added amb964, DispatchKeyValue natives
--HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401510
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@ -699,6 +699,87 @@ static cell_t DispatchSpawn(IPluginContext *pContext, const cell_t *params)
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return (ret == -1) ? 0 : 1;
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}
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static cell_t DispatchKeyValue(IPluginContext *pContext, const cell_t *params)
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{
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static ValveCall *pCall = NULL;
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if (!pCall)
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{
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ValvePassInfo pass[3];
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InitPass(pass[0], Valve_String, PassType_Basic, PASSFLAG_BYVAL);
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InitPass(pass[1], Valve_String, PassType_Basic, PASSFLAG_BYVAL);
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InitPass(pass[2], Valve_Bool, PassType_Basic, PASSFLAG_BYVAL);
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if (!CreateBaseCall("DispatchKeyValue", ValveCall_Entity, &pass[2], pass, 2, &pCall))
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{
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return pContext->ThrowNativeError("\"DispatchKeyValue\" not supported by this mod");
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} else if (!pCall) {
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return pContext->ThrowNativeError("\"DispatchKeyValue\" wrapper failed to initialized");
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}
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}
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bool ret;
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START_CALL();
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DECODE_VALVE_PARAM(1, thisinfo, 0);
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DECODE_VALVE_PARAM(2, vparams, 0);
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DECODE_VALVE_PARAM(3, vparams, 1);
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FINISH_CALL_SIMPLE(&ret);
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return (ret) ? 1 : 0;
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}
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static cell_t DispatchKeyValueFloat(IPluginContext *pContext, const cell_t *params)
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{
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static ValveCall *pCall = NULL;
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if (!pCall)
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{
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ValvePassInfo pass[3];
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InitPass(pass[0], Valve_String, PassType_Basic, PASSFLAG_BYVAL);
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InitPass(pass[1], Valve_Float, PassType_Basic, PASSFLAG_BYVAL);
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InitPass(pass[2], Valve_Bool, PassType_Basic, PASSFLAG_BYVAL);
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if (!CreateBaseCall("DispatchKeyValueFloat", ValveCall_Entity, &pass[2], pass, 2, &pCall))
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{
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return pContext->ThrowNativeError("\"DispatchKeyValueFloat\" not supported by this mod");
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} else if (!pCall) {
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return pContext->ThrowNativeError("\"DispatchKeyValueFloat\" wrapper failed to initialized");
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}
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}
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bool ret;
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START_CALL();
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DECODE_VALVE_PARAM(1, thisinfo, 0);
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DECODE_VALVE_PARAM(2, vparams, 0);
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DECODE_VALVE_PARAM(3, vparams, 1);
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FINISH_CALL_SIMPLE(&ret);
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return (ret) ? 1 : 0;
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}
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static cell_t DispatchKeyValueVector(IPluginContext *pContext, const cell_t *params)
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{
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static ValveCall *pCall = NULL;
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if (!pCall)
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{
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ValvePassInfo pass[3];
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InitPass(pass[0], Valve_String, PassType_Basic, PASSFLAG_BYVAL);
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InitPass(pass[1], Valve_Vector, PassType_Basic, PASSFLAG_BYVAL);
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InitPass(pass[2], Valve_Bool, PassType_Basic, PASSFLAG_BYVAL);
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if (!CreateBaseCall("DispatchKeyValueVector", ValveCall_Entity, &pass[2], pass, 2, &pCall))
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{
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return pContext->ThrowNativeError("\"DispatchKeyValueVector\" not supported by this mod");
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} else if (!pCall) {
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return pContext->ThrowNativeError("\"DispatchKeyValueVector\" wrapper failed to initialized");
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}
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}
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bool ret;
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START_CALL();
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DECODE_VALVE_PARAM(1, thisinfo, 0);
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DECODE_VALVE_PARAM(2, vparams, 0);
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DECODE_VALVE_PARAM(3, vparams, 1);
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FINISH_CALL_SIMPLE(&ret);
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return (ret) ? 1 : 0;
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}
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sp_nativeinfo_t g_Natives[] =
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{
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{"ExtinguishPlayer", ExtinguishEntity},
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@ -720,5 +801,8 @@ sp_nativeinfo_t g_Natives[] =
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{"IsPlayerAlive", IsPlayerAlive},
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{"CreateEntityByName", CreateEntityByName},
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{"DispatchSpawn", DispatchSpawn},
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{"DispatchKeyValue", DispatchKeyValue},
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{"DispatchKeyValueFloat", DispatchKeyValueFloat},
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{"DispatchKeyValueVector", DispatchKeyValueVector},
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{NULL, NULL},
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};
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@ -304,6 +304,21 @@
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"windows" "35"
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"linux" "36"
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}
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"DispatchKeyValue"
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{
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"windows" "29"
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"linux" "30"
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}
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"DispatchKeyValueFloat"
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{
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"windows" "30"
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"linux" "31"
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}
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"DispatchKeyValueVector"
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{
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"windows" "31"
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"linux" "32"
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}
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}
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}
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@ -362,6 +377,21 @@
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"windows" "35"
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"linux" "36"
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}
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"DispatchKeyValue"
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{
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"windows" "29"
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"linux" "30"
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}
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"DispatchKeyValueFloat"
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{
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"windows" "30"
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"linux" "31"
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}
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"DispatchKeyValueVector"
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{
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"windows" "31"
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"linux" "32"
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}
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}
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}
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@ -420,6 +450,21 @@
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"windows" "35"
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"linux" "36"
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}
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"DispatchKeyValue"
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{
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"windows" "29"
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"linux" "30"
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}
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"DispatchKeyValueFloat"
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{
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"windows" "30"
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"linux" "31"
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}
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"DispatchKeyValueVector"
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{
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"windows" "31"
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"linux" "32"
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}
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}
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}
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@ -474,6 +519,21 @@
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"windows" "116"
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"linux" "117"
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}
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"DispatchKeyValue"
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{
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"windows" "33"
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"linux" "34"
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}
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"DispatchKeyValueFloat"
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{
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"windows" "34"
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"linux" "35"
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}
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"DispatchKeyValueVector"
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{
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"windows" "35"
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"linux" "36"
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}
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/* Temp Entities */
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"TE_GetServerClass"
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@ -541,6 +601,21 @@
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"windows" "35"
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"linux" "36"
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}
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"DispatchKeyValue"
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{
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"windows" "29"
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"linux" "30"
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}
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"DispatchKeyValueFloat"
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{
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"windows" "30"
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"linux" "31"
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}
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"DispatchKeyValueVector"
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{
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"windows" "31"
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"linux" "32"
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}
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/* Offset into CBaseTempEntity constructor.
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* On Windows Dsytopia is heavily inlined; we use the function
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@ -618,6 +693,21 @@
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{
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"linux" "28"
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}
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"DispatchKeyValue"
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{
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"windows" "28"
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"linux" "29"
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}
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"DispatchKeyValueFloat"
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{
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"windows" "29"
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"linux" "30"
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}
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"DispatchKeyValueVector"
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{
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"windows" "30"
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"linux" "31"
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}
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}
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}
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@ -697,6 +787,21 @@
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"windows" "35"
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"linux" "36"
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}
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"DispatchKeyValue"
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{
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"windows" "29"
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"linux" "30"
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}
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"DispatchKeyValueFloat"
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{
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"windows" "30"
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"linux" "31"
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}
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"DispatchKeyValueVector"
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{
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"windows" "31"
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"linux" "32"
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}
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/* Temp Entities */
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"s_pTempEntities"
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@ -752,6 +857,21 @@
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"windows" "106"
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"linux" "107"
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}
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"DispatchKeyValue"
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{
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"windows" "28"
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"linux" "29"
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}
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"DispatchKeyValueFloat"
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{
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"windows" "29"
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"linux" "30"
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}
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"DispatchKeyValueVector"
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{
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"windows" "30"
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"linux" "31"
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}
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/* Temp Entities */
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"s_pTempEntities"
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@ -172,6 +172,39 @@ native CreateEntityByName(const String:classname[], ForceEdictIndex=-1);
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*/
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native bool:DispatchSpawn(entity);
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/**
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* Dispatches a KeyValue into given entity using a string value.
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*
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* @param entity Destination entity index.
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* @param keyName Name of the key.
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* @param value String value.
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* @return True on success, false otherwise.
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* @error Invalid entity index, or no mod support.
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*/
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native bool:DispatchKeyValue(entity, const String:keyName[], const String:value[]);
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/**
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* Dispatches a KeyValue into given entity using a floating point value.
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*
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* @param entity Destination entity index.
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* @param keyName Name of the key.
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* @param value Floating point value.
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* @return True on success, false otherwise.
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* @error Invalid entity index, or no mod support.
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*/
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native bool:DispatchKeyValueFloat(entity, const String:keyName[], Float:value);
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/**
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* Dispatches a KeyValue into given entity using a vector value.
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*
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* @param entity Destination entity index.
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* @param keyName Name of the key.
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* @param vec Vector value.
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* @return True on success, false otherwise.
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* @error Invalid entity index, or no mod support.
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*/
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native bool:DispatchKeyValueVector(entity, const String:keyName[], const Float:vector[3]);
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/**
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* @deprecated
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*/
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