updated Makefile to have all the .cpp files - we need to keep better track of this
various gcc whinings fixed --HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%40609
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@ -369,7 +369,7 @@ bool EventManager::OnFireEvent_Post(IGameEvent *pEvent, bool bDontBroadcast)
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{
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EventHook *pHook;
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IChangeableForward *pForward;
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Handle_t hndl;
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Handle_t hndl = 0;
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if (!m_NotifyPlugins)
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{
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@ -19,16 +19,19 @@ BINARY = sourcemod_mm_i486.so
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HL2PUB = $(HL2SDK)/public
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HL2LIB = $(HL2SDK)/linux_sdk
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OBJECTS = sourcemm_api.cpp sourcemod.cpp AdminCache.cpp ConVarManager.cpp CDataPack.cpp \
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DebugReporter.cpp Logger.cpp PlayerManager.cpp TextParsers.cpp Translator.cpp \
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sm_autonatives.cpp sm_memtable.cpp sm_srvcmds.cpp sm_trie.cpp \
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sm_stringutil.cpp smn_filesystem.cpp smn_float.cpp smn_handles.cpp \
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smn_player.cpp smn_string.cpp smn_textparse.cpp smn_console.cpp smn_admin.cpp \
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smn_datapacks.cpp smn_lang.cpp \
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systems/ExtensionSys.cpp systems/ForwardSys.cpp systems/HandleSys.cpp \
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systems/LibrarySys.cpp systems/PluginInfoDatabase.cpp \
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systems/PluginSys.cpp systems/ShareSys.cpp vm/sp_vm_basecontext.cpp \
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vm/sp_vm_engine.cpp vm/sp_vm_function.cpp ConCmdManager.cpp TimerSys.cpp
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OBJECTS = AdminCache.cpp CDataPack.cpp ConCmdManager.cpp ConVarManager.cpp \
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DebugReporter.cpp EventManager.cpp GameConfigs.cpp HalfLife2.cpp Logger.cpp \
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PlayerManager.cpp TextParsers.cpp TimerSys.cpp Translator.cpp UserMessages.cpp \
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sm_autonatives.cpp sm_memtable.cpp sm_srvcmds.cpp sm_stringutil.cpp sm_trie.cpp \
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sourcemm_api.cpp sourcemod.cpp
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OBJECTS += smn_admin.cpp smn_bitbuffer.cpp smn_console.cpp smn_core.cpp \
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smn_datapacks.cpp smn_entities.cpp smn_events.cpp smn_fakenatives.cpp \
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smn_filesystem.cpp smn_float.cpp smn_halflife.cpp smn_handles.cpp smn_lang.cpp \
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smn_player.cpp smn_sorting.cpp smn_textparse.cpp smn_usermsgs.cpp
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OBJECTS += systems/ExtensionSys.cpp systems/ForwardSys.cpp systems/HandleSys.cpp \
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systems/LibrarySys.cpp systems/PluginInfoDatabase.cpp systems/PluginSys.cpp \
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systems/ShareSys.cpp vm/sp_vm_basecontext.cpp vm/sp_vm_engine.cpp \
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vm/sp_vm_function.cpp
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OBJECTS_C = zlib/adler32.c zlib/compress.c zlib/crc32.c zlib/deflate.c zlib/gzio.c \
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zlib/infback.c zlib/inffast.c zlib/inflate.c zlib/inftrees.c zlib/trees.c \
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zlib/uncompr.c zlib/zutil.c
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@ -516,6 +516,7 @@ REGISTER_NATIVES(entityNatives)
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{"GetEntDataEnt", GetEntDataEnt},
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{"GetEntDataFloat", GetEntDataFloat},
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{"GetEntDataVector", GetEntDataVector},
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{"GetEntityCount", GetEntityCount},
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{"GetEntityNetClass", GetEntityNetClass},
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{"GetMaxEntities", GetMaxEntities},
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{"IsEntNetworkable", IsEntNetworkable},
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@ -14,6 +14,7 @@
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#include "sm_globals.h"
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#include <IHandleSys.h>
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#include <stdlib.h>
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#include <string.h>
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/***********************************
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* About the double array hack *
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