Add damageCustom argument to SDKHooks_TakeDamage native.

# Conflicts:
#	extensions/sdkhooks/natives.cpp
#	plugins/include/sdkhooks.inc
This commit is contained in:
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2023-08-30 22:08:46 +02:00
parent 142e76bd92
commit aa2a71fc67
4 changed files with 14 additions and 7 deletions
+2 -1
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@@ -426,12 +426,13 @@ native void SDKUnhook(int entity, SDKHookType type, SDKHookCB callback);
* @param weapon Weapon index (orangebox and later) or -1 for unspecified
* @param damageForce Velocity of damage force
* @param damagePosition Origin of damage
* @param damageCustom User custom
* @param bypassHooks If true, bypass SDK hooks on OnTakeDamage
* @error Invalid entity, attacker, inflictor, or weapon entity.
*/
native void SDKHooks_TakeDamage(int entity, int inflictor, int attacker,
float damage, int damageType=DMG_GENERIC, int weapon=-1,
const float damageForce[3]=NULL_VECTOR, const float damagePosition[3]=NULL_VECTOR,
const float damageForce[3]=NULL_VECTOR, const float damagePosition[3]=NULL_VECTOR, int damageCustom=0,
bool bypassHooks = true);
/**