sdktools: Add SetCollisionGroup native (#1461) (#1507)

* Add SetCollisionGroup native

* Add newline to end of file

* Fix gamedata locations

* Remove extra spaces

* Fix gamedata formatting

* Add Windows signature for CS:GO

* Fix native doc comment

* Revert formatting change

* Change references of client -> entity

* Moved CallWrapper into method

* typofix

Co-authored-by: Kyle Sanderson <kyle.leet@gmail.com>
This commit is contained in:
Adam Short 2021-06-24 18:04:10 -04:00 committed by GitHub
parent 3b2fa89926
commit a9d3cf4574
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
5 changed files with 75 additions and 0 deletions

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@ -41,10 +41,18 @@
#include <iclient.h>
#include "iserver.h"
#include "am-string.h"
#include <sm_argbuffer.h>
SourceHook::List<ValveCall *> g_RegCalls;
SourceHook::List<ICallWrapper *> g_CallWraps;
#define ENTINDEX_TO_CBASEENTITY(ref, buffer) \
buffer = gamehelpers->ReferenceToEntity(ref); \
if (!buffer) \
{ \
return pContext->ThrowNativeError("Entity %d (%d) is not a CBaseEntity", gamehelpers->ReferenceToIndex(ref), ref); \
}
inline void InitPass(ValvePassInfo &info, ValveType vtype, PassType type, unsigned int flags, unsigned int decflags=0)
{
info.decflags = decflags;
@ -1491,6 +1499,45 @@ static cell_t GivePlayerAmmo(IPluginContext *pContext, const cell_t *params)
return ammoGiven;
}
// SetCollisionGroup(int entity, int collisionGroup)
static cell_t SetCollisionGroup(IPluginContext *pContext, const cell_t *params)
{
static ICallWrapper *pSetCollisionGroup = NULL;
if (!pSetCollisionGroup)
{
void *addr;
if (!g_pGameConf->GetMemSig("SetCollisionGroup", &addr) || !addr)
{
return pContext->ThrowNativeError("\"SetCollisionGroup\" not supported by this mod");
}
PassInfo pass[2];
// Entity
pass[0].type = PassType_Basic;
pass[0].flags = PASSFLAG_BYVAL;
pass[0].size = sizeof(CBaseEntity *);
// Collision Group
pass[1].type = PassType_Basic;
pass[1].flags = PASSFLAG_BYVAL;
pass[1].size = sizeof(int);
if (!(pSetCollisionGroup = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, pass, 2)))
{
return pContext->ThrowNativeError("\"SetCollisionGroup\" wrapper failed to initialize");
}
}
CBaseEntity *pEntity;
ENTINDEX_TO_CBASEENTITY(params[1], pEntity);
ArgBuffer<CBaseEntity *, int> vstk(pEntity, params[2]);
pSetCollisionGroup->Execute(vstk, nullptr);
return 1;
}
sp_nativeinfo_t g_Natives[] =
{
{"ExtinguishEntity", ExtinguishEntity},
@ -1522,5 +1569,6 @@ sp_nativeinfo_t g_Natives[] =
{"SetClientName", SetClientName},
{"GetPlayerResourceEntity", GetPlayerResourceEntity},
{"GivePlayerAmmo", GivePlayerAmmo},
{"SetCollisionGroup", SetCollisionGroup},
{NULL, NULL},
};

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@ -181,6 +181,12 @@
"linux64" "\x55\x48\x89\xE5\x41\x57\x41\x56\x49\x89\xF6\x41\x55\x41\x54\x49\x89\xCC\x53"
"mac64" "\x55\x48\x89\xE5\x41\x57\x41\x56\x41\x55\x41\x54\x53\x48\x81\xEC\x88\x01\x00\x00\xF3\x0F\x11\x85\x8C\xFE\xFF\xFF"
}
"SetCollisionGroup"
{
"library" "server"
"windows" "\x55\x8B\xEC\x53\x8B\xD9\x56\x57\x8B\x7D\x08\x39\xBB\x54\x01\x00\x00\x74\x40\x80\x79\x58\x00\x74"
"linux" "\x55\x89\xE5\x83\xEC\x18\x89\x5D\xF8\x8B\x5D\x08\x89\x75\xFC\x8B\x75\x0C\x39\xB3\x5C\x01\x00\x00"
}
}
}

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@ -86,6 +86,12 @@
"linux" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f"
"mac" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f"
}
"SetCollisionGroup"
{
"library" "server"
"windows" "\x55\x8b\xec\x53\x8b\x5d\x08\x56\x57\x8b\xf9\x39\x9f\xe0\x01\x00\x00\x74\x4f\x8b"
"linux" "@_ZN11CBaseEntity17SetCollisionGroupEi"
}
}
}

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@ -127,6 +127,12 @@
"linux" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f"
"mac" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f"
}
"SetCollisionGroup"
{
"library" "server"
"windows" "\x55\x8B\xEC\x53\x8B\x5D\x08\x56\x57\x8B\xF9\x39\x9F\xF0\x01\x00\x00"
"linux" "@_ZN11CBaseEntity17SetCollisionGroupEi"
}
}
}
}

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@ -351,3 +351,12 @@ native void SetClientName(int client, const char[] name);
* @error Lack of mod support.
*/
native int GivePlayerAmmo(int client, int amount, int ammotype, bool suppressSound=false);
/**
* Changes an entity's collision group (CBaseEntity::SetCollisionGroup).
*
* @param entity The entity index.
* @param collisionGroup Collision group to use.
* @error Invalid entity or lack of mod support.
*/
native void SetCollisionGroup(int entity, int collisionGroup);