potential crash fix -- api inconsistency again?
--HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401369
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@ -599,6 +599,11 @@ void PlayerManager::OnClientSettingsChanged(edict_t *pEntity)
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cell_t res;
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int client = engine->IndexOfEdict(pEntity);
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if (!m_Players[client].IsConnected())
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{
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return;
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}
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m_clinfochanged->PushCell(engine->IndexOfEdict(pEntity));
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m_clinfochanged->Execute(&res, NULL);
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