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plugins/nextmap.sp
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299
plugins/nextmap.sp
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/**
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* nextmap.sp
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* Adds sm_nextmap Cvar for changing map, and nextmap chat trigger
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* This file is part of SourceMod, Copyright (C) 2004-2007 AlliedModders LLC
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Version: $Id$
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*/
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#include <sourcemod>
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#pragma semicolon 1
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public Plugin:myinfo =
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{
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name = "Nextmap",
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author = "AlliedModders LLC",
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description = "Provides nextmap and sm_nextmap",
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version = SOURCEMOD_VERSION,
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url = "http://www.sourcemod.net/"
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};
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new bool:g_IntermissionCalled;
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new UserMsg:g_VGUIMenu;
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new Handle:g_Cvar_Chattime;
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new Handle:g_Cvar_Nextmap;
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new Handle:g_Cvar_Mapcycle;
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new g_MapPos = -1;
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new Handle:g_MapList = INVALID_HANDLE;
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#if 0
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new bool:g_INS = false;
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#endif
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public OnPluginStart()
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{
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LoadTranslations("plugin.nextmap");
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g_VGUIMenu = GetUserMessageId("VGUIMenu");
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if (g_VGUIMenu == INVALID_MESSAGE_ID)
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{
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LogMessage("FATAL: Cannot find VGUIMenu user message id. Nextmap not loaded.");
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return;
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}
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g_Cvar_Chattime = FindConVar("mp_chattime");
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g_Cvar_Mapcycle = FindConVar("mapcyclefile");
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g_MapList = CreateArray(32);
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decl String:mapCycle[64];
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GetConVarString(g_Cvar_Mapcycle, mapCycle, 64);
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if (LoadMaps(mapCycle) == 0)
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{
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LogMessage("FATAL: Cannot load map cycle. Nextmap not loaded.");
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return;
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}
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HookUserMessage(g_VGUIMenu, UserMsg_VGUIMenu);
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HookConVarChange(g_Cvar_Mapcycle, ConVarChange_Mapcyclefile);
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g_Cvar_Nextmap = CreateConVar("sm_nextmap", "", "Sets the Next Map", FCVAR_PLUGIN|FCVAR_SPONLY|FCVAR_UNLOGGED|FCVAR_DONTRECORD|FCVAR_REPLICATED|FCVAR_NOTIFY);
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RegConsoleCmd("say", Command_Say);
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RegConsoleCmd("say_team", Command_Say);
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#if 0
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decl String:modname[64];
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GetGameFolderName(modname, sizeof(modname));
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if (strcmp(modname, "ins") == 0)
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{
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RegConsoleCmd("say2", Command_SayChat);
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g_INS = true;
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}
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#endif
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RegConsoleCmd("nextmap", Command_Nextmap);
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RegConsoleCmd("listmaps", Command_List);
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/* Set to the current map so OnMapStart() will know what to do */
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decl String:currentMap[64];
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GetCurrentMap(currentMap, 64);
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SetConVarString(g_Cvar_Nextmap, currentMap);
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}
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public OnMapStart()
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{
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decl String:lastMap[64], String:currentMap[64];
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GetConVarString(g_Cvar_Nextmap, lastMap, 64);
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GetCurrentMap(currentMap, 64);
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// Why am I doing this? If we switched to a new map, but it wasn't what we expected (Due to sm_map, sm_votemap, or
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// some other plugin/command), we don't want to scramble the map cycle. Or for example, admin switches to a custom map
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// not in mapcyclefile. So we keep it set to the last expected nextmap. - ferret
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if (strcmp(lastMap, currentMap) == 0)
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{
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FindAndSetNextMap();
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}
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}
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public OnMapEnd()
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{
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g_IntermissionCalled = false;
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}
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public ConVarChange_Mapcyclefile(Handle:convar, const String:oldValue[], const String:newValue[])
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{
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if (strcmp(oldValue, newValue, false) != 0)
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{
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LoadMaps(newValue);
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}
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}
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public Action:Command_Say(client, args)
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{
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decl String:text[192];
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GetCmdArgString(text, sizeof(text));
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new startidx;
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if (text[strlen(text)-1] == '"')
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{
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text[strlen(text)-1] = '\0';
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startidx = 1;
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}
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#if 0
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if (g_INS)
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{
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startidx += 4;
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}
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#endif
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decl String:message[8];
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BreakString(text[startidx], message, sizeof(message));
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if (strcmp(message, "nextmap", false) == 0)
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{
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return Command_Nextmap(client, args);
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}
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return Plugin_Continue;
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}
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public Action:Command_Nextmap(client, args)
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{
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decl String:map[32];
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GetConVarString(g_Cvar_Nextmap, map, sizeof(map));
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PrintToChatAll("%t", "Next Map", map);
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return Plugin_Continue;
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}
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public Action:UserMsg_VGUIMenu(UserMsg:msg_id, Handle:bf, const players[], playersNum, bool:reliable, bool:init)
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{
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if (g_IntermissionCalled)
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{
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return Plugin_Handled;
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}
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decl String:type[15];
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BfReadString(bf, type, sizeof(type));
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if (BfReadByte(bf) == 1 && BfReadByte(bf) == 0 && (strcmp(type, "scores", false) == 0))
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{
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g_IntermissionCalled = true;
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decl String:map[32];
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new Float:fChatTime = GetConVarFloat(g_Cvar_Chattime);
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GetConVarString(g_Cvar_Nextmap, map, sizeof(map));
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if (fChatTime < 2.0)
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SetConVarFloat(g_Cvar_Chattime, 2.0);
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new Handle:dp;
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CreateDataTimer(fChatTime - 1.0, Timer_ChangeMap, dp);
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WritePackString(dp, map);
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}
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return Plugin_Handled;
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}
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public Action:Timer_ChangeMap(Handle:timer, Handle:dp)
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{
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new String:map[32];
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ResetPack(dp);
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ReadPackString(dp, map, sizeof(map));
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InsertServerCommand("changelevel \"%s\"", map);
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ServerExecute();
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LogMessage("Nextmap changed map to \"%s\"", map);
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return Plugin_Stop;
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}
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public Action:Command_List(client, args)
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{
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PrintToConsole(client, "Map Cycle:");
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new mapCount = GetArraySize(g_MapList);
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decl String:mapName[32];
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for (new i = 0; i < mapCount; i++)
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{
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GetArrayString(g_MapList, i, mapName, sizeof(mapName));
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PrintToConsole(client, "%s", mapName);
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}
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return Plugin_Handled;
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}
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LoadMaps(const String:path[])
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{
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if (!FileExists(path))
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{
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return 0;
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}
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new Handle:file = OpenFile(path, "r");
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if (file == INVALID_HANDLE)
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{
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LogError("[SM] Could not open file: %s", path);
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return 0;
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}
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ClearArray(g_MapList);
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g_MapPos = -1;
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decl String:buffer[255];
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while (!IsEndOfFile(file) && ReadFileLine(file, buffer, sizeof(buffer)))
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{
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TrimString(buffer);
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if (buffer[0] == '\0' || buffer[0] == ';')
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{
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continue;
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}
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if (IsMapValid(buffer))
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{
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PushArrayString(g_MapList, buffer);
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}
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}
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CloseHandle(file);
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return GetArraySize(g_MapList);
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}
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FindAndSetNextMap()
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{
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new mapCount = GetArraySize(g_MapList);
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decl String:mapName[32];
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if (g_MapPos == -1)
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{
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decl String:current[64];
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GetCurrentMap(current, 64);
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for (new i = 0; i < mapCount; i++)
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{
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GetArrayString(g_MapList, i, mapName, sizeof(mapName));
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if (strcmp(current, mapName, false) == 0)
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{
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g_MapPos = i;
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break;
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}
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}
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if (g_MapPos == -1)
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g_MapPos = 0;
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}
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g_MapPos++;
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if (g_MapPos >= mapCount)
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g_MapPos = 0;
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GetArrayString(g_MapList, g_MapPos, mapName, sizeof(mapName));
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SetConVarString(g_Cvar_Nextmap, mapName);
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}
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