Rename SDKHooks function and variable to be friendlier.
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ba0406930d
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@ -439,7 +439,7 @@ FeatureStatus SDKHooks::GetFeatureStatus(FeatureType type, const char *name)
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* Functions
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* Functions
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*/
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*/
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static void CopyEntityVector(const ke::Vector<HookList> &source, ke::Vector<IPluginFunction *> &destination, int entity)
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static void PopulateCallbackList(const ke::Vector<HookList> &source, ke::Vector<IPluginFunction *> &destination, int entity)
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{
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{
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destination.ensure(8); /* Skip trivial allocations as AMTL uses length<<1. */
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destination.ensure(8); /* Skip trivial allocations as AMTL uses length<<1. */
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for (size_t iter = 0; iter < source.length(); ++iter)
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for (size_t iter = 0; iter < source.length(); ++iter)
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@ -479,11 +479,11 @@ cell_t SDKHooks::Call(CBaseEntity *pEnt, SDKHookType type, CBaseEntity *pOther)
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int entity = gamehelpers->EntityToBCompatRef(pEnt);
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int entity = gamehelpers->EntityToBCompatRef(pEnt);
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int other = gamehelpers->EntityToBCompatRef(pOther);
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int other = gamehelpers->EntityToBCompatRef(pOther);
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ke::Vector<IPluginFunction *> pawnlist;
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ke::Vector<IPluginFunction *> callbackList;
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CopyEntityVector(vtablehooklist[entry]->hooks, pawnlist, entity);
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PopulateCallbackList(vtablehooklist[entry]->hooks, callbackList, entity);
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for (entry = 0; entry < pawnlist.length(); ++entry)
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for (entry = 0; entry < callbackList.length(); ++entry)
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{
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{
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IPluginFunction *callback = pawnlist[entry];
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IPluginFunction *callback = callbackList[entry];
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callback->PushCell(entity);
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callback->PushCell(entity);
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callback->PushCell(other);
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callback->PushCell(other);
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@ -926,11 +926,11 @@ void SDKHooks::Hook_FireBulletsPost(const FireBulletsInfo_t &info)
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const char *weapon = pInfo->GetWeaponName();
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const char *weapon = pInfo->GetWeaponName();
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ke::Vector<IPluginFunction *> pawnlist;
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ke::Vector<IPluginFunction *> callbackList;
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CopyEntityVector(vtablehooklist[entry]->hooks, pawnlist, entity);
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PopulateCallbackList(vtablehooklist[entry]->hooks, callbackList, entity);
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for (entry = 0; entry < pawnlist.length(); ++entry)
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for (entry = 0; entry < callbackList.length(); ++entry)
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{
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{
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IPluginFunction *callback = pawnlist[entry];
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IPluginFunction *callback = callbackList[entry];
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callback->PushCell(entity);
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callback->PushCell(entity);
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callback->PushCell(info.m_iShots);
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callback->PushCell(info.m_iShots);
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callback->PushString(weapon?weapon:"");
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callback->PushString(weapon?weapon:"");
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@ -964,11 +964,11 @@ int SDKHooks::Hook_GetMaxHealth()
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cell_t res = Pl_Continue;
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cell_t res = Pl_Continue;
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ke::Vector<IPluginFunction *> pawnlist;
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ke::Vector<IPluginFunction *> callbackList;
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CopyEntityVector(vtablehooklist[entry]->hooks, pawnlist, entity);
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PopulateCallbackList(vtablehooklist[entry]->hooks, callbackList, entity);
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for (entry = 0; entry < pawnlist.length(); ++entry)
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for (entry = 0; entry < callbackList.length(); ++entry)
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{
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{
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IPluginFunction *callback = pawnlist[entry];
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IPluginFunction *callback = callbackList[entry];
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callback->PushCell(entity);
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callback->PushCell(entity);
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callback->PushCellByRef(&new_max);
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callback->PushCellByRef(&new_max);
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callback->Execute(&res);
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callback->Execute(&res);
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@ -1017,11 +1017,11 @@ int SDKHooks::Hook_OnTakeDamage(CTakeDamageInfoHack &info)
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cell_t res, ret = Pl_Continue;
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cell_t res, ret = Pl_Continue;
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ke::Vector<IPluginFunction *> pawnlist;
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ke::Vector<IPluginFunction *> callbackList;
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CopyEntityVector(vtablehooklist[entry]->hooks, pawnlist, entity);
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PopulateCallbackList(vtablehooklist[entry]->hooks, callbackList, entity);
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for (entry = 0; entry < pawnlist.length(); ++entry)
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for (entry = 0; entry < callbackList.length(); ++entry)
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{
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{
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IPluginFunction *callback = pawnlist[entry];
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IPluginFunction *callback = callbackList[entry];
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callback->PushCell(entity);
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callback->PushCell(entity);
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callback->PushCellByRef(&attacker);
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callback->PushCellByRef(&attacker);
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callback->PushCellByRef(&inflictor);
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callback->PushCellByRef(&inflictor);
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@ -1095,11 +1095,11 @@ int SDKHooks::Hook_OnTakeDamagePost(CTakeDamageInfoHack &info)
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int entity = gamehelpers->EntityToBCompatRef(pEntity);
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int entity = gamehelpers->EntityToBCompatRef(pEntity);
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ke::Vector<IPluginFunction *> pawnlist;
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ke::Vector<IPluginFunction *> callbackList;
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CopyEntityVector(vtablehooklist[entry]->hooks, pawnlist, entity);
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PopulateCallbackList(vtablehooklist[entry]->hooks, callbackList, entity);
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for (entry = 0; entry < pawnlist.length(); ++entry)
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for (entry = 0; entry < callbackList.length(); ++entry)
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{
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{
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IPluginFunction *callback = pawnlist[entry];
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IPluginFunction *callback = callbackList[entry];
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callback->PushCell(entity);
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callback->PushCell(entity);
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callback->PushCell(info.GetAttacker());
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callback->PushCell(info.GetAttacker());
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callback->PushCell(info.GetInflictor());
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callback->PushCell(info.GetInflictor());
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@ -1164,11 +1164,11 @@ bool SDKHooks::Hook_Reload()
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int entity = gamehelpers->EntityToBCompatRef(pEntity);
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int entity = gamehelpers->EntityToBCompatRef(pEntity);
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cell_t res = Pl_Continue;
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cell_t res = Pl_Continue;
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ke::Vector<IPluginFunction *> pawnlist;
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ke::Vector<IPluginFunction *> callbackList;
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CopyEntityVector(vtablehooklist[entry]->hooks, pawnlist, entity);
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PopulateCallbackList(vtablehooklist[entry]->hooks, callbackList, entity);
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for (entry = 0; entry < pawnlist.length(); ++entry)
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for (entry = 0; entry < callbackList.length(); ++entry)
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{
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{
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IPluginFunction *callback = pawnlist[entry];
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IPluginFunction *callback = callbackList[entry];
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callback->PushCell(entity);
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callback->PushCell(entity);
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callback->Execute(&res);
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callback->Execute(&res);
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}
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}
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@ -1198,11 +1198,11 @@ bool SDKHooks::Hook_ReloadPost()
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int entity = gamehelpers->EntityToBCompatRef(pEntity);
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int entity = gamehelpers->EntityToBCompatRef(pEntity);
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cell_t origreturn = META_RESULT_ORIG_RET(bool) ? 1 : 0;
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cell_t origreturn = META_RESULT_ORIG_RET(bool) ? 1 : 0;
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ke::Vector<IPluginFunction *> pawnlist;
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ke::Vector<IPluginFunction *> callbackList;
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CopyEntityVector(vtablehooklist[entry]->hooks, pawnlist, entity);
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PopulateCallbackList(vtablehooklist[entry]->hooks, callbackList, entity);
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for (entry = 0; entry < pawnlist.length(); ++entry)
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for (entry = 0; entry < callbackList.length(); ++entry)
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{
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{
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IPluginFunction *callback = pawnlist[entry];
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IPluginFunction *callback = callbackList[entry];
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callback->PushCell(entity);
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callback->PushCell(entity);
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callback->PushCell(origreturn);
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callback->PushCell(origreturn);
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callback->Execute(NULL);
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callback->Execute(NULL);
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@ -1241,11 +1241,11 @@ bool SDKHooks::Hook_ShouldCollide(int collisionGroup, int contentsMask)
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cell_t origRet = ((META_RESULT_STATUS >= MRES_OVERRIDE)?(META_RESULT_OVERRIDE_RET(bool)):(META_RESULT_ORIG_RET(bool))) ? 1 : 0;
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cell_t origRet = ((META_RESULT_STATUS >= MRES_OVERRIDE)?(META_RESULT_OVERRIDE_RET(bool)):(META_RESULT_ORIG_RET(bool))) ? 1 : 0;
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cell_t res = 0;
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cell_t res = 0;
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ke::Vector<IPluginFunction *> pawnlist;
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ke::Vector<IPluginFunction *> callbackList;
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CopyEntityVector(vtablehooklist[entry]->hooks, pawnlist, entity);
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PopulateCallbackList(vtablehooklist[entry]->hooks, callbackList, entity);
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for (entry = 0; entry < pawnlist.length(); ++entry)
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for (entry = 0; entry < callbackList.length(); ++entry)
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{
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{
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IPluginFunction *callback = pawnlist[entry];
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IPluginFunction *callback = callbackList[entry];
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callback->PushCell(entity);
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callback->PushCell(entity);
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callback->PushCell(collisionGroup);
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callback->PushCell(collisionGroup);
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callback->PushCell(contentsMask);
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callback->PushCell(contentsMask);
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@ -1285,11 +1285,11 @@ void SDKHooks::Hook_Spawn()
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int entity = gamehelpers->EntityToBCompatRef(pEntity);
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int entity = gamehelpers->EntityToBCompatRef(pEntity);
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cell_t res = Pl_Continue;
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cell_t res = Pl_Continue;
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ke::Vector<IPluginFunction *> pawnlist;
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ke::Vector<IPluginFunction *> callbackList;
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CopyEntityVector(vtablehooklist[entry]->hooks, pawnlist, entity);
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PopulateCallbackList(vtablehooklist[entry]->hooks, callbackList, entity);
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for (entry = 0; entry < pawnlist.length(); ++entry)
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for (entry = 0; entry < callbackList.length(); ++entry)
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{
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{
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IPluginFunction *callback = pawnlist[entry];
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IPluginFunction *callback = callbackList[entry];
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callback->PushCell(entity);
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callback->PushCell(entity);
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callback->Execute(&res);
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callback->Execute(&res);
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}
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}
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@ -1379,11 +1379,11 @@ void SDKHooks::Hook_TraceAttack(CTakeDamageInfoHack &info, const Vector &vecDir,
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int ammotype = info.GetAmmoType();
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int ammotype = info.GetAmmoType();
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cell_t res, ret = Pl_Continue;
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cell_t res, ret = Pl_Continue;
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ke::Vector<IPluginFunction *> pawnlist;
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ke::Vector<IPluginFunction *> callbackList;
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CopyEntityVector(vtablehooklist[entry]->hooks, pawnlist, entity);
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PopulateCallbackList(vtablehooklist[entry]->hooks, callbackList, entity);
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for (entry = 0; entry < pawnlist.length(); ++entry)
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for (entry = 0; entry < callbackList.length(); ++entry)
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{
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{
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IPluginFunction *callback = pawnlist[entry];
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IPluginFunction *callback = callbackList[entry];
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callback->PushCell(entity);
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callback->PushCell(entity);
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callback->PushCellByRef(&attacker);
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callback->PushCellByRef(&attacker);
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callback->PushCellByRef(&inflictor);
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callback->PushCellByRef(&inflictor);
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@ -1453,11 +1453,11 @@ void SDKHooks::Hook_TraceAttackPost(CTakeDamageInfoHack &info, const Vector &vec
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int entity = gamehelpers->EntityToBCompatRef(pEntity);
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int entity = gamehelpers->EntityToBCompatRef(pEntity);
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ke::Vector<IPluginFunction *> pawnlist;
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ke::Vector<IPluginFunction *> callbackList;
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CopyEntityVector(vtablehooklist[entry]->hooks, pawnlist, entity);
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PopulateCallbackList(vtablehooklist[entry]->hooks, callbackList, entity);
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for (entry = 0; entry < pawnlist.length(); ++entry)
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for (entry = 0; entry < callbackList.length(); ++entry)
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{
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{
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IPluginFunction *callback = pawnlist[entry];
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IPluginFunction *callback = callbackList[entry];
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callback->PushCell(entity);
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callback->PushCell(entity);
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callback->PushCell(info.GetAttacker());
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callback->PushCell(info.GetAttacker());
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callback->PushCell(info.GetInflictor());
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callback->PushCell(info.GetInflictor());
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@ -1493,11 +1493,11 @@ void SDKHooks::Hook_Use(CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE
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int caller = gamehelpers->EntityToBCompatRef(pCaller);
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int caller = gamehelpers->EntityToBCompatRef(pCaller);
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cell_t ret = Pl_Continue;
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cell_t ret = Pl_Continue;
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ke::Vector<IPluginFunction *> pawnlist;
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ke::Vector<IPluginFunction *> callbackList;
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CopyEntityVector(vtablehooklist[entry]->hooks, pawnlist, entity);
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PopulateCallbackList(vtablehooklist[entry]->hooks, callbackList, entity);
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for (entry = 0; entry < pawnlist.length(); ++entry)
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for (entry = 0; entry < callbackList.length(); ++entry)
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{
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{
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IPluginFunction *callback = pawnlist[entry];
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IPluginFunction *callback = callbackList[entry];
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callback->PushCell(entity);
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callback->PushCell(entity);
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callback->PushCell(activator);
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callback->PushCell(activator);
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callback->PushCell(caller);
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callback->PushCell(caller);
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@ -1532,11 +1532,11 @@ void SDKHooks::Hook_UsePost(CBaseEntity *pActivator, CBaseEntity *pCaller, USE_T
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int activator = gamehelpers->EntityToBCompatRef(pActivator);
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int activator = gamehelpers->EntityToBCompatRef(pActivator);
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int caller = gamehelpers->EntityToBCompatRef(pCaller);
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int caller = gamehelpers->EntityToBCompatRef(pCaller);
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ke::Vector<IPluginFunction *> pawnlist;
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ke::Vector<IPluginFunction *> callbackList;
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CopyEntityVector(vtablehooklist[entry]->hooks, pawnlist, entity);
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PopulateCallbackList(vtablehooklist[entry]->hooks, callbackList, entity);
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for (entry = 0; entry < pawnlist.length(); ++entry)
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for (entry = 0; entry < callbackList.length(); ++entry)
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{
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{
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IPluginFunction *callback = pawnlist[entry];
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IPluginFunction *callback = callbackList[entry];
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callback->PushCell(entity);
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callback->PushCell(entity);
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callback->PushCell(activator);
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callback->PushCell(activator);
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callback->PushCell(caller);
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callback->PushCell(caller);
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