fixed amb1282 - elev1.wav is cstrike only
--HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401797
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@ -50,6 +50,7 @@ public Plugin:myinfo =
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new Handle:hTopMenu = INVALID_HANDLE;
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new g_SlapDamage[MAXPLAYERS+1];
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new bool:g_cstrike = false;
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#include "basefuncommands/slay.sp"
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#include "basefuncommands/burn.sp"
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@ -73,6 +74,14 @@ public OnPluginStart()
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{
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OnAdminMenuReady(topmenu);
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}
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decl String:folder[64];
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GetGameFolderName(folder, sizeof(folder));
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if (strcmp(folder, "cstrike") == 0)
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{
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g_cstrike = true;
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}
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}
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public OnMapStart()
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@ -50,7 +50,10 @@ SetupBeacon()
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g_BeaconRoundEndHooked = true;
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}
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if (g_cstrike)
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{
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PrecacheSound("ambient/tones/elev1.wav", true);
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}
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g_BeamSprite = PrecacheModel("materials/sprites/laser.vmt");
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g_HaloSprite = PrecacheModel("materials/sprites/halo01.vmt");
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@ -132,8 +135,12 @@ public Action:Timer_Beacon(Handle:timer, any:client)
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CreateTimer(0.2, Timer_Beacon, client);
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GetClientEyePosition(client, vec);
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if (g_cstrike)
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{
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EmitAmbientSound("ambient/tones/elev1.wav", vec, client, SNDLEVEL_RAIDSIREN);
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}
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}
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return Plugin_Handled;
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}
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