Coded menus for most base plugins
--HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401542
This commit is contained in:
@@ -0,0 +1,124 @@
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PerformBurn(client, target, Float:seconds)
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{
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new String:name[32];
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GetClientName(target, name, sizeof(name));
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if (!IsPlayerAlive(target))
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{
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ReplyToCommand(client, "[SM] %t", "Cannot performed on dead", name);
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return;
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}
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ShowActivity(client, "%t", "Ignited player", name);
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LogAction(client, target, "\"%L\" ignited \"%L\" (seconds \"%f\")", client, target, seconds);
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IgniteEntity(target, seconds);
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}
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DisplayBurnMenu(client)
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{
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new Handle:menu = CreateMenu(MenuHandler_Burn);
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decl String:title[100];
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Format(title, sizeof(title), "%T:", "Burn Player", client);
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SetMenuTitle(menu, title);
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SetMenuExitBackButton(menu, true);
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AddTargetsToMenu(menu, client, false);
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DisplayMenu(menu, client, MENU_TIME_FOREVER);
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}
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public AdminMenu_Burn(Handle:topmenu,
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TopMenuAction:action,
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TopMenuObject:object_id,
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param,
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String:buffer[],
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maxlength)
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{
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if (action == TopMenuAction_DisplayOption)
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{
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Format(buffer, maxlength, "%T", "Burn Player", param);
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}
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else if (action == TopMenuAction_SelectOption)
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{
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DisplayBurnMenu(param);
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}
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}
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public MenuHandler_Burn(Handle:menu, MenuAction:action, param1, param2)
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{
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if (action == MenuAction_End)
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{
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CloseHandle(menu);
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}
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else if (action == MenuAction_Cancel)
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{
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if (param2 == MenuCancel_ExitBack && hTopMenu != INVALID_HANDLE)
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{
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DisplayTopMenu(hTopMenu, param1, TopMenuPosition_LastCategory);
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}
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}
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else if (action == MenuAction_Select)
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{
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decl String:info[32];
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new userid, target;
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GetMenuItem(menu, param2, info, sizeof(info));
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userid = StringToInt(info);
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if ((target = GetClientOfUserId(userid)) == 0)
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{
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PrintToChat(param1, "[SM] %t", "Player no longer available");
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}
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else if (!CanUserTarget(param1, target))
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{
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PrintToChat(param1, "[SM] %t", "Unable to target");
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}
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else
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{
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PerformBurn(param1, target, 20.0);
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}
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/* Re-draw the menu if they're still valid */
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if (IsClientInGame(param1) && !IsClientInKickQueue(param1))
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{
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DisplaySlayMenu(param1);
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}
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}
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}
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public Action:Command_Burn(client, args)
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{
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if (args < 1)
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{
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ReplyToCommand(client, "[SM] Usage: sm_burn <#userid|name> [time]");
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return Plugin_Handled;
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}
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decl String:arg[65];
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GetCmdArg(1, arg, sizeof(arg));
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new target = FindTarget(client, arg);
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if (target == -1)
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{
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return Plugin_Handled;
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}
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new Float:seconds = 20.0;
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if (args > 1)
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{
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decl String:time[20];
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GetCmdArg(2, time, sizeof(time));
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if (StringToFloatEx(time, seconds) == 0)
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{
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ReplyToCommand(client, "[SM] %t", "Invalid Amount");
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return Plugin_Handled;
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}
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}
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PerformBurn(client, target, seconds);
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return Plugin_Handled;
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}
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@@ -0,0 +1,167 @@
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PerformSlap(client, target, damage)
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{
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new String:name[32];
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GetClientName(target, name, sizeof(name));
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if (!IsPlayerAlive(target))
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{
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ReplyToCommand(client, "[SM] %t", "Cannot performed on dead", name);
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return;
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}
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ShowActivity(client, "%t", "Slapped player", name);
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LogAction(client, target, "\"%L\" slapped \"%L\" (damage \"%d\")", client, target, damage);
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SlapPlayer(target, damage, true);
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}
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DisplaySlapDamageMenu(client)
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{
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new Handle:menu = CreateMenu(MenuHandler_SlapDamage);
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decl String:title[100];
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Format(title, sizeof(title), "%T:", "Slap Damage", client);
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SetMenuTitle(menu, title);
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SetMenuExitBackButton(menu, true);
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AddMenuItem(menu, "0", "0");
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AddMenuItem(menu, "1", "1");
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AddMenuItem(menu, "5", "5");
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AddMenuItem(menu, "10", "10");
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AddMenuItem(menu, "20", "20");
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AddMenuItem(menu, "50", "50");
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AddMenuItem(menu, "99", "99");
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DisplayMenu(menu, client, MENU_TIME_FOREVER);
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}
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DisplaySlapTargetMenu(client)
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{
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new Handle:menu = CreateMenu(MenuHandler_Slap);
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decl String:title[100];
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Format(title, sizeof(title), "%T:", "Slap Player", client);
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SetMenuTitle(menu, title);
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SetMenuExitBackButton(menu, true);
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AddTargetsToMenu(menu, client, false);
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DisplayMenu(menu, client, MENU_TIME_FOREVER);
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}
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public AdminMenu_Slap(Handle:topmenu,
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TopMenuAction:action,
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TopMenuObject:object_id,
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param,
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String:buffer[],
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maxlength)
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{
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if (action == TopMenuAction_DisplayOption)
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{
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Format(buffer, maxlength, "%T", "Slap Player", param);
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}
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else if (action == TopMenuAction_SelectOption)
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{
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DisplaySlapDamageMenu(param);
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}
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}
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public MenuHandler_SlapDamage(Handle:menu, MenuAction:action, param1, param2)
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{
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if (action == MenuAction_End)
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{
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CloseHandle(menu);
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}
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else if (action == MenuAction_Cancel)
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{
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if (param2 == MenuCancel_ExitBack && hTopMenu != INVALID_HANDLE)
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{
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DisplayTopMenu(hTopMenu, param1, TopMenuPosition_LastCategory);
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}
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}
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else if (action == MenuAction_Select)
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{
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decl String:info[32];
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GetMenuItem(menu, param2, info, sizeof(info));
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g_SlapDamage[param1] = StringToInt(info);
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DisplaySlapTargetMenu(param1);
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}
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}
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public MenuHandler_Slap(Handle:menu, MenuAction:action, param1, param2)
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{
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if (action == MenuAction_End)
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{
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CloseHandle(menu);
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}
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else if (action == MenuAction_Cancel)
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{
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if (param2 == MenuCancel_ExitBack && hTopMenu != INVALID_HANDLE)
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{
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DisplayTopMenu(hTopMenu, param1, TopMenuPosition_LastCategory);
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}
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}
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else if (action == MenuAction_Select)
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{
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decl String:info[32];
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new userid, target;
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GetMenuItem(menu, param2, info, sizeof(info));
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userid = StringToInt(info);
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if ((target = GetClientOfUserId(userid)) == 0)
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{
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PrintToChat(param1, "[SM] %t", "Player no longer available");
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}
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else if (!CanUserTarget(param1, target))
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{
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PrintToChat(param1, "[SM] %t", "Unable to target");
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}
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else
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{
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PerformSlap(param1, target, g_SlapDamage[param1]);
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}
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/* Re-draw the menu if they're still valid */
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if (IsClientInGame(param1) && !IsClientInKickQueue(param1))
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{
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DisplaySlapTargetMenu(param1);
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}
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}
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}
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public Action:Command_Slap(client, args)
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{
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if (args < 1)
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{
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ReplyToCommand(client, "[SM] Usage: sm_slap <#userid|name> [damage]");
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return Plugin_Handled;
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}
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decl String:arg[65];
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GetCmdArg(1, arg, sizeof(arg));
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new target = FindTarget(client, arg);
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if (target == -1)
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{
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return Plugin_Handled;
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}
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new damage = 0;
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if (args > 1)
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{
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decl String:arg2[20];
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GetCmdArg(2, arg2, sizeof(arg2));
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if (StringToIntEx(arg2, damage) == 0)
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{
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ReplyToCommand(client, "[SM] %t", "Invalid Amount");
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return Plugin_Handled;
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}
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}
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PerformSlap(client, target, damage);
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return Plugin_Handled;
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}
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@@ -0,0 +1,112 @@
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PerformSlay(client, target)
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{
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decl String:name[32];
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GetClientName(target, name, sizeof(name));
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if (!IsPlayerAlive(target))
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{
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ReplyToCommand(client, "[SM] %t", "Cannot performed on dead", name);
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return;
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}
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ShowActivity(client, "%t", "Slayed player", name);
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LogAction(client, target, "\"%L\" slayed \"%L\"", client, target);
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ForcePlayerSuicide(target);
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}
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DisplaySlayMenu(client)
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{
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new Handle:menu = CreateMenu(MenuHandler_Slay);
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decl String:title[100];
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Format(title, sizeof(title), "%T:", "Slay player", client);
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SetMenuTitle(menu, title);
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SetMenuExitBackButton(menu, true);
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AddTargetsToMenu(menu, client, false);
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DisplayMenu(menu, client, MENU_TIME_FOREVER);
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}
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public AdminMenu_Slay(Handle:topmenu,
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TopMenuAction:action,
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TopMenuObject:object_id,
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param,
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String:buffer[],
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maxlength)
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{
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if (action == TopMenuAction_DisplayOption)
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{
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Format(buffer, maxlength, "%T", "Slay player", param);
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}
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else if (action == TopMenuAction_SelectOption)
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{
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DisplaySlayMenu(param);
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}
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}
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public MenuHandler_Slay(Handle:menu, MenuAction:action, param1, param2)
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{
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if (action == MenuAction_End)
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{
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CloseHandle(menu);
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}
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else if (action == MenuAction_Cancel)
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{
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if (param2 == MenuCancel_ExitBack && hTopMenu != INVALID_HANDLE)
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{
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DisplayTopMenu(hTopMenu, param1, TopMenuPosition_LastCategory);
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}
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}
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else if (action == MenuAction_Select)
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{
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decl String:info[32];
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new userid, target;
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GetMenuItem(menu, param2, info, sizeof(info));
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userid = StringToInt(info);
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if ((target = GetClientOfUserId(userid)) == 0)
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{
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PrintToChat(param1, "[SM] %t", "Player no longer available");
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}
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else if (!CanUserTarget(param1, target))
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{
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PrintToChat(param1, "[SM] %t", "Unable to target");
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}
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else
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{
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PerformSlay(param1, target);
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}
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/* Re-draw the menu if they're still valid */
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if (IsClientInGame(param1) && !IsClientInKickQueue(param1))
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{
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DisplaySlayMenu(param1);
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}
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}
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}
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public Action:Command_Slay(client, args)
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{
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if (args < 1)
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{
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ReplyToCommand(client, "[SM] Usage: sm_slay <#userid|name>");
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return Plugin_Handled;
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}
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decl String:arg[65];
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GetCmdArg(1, arg, sizeof(arg));
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new target = FindTarget(client, arg);
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if (target == -1)
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{
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return Plugin_Handled;
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}
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PerformSlay(client, target);
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return Plugin_Handled;
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}
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