName(classname);
|
||||
#else
|
||||
CBaseEntity *pEntity = (CBaseEntity *)servertools->CreateItemEntityByName(classname);
|
||||
|
@ -34,7 +34,7 @@
|
||||
|
||||
SH_DECL_HOOK8_void(IVEngineServer, EmitAmbientSound, SH_NOATTRIB, 0, int, const Vector &, const char *, float, soundlevel_t, int, int, float);
|
||||
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE || SOURCE_ENGINE == SE_MCV
|
||||
SH_DECL_HOOK18(IEngineSound, EmitSound, SH_NOATTRIB, 0, int, IRecipientFilter &, int, int, const char *, unsigned int, const char *, float, float, int, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int, void *);
|
||||
SH_DECL_HOOK18(IEngineSound, EmitSound, SH_NOATTRIB, 1, int, IRecipientFilter &, int, int, const char *, unsigned int, const char *, float, soundlevel_t, int, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int, void *);
|
||||
#elif SOURCE_ENGINE >= SE_PORTAL2
|
||||
@ -316,7 +316,7 @@ uint32 GenerateSoundEntryHash(char const *pSoundEntry)
|
||||
}
|
||||
#endif
|
||||
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE || SOURCE_ENGINE == SE_MCV
|
||||
int SoundHooks::OnEmitSound(IRecipientFilter &filter, int iEntIndex, int iChannel, const char *pSoundEntry, unsigned int nSoundEntryHash, const char *pSample,
|
||||
float flVolume, soundlevel_t iSoundlevel, int nSeed, int iFlags, int iPitch, const Vector *pOrigin,
|
||||
const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions,
|
||||
@ -434,7 +434,7 @@ void SoundHooks::OnEmitSound(IRecipientFilter &filter, int iEntIndex, int iChann
|
||||
|
||||
CellRecipientFilter crf;
|
||||
crf.Initialize(players, size);
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE || SOURCE_ENGINE == SE_MCV
|
||||
RETURN_META_VALUE_NEWPARAMS(
|
||||
MRES_IGNORED,
|
||||
-1,
|
||||
@ -479,7 +479,7 @@ void SoundHooks::OnEmitSound(IRecipientFilter &filter, int iEntIndex, int iChann
|
||||
#endif
|
||||
}
|
||||
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE || SOURCE_ENGINE == SE_MCV
|
||||
int SoundHooks::OnEmitSound2(IRecipientFilter &filter, int iEntIndex, int iChannel, const char *pSoundEntry, unsigned int nSoundEntryHash, const char *pSample,
|
||||
float flVolume, float flAttenuation, int nSeed, int iFlags, int iPitch, const Vector *pOrigin,
|
||||
const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions,
|
||||
@ -598,7 +598,7 @@ void SoundHooks::OnEmitSound2(IRecipientFilter &filter, int iEntIndex, int iChan
|
||||
|
||||
CellRecipientFilter crf;
|
||||
crf.Initialize(players, size);
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE || SOURCE_ENGINE == SE_MCV
|
||||
RETURN_META_VALUE_NEWPARAMS(
|
||||
MRES_IGNORED,
|
||||
-1,
|
||||
@ -648,7 +648,7 @@ bool GetSoundParams(CSoundParameters *soundParams, const char *soundname, cell_t
|
||||
if ( !soundname[0] )
|
||||
return false;
|
||||
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE || SOURCE_ENGINE == SE_MCV
|
||||
HSOUNDSCRIPTHASH index = soundemitterbase->HashSoundName(soundname);
|
||||
|
||||
if(!soundemitterbase->IsValidHash(index))
|
||||
@ -661,7 +661,7 @@ bool GetSoundParams(CSoundParameters *soundParams, const char *soundname, cell_t
|
||||
#endif // SOURCE_ENGINE >= SE_PORTAL2
|
||||
if (!soundemitterbase->IsValidIndex(index))
|
||||
return false;
|
||||
#endif // SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
|
||||
#endif // SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE || SOURCE_ENGINE == SE_MCV
|
||||
|
||||
gender_t gender = GENDER_NONE;
|
||||
|
||||
@ -907,7 +907,7 @@ static cell_t EmitSound(IPluginContext *pContext, const cell_t *params)
|
||||
player[0] = cl_array[i];
|
||||
crf.Reset();
|
||||
crf.Initialize(player, 1);
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE || SOURCE_ENGINE == SE_MCV
|
||||
if (g_InSoundHook)
|
||||
{
|
||||
SH_CALL(enginesoundPatch,
|
||||
@ -1085,7 +1085,7 @@ static cell_t EmitSound(IPluginContext *pContext, const cell_t *params)
|
||||
#endif
|
||||
}
|
||||
} else {
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE || SOURCE_ENGINE == SE_MCV
|
||||
if (g_InSoundHook)
|
||||
{
|
||||
SH_CALL(enginesoundPatch,
|
||||
@ -1372,7 +1372,7 @@ static cell_t EmitSoundEntry(IPluginContext *pContext, const cell_t *params)
|
||||
|
||||
if (g_InSoundHook)
|
||||
{
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE || SOURCE_ENGINE == SE_MCV
|
||||
SH_CALL(enginesoundPatch,
|
||||
static_cast<int (IEngineSound::*)(IRecipientFilter &, int, int, const char*, unsigned int, const char*, float,
|
||||
soundlevel_t, int, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int, void *)>
|
||||
@ -1396,7 +1396,7 @@ SH_CALL(enginesoundPatch,
|
||||
else {
|
||||
if (g_InSoundHook)
|
||||
{
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE || SOURCE_ENGINE == SE_MCV
|
||||
SH_CALL(enginesoundPatch,
|
||||
static_cast<int (IEngineSound::*)(IRecipientFilter &, int, int, const char*, unsigned int, const char*, float,
|
||||
soundlevel_t, int, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int, void *)>
|
||||
|
@ -53,7 +53,7 @@ public:
|
||||
|
||||
void OnEmitAmbientSound(int entindex, const Vector &pos, const char *samp, float vol, soundlevel_t soundlevel, int fFlags, int pitch, float delay);
|
||||
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE || SOURCE_ENGINE == SE_MCV
|
||||
int OnEmitSound(IRecipientFilter& filter, int iEntIndex, int iChannel, const char *, unsigned int, const char *pSample, float flVolume,
|
||||
soundlevel_t iSoundlevel, int nSeed, int iFlags, int iPitch, const Vector *pOrigin,
|
||||
const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions,
|
||||
|
@ -106,6 +106,7 @@
|
||||
"engine" "sdk2013"
|
||||
"engine" "contagion"
|
||||
"engine" "pvkii"
|
||||
"engine" "mcv"
|
||||
}
|
||||
|
||||
"Offsets"
|
||||
@ -190,6 +191,7 @@
|
||||
"game" "doi"
|
||||
"game" "bms"
|
||||
"game" "iosoccer"
|
||||
"game" "vietnam"
|
||||
}
|
||||
|
||||
"Keys"
|
||||
@ -240,6 +242,7 @@
|
||||
"game" "doi"
|
||||
"game" "bms"
|
||||
"game" "iosoccer"
|
||||
"game" "vietnam"
|
||||
}
|
||||
|
||||
"Keys"
|
||||
@ -300,6 +303,7 @@
|
||||
"game" "csgo"
|
||||
"game" "reactivedrop"
|
||||
"game" "FortressForever"
|
||||
"game" "vietnam"
|
||||
}
|
||||
|
||||
"Keys"
|
||||
@ -352,6 +356,7 @@
|
||||
"engine" "csgo"
|
||||
"engine" "blade"
|
||||
"engine" "insurgency"
|
||||
"engine" "mcv"
|
||||
}
|
||||
|
||||
"Keys"
|
||||
|
45
gamedata/core.games/engine.mcv.txt
Normal file
45
gamedata/core.games/engine.mcv.txt
Normal file
@ -0,0 +1,45 @@
|
||||
/**
|
||||
* Do not edit this file. Any changes will be overwritten by the gamedata
|
||||
* updater or by upgrading your SourceMod install.
|
||||
*
|
||||
* To override data in this file, create a subdirectory named "custom" and
|
||||
* place your own gamedata file(s) inside of it. Such files will be parsed
|
||||
* after SM's own.
|
||||
*
|
||||
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
|
||||
*/
|
||||
|
||||
"Games"
|
||||
{
|
||||
/* CGlobalEntityList */
|
||||
"#default"
|
||||
{
|
||||
"#supported"
|
||||
{
|
||||
"engine" "mcv"
|
||||
}
|
||||
|
||||
"Offsets"
|
||||
{
|
||||
/* Offset into LevelShutdown */
|
||||
"gEntList"
|
||||
{
|
||||
"windows" "33"
|
||||
}
|
||||
|
||||
"EntInfo"
|
||||
{
|
||||
"windows" "4"
|
||||
}
|
||||
}
|
||||
|
||||
"Signatures"
|
||||
{
|
||||
"LevelShutdown"
|
||||
{
|
||||
"library" "server"
|
||||
"windows" "\x56\x8B\x35\x2A\x2A\x2A\x2A\x8B\xCE\x8B\x06\xFF\x90\x84\x00\x00\x00\xE8\x2A\x2A\x2A\x2A\xE8"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -101,6 +101,11 @@
|
||||
"engine" "pvkii"
|
||||
}
|
||||
|
||||
"engine.mcv.txt"
|
||||
{
|
||||
"engine" "mcv"
|
||||
}
|
||||
|
||||
"game.dinodday.txt"
|
||||
{
|
||||
"game" "dinodday"
|
||||
|
112
gamedata/sdkhooks.games/engine.mcv.txt
Normal file
112
gamedata/sdkhooks.games/engine.mcv.txt
Normal file
@ -0,0 +1,112 @@
|
||||
"Games"
|
||||
{
|
||||
"#default"
|
||||
{
|
||||
"Offsets"
|
||||
{
|
||||
"Blocked"
|
||||
{
|
||||
"windows" "106"
|
||||
}
|
||||
"EndTouch"
|
||||
{
|
||||
"windows" "104"
|
||||
}
|
||||
"FireBullets"
|
||||
{
|
||||
"windows" "118"
|
||||
}
|
||||
"GetMaxHealth"
|
||||
{
|
||||
"windows" "122"
|
||||
}
|
||||
"OnTakeDamage"
|
||||
{
|
||||
"windows" "68"
|
||||
}
|
||||
"OnTakeDamage_Alive"
|
||||
{
|
||||
"windows" "306"
|
||||
}
|
||||
"PreThink"
|
||||
{
|
||||
"windows" "376"
|
||||
}
|
||||
"PostThink"
|
||||
{
|
||||
"windows" "377"
|
||||
}
|
||||
"Reload"
|
||||
{
|
||||
"windows" "295"
|
||||
}
|
||||
"SetTransmit"
|
||||
{
|
||||
"windows" "23"
|
||||
}
|
||||
"ShouldCollide"
|
||||
{
|
||||
"windows" "18"
|
||||
}
|
||||
"Spawn"
|
||||
{
|
||||
"windows" "25"
|
||||
}
|
||||
"StartTouch"
|
||||
{
|
||||
"windows" "102"
|
||||
}
|
||||
"Think"
|
||||
{
|
||||
"windows" "52"
|
||||
}
|
||||
"Touch"
|
||||
{
|
||||
"windows" "103"
|
||||
}
|
||||
"TraceAttack"
|
||||
{
|
||||
"windows" "66"
|
||||
}
|
||||
"Use"
|
||||
{
|
||||
"windows" "101"
|
||||
}
|
||||
"VPhysicsUpdate"
|
||||
{
|
||||
"windows" "157"
|
||||
}
|
||||
"Weapon_CanSwitchTo"
|
||||
{
|
||||
"windows" "297"
|
||||
}
|
||||
"Weapon_CanUse"
|
||||
{
|
||||
"windows" "291"
|
||||
}
|
||||
"Weapon_Drop"
|
||||
{
|
||||
"windows" "294"
|
||||
}
|
||||
"Weapon_Equip"
|
||||
{
|
||||
"windows" "292"
|
||||
}
|
||||
"Weapon_Switch"
|
||||
{
|
||||
"windows" "296"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
"#default"
|
||||
{
|
||||
"Offsets"
|
||||
{
|
||||
"EntityListeners"
|
||||
{
|
||||
"windows" "196644"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -62,6 +62,11 @@
|
||||
"engine" "doi" // #cheating #yolo
|
||||
}
|
||||
|
||||
"engine.mcv.txt"
|
||||
{
|
||||
"engine" "mcv"
|
||||
}
|
||||
|
||||
/*
|
||||
Not Yet
|
||||
|
||||
|
284
gamedata/sdktools.games/engine.mcv.txt
Normal file
284
gamedata/sdktools.games/engine.mcv.txt
Normal file
@ -0,0 +1,284 @@
|
||||
/**
|
||||
* Do not edit this file. Any changes will be overwritten by the gamedata
|
||||
* updater or by upgrading your SourceMod install.
|
||||
*
|
||||
* To override data in this file, create a subdirectory named "custom" and
|
||||
* place your own gamedata file(s) inside of it. Such files will be parsed
|
||||
* after SM's own.
|
||||
*
|
||||
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
|
||||
*/
|
||||
|
||||
"Games"
|
||||
{
|
||||
/* Sounds */
|
||||
"#default"
|
||||
{
|
||||
"Keys"
|
||||
{
|
||||
"SlapSoundCount" "6"
|
||||
"SlapSound1" "physics/flesh/vietnam_flesh_impact_bullet1.wav"
|
||||
"SlapSound2" "physics/flesh/vietnam_flesh_impact_bullet2.wav"
|
||||
"SlapSound3" "physics/flesh/vietnam_flesh_impact_bullet3.wav"
|
||||
"SlapSound4" "physics/flesh/vietnam_flesh_impact_bullet4.wav"
|
||||
"SlapSound5" "physics/flesh/vietnam_flesh_impact_bullet5.wav"
|
||||
"SlapSound6" "physics/flesh/vietnam_flesh_impact_bullet6.wav"
|
||||
}
|
||||
}
|
||||
|
||||
/* General Temp Entities */
|
||||
"#default"
|
||||
{
|
||||
"Offsets"
|
||||
{
|
||||
/* Offset into CBaseTempEntity signature address */
|
||||
"s_pTempEntities"
|
||||
{
|
||||
"windows" "16"
|
||||
}
|
||||
"GetTEName"
|
||||
{
|
||||
"windows" "4"
|
||||
}
|
||||
"GetTENext"
|
||||
{
|
||||
"windows" "8"
|
||||
}
|
||||
"TE_GetServerClass"
|
||||
{
|
||||
"windows" "0"
|
||||
}
|
||||
}
|
||||
|
||||
"Signatures"
|
||||
{
|
||||
"CBaseTempEntity"
|
||||
{
|
||||
"library" "server"
|
||||
"windows" "\x55\x8B\xEC\x8B\x45\x08\x89\x41\x04\xC7\x01"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* CGlobalEntityList */
|
||||
"#default"
|
||||
{
|
||||
"Signatures"
|
||||
{
|
||||
/* Functions in CGlobalEntityList */
|
||||
"FindEntityByClassname"
|
||||
{
|
||||
"library" "server"
|
||||
"windows" "\x55\x89\xE5\x57\x56\x53\x83\xEC\x1C\x8B\x45\x0C\x8B\x5D\x08\x8B\x7D\x10\x85\xC0\x0F\x84\x2A\x2A\x2A\x2A\x8B\x10\x89\x04\x24\xFF\x52\x0C\x8B\x10\xB8\xFF\x1F\x00\x00\x0F\xB7\xCA\x83\xFA\xFF\x0F\x45\xC1\x8D\x04\x40\x8B\x5C\xC3\x10\xEB\x2A\x90\x2A\x2A\x2A\x2A\x89"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* General GameRules */
|
||||
"#default"
|
||||
{
|
||||
"Keys"
|
||||
{
|
||||
"GameRulesProxy" "CVietnamGameRulesProxy"
|
||||
"GameRulesDataTable" "vietnam_gamerules"
|
||||
}
|
||||
}
|
||||
|
||||
/* IServer interface pointer */
|
||||
"#default"
|
||||
{
|
||||
"Keys"
|
||||
{
|
||||
/* Signature for the beginning of IVEngineServer::CreateFakeClient.
|
||||
*
|
||||
* The engine binary is not actually scanned in order to look for
|
||||
* this. SourceHook is used to used to determine the address of the
|
||||
* function and this signature is used to verify that it contains
|
||||
* the expected code. A pointer to sv (IServer interface) is used
|
||||
* here.
|
||||
*/
|
||||
"CreateFakeClient_Windows" "\x55\x8B\xEC\x56\xFF\x75\x08\xB9"
|
||||
}
|
||||
|
||||
"Offsets"
|
||||
{
|
||||
/* Offset into IVEngineServer::CreateFakeClient */
|
||||
"sv"
|
||||
{
|
||||
"windows" "8"
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/* EntityFactoryDictionary function */
|
||||
"#default"
|
||||
{
|
||||
"Signatures"
|
||||
{
|
||||
"EntityFactory"
|
||||
{
|
||||
"library" "server"
|
||||
"windows" "\xA1\x2A\x2A\x2A\x2A\xA8\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\xC8\x01"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* CBaseEntityOutput::FireOutput */
|
||||
"#default"
|
||||
{
|
||||
"Signatures"
|
||||
{
|
||||
"FireOutput"
|
||||
{
|
||||
"library" "server"
|
||||
"windows" "\x55\x8B\xEC\x81\xEC\x44\x01\x00\x00\x8B\xC1"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* CBaseAnimating::LookupAttachment */
|
||||
"#default"
|
||||
{
|
||||
"Signatures"
|
||||
{
|
||||
"LookupAttachment"
|
||||
{
|
||||
"library" "server"
|
||||
"windows" "\x55\x8B\xEC\x56\x8B\xF1\x83\xBE\xF4\x04\x00\x00\x00\x75\x2A\xE8\x2A\x2A\x2A\x2A\x85\xC0\x74\x2A\x8B\xCE\xE8\x2A\x2A\x2A\x2A\x8B\x86\xF4\x04\x00\x00\x5E\x85\xC0\x74\x2A\x83\x38\x00\x74\x2A\xFF\x75\x08\x50\xE8\x2A\x2A\x2A\x2A\x83\xC4\x08\x40"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* SetUserInfo data */
|
||||
"#default"
|
||||
{
|
||||
"Offsets"
|
||||
{
|
||||
/**
|
||||
* CBaseClient::SetUserCVar(char const*,char const*);
|
||||
* Linux offset straight from VTable dump.
|
||||
* Windows offset is crazy. Found the windows SetName function using string "(%d)%-.*s" (aD_S in IDA)
|
||||
* Cross referenced back to the vtable and counted manually (SetUserCvar is 1 higher, offsets start from 1)
|
||||
*/
|
||||
"SetUserCvar"
|
||||
{
|
||||
/* Not 100% sure on this, why would windows change and not linux - TEST ME */
|
||||
"windows" "31"
|
||||
}
|
||||
/**
|
||||
* CBaseClient::SetName(char const*);
|
||||
* Linux offset straight from VTable dump.
|
||||
* Has string "(%d)%-0.*s"
|
||||
*/
|
||||
"SetClientName"
|
||||
{
|
||||
"windows" "30"
|
||||
}
|
||||
/**
|
||||
* Offset into CBaseClient - Used by CBaseServer::UpdateUserSettings to determine when changes have been made.
|
||||
* Find CBaseClient::UpdateUserSettings (strings "net_maxroutable", "cl_updaterate" etc) and the offset is set to 0 near the end.
|
||||
* Linux: mov byte ptr [esi+0B0h], 0
|
||||
* Win: mov byte ptr [esi+0B0h], 0
|
||||
*
|
||||
* L4D2: This has been moved into CBaseClient::UpdateUserSettings(), rest of the details are still relevant.
|
||||
*/
|
||||
"InfoChanged"
|
||||
{
|
||||
"windows" "488"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
"#default"
|
||||
{
|
||||
"Keys"
|
||||
{
|
||||
// Netprop on the team entity for team score
|
||||
"m_iScore" "m_scoreTotal"
|
||||
}
|
||||
"Offsets"
|
||||
{
|
||||
"SetOwnerEntity"
|
||||
{
|
||||
"windows" "19"
|
||||
}
|
||||
"GiveNamedItem"
|
||||
{
|
||||
"windows" "461"
|
||||
}
|
||||
"RemovePlayerItem"
|
||||
{
|
||||
"windows" "304"
|
||||
}
|
||||
"Weapon_GetSlot"
|
||||
{
|
||||
"windows" "299"
|
||||
}
|
||||
"Ignite"
|
||||
{
|
||||
"windows" "229"
|
||||
}
|
||||
"Extinguish"
|
||||
{
|
||||
"windows" "232"
|
||||
}
|
||||
"Teleport"
|
||||
{
|
||||
"windows" "114"
|
||||
}
|
||||
"CommitSuicide"
|
||||
{
|
||||
"windows" "510"
|
||||
}
|
||||
"GetVelocity"
|
||||
{
|
||||
"windows" "140"
|
||||
}
|
||||
"EyeAngles"
|
||||
{
|
||||
"windows" "131"
|
||||
}
|
||||
"AcceptInput"
|
||||
{
|
||||
"windows" "41"
|
||||
}
|
||||
"SetEntityModel"
|
||||
{
|
||||
"windows" "27"
|
||||
}
|
||||
"WeaponEquip"
|
||||
{
|
||||
"windows" "292"
|
||||
}
|
||||
"Activate"
|
||||
{
|
||||
"windows" "38"
|
||||
}
|
||||
"PlayerRunCmd"
|
||||
{
|
||||
"windows" "481"
|
||||
}
|
||||
"GiveAmmo"
|
||||
{
|
||||
"windows" "285"
|
||||
}
|
||||
"GetAttachment"
|
||||
{
|
||||
"windows" "223"
|
||||
}
|
||||
}
|
||||
"Signatures"
|
||||
{
|
||||
/**
|
||||
* CNetworkStringTableContainer::WriteBaselines
|
||||
* "Index error writing string table baseline %s\n"
|
||||
*/
|
||||
"WriteBaselines"
|
||||
{
|
||||
"library" "engine"
|
||||
"windows" "\x55\x8B\xEC\x83\xEC\x58\x53\x56\x8B\xF1"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -96,6 +96,11 @@
|
||||
"engine" "pvkii"
|
||||
}
|
||||
|
||||
"engine.mcv.txt"
|
||||
{
|
||||
"engine" "mcv"
|
||||
}
|
||||
|
||||
"game.tf.txt"
|
||||
{
|
||||
"game" "tf"
|
||||
|
@ -87,6 +87,7 @@
|
||||
#define FILENAME_1_6_BMS PLATFORM_ARCH_FOLDER "sourcemod.2.bms" PLATFORM_EXT
|
||||
#define FILENAME_1_6_MOCK PLATFORM_ARCH_FOLDER "sourcemod.2.mock" PLATFORM_EXT
|
||||
#define FILENAME_1_6_PVKII PLATFORM_ARCH_FOLDER "sourcemod.2.pvkii" PLATFORM_EXT
|
||||
#define FILENAME_1_6_MCV PLATFORM_ARCH_FOLDER "sourcemod.2.mcv" PLATFORM_EXT
|
||||
|
||||
HINSTANCE g_hCore = NULL;
|
||||
bool load_attempted = false;
|
||||
@ -347,6 +348,11 @@ DLL_EXPORT METAMOD_PLUGIN *CreateInterface_MMS(const MetamodVersionInfo *mvi, co
|
||||
filename = FILENAME_1_6_PVKII;
|
||||
break;
|
||||
}
|
||||
case SOURCE_ENGINE_MCV:
|
||||
{
|
||||
filename = FILENAME_1_6_MCV;
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
return NULL;
|
||||
|
@ -90,7 +90,8 @@ enum EngineVersion
|
||||
Engine_Contagion, /**< Contagion */
|
||||
Engine_BlackMesa, /**< Black Mesa Multiplayer */
|
||||
Engine_DOI, /**< Day of Infamy */
|
||||
ENGINE_PVKII /**< Pirates, Vikings, and Knights II */
|
||||
Engine_PVKII = 26, /**< Pirates, Vikings, and Knights II */
|
||||
Engine_MCV, /**< Military Conflict: Vietnam */
|
||||
};
|
||||
|
||||
enum FindMapResult
|
||||
|
@ -67,7 +67,8 @@ public APLRes AskPluginLoad2(Handle myself, bool late, char[] error, int err_max
|
||||
|| StrEqual(game, "swarm", false)
|
||||
|| StrEqual(game, "reactivedrop", false)
|
||||
|| engine == Engine_Insurgency
|
||||
|| engine == Engine_DOI)
|
||||
|| engine == Engine_DOI
|
||||
|| engine == Engine_MCV)
|
||||
{
|
||||
strcopy(error, err_max, "Nextmap is incompatible with this game");
|
||||
return APLRes_SilentFailure;
|
||||
|
Loading…
Reference in New Issue
Block a user