Added 4 new natives to TF2 ext. (bug 4166, r=pred)
Added natives for Regenerate, add/remove condition, and SetPlayerPowerPlay. Also updated TF2 test plugin.
This commit is contained in:
@@ -159,6 +159,120 @@ cell_t TF2_RemoveDisguise(IPluginContext *pContext, const cell_t *params)
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return 1;
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}
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cell_t TF2_AddCondition(IPluginContext *pContext, const cell_t *params)
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{
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static ICallWrapper *pWrapper = NULL;
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// CTFPlayerShared::AddCond(int, float)
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if (!pWrapper)
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{
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REGISTER_NATIVE_ADDR("AddCondition",
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PassInfo pass[2]; \
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pass[0].flags = PASSFLAG_BYVAL; \
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pass[0].size = sizeof(int); \
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pass[0].type = PassType_Basic; \
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pass[1].flags = PASSFLAG_BYVAL; \
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pass[1].size = sizeof(float); \
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pass[1].type = PassType_Basic; \
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pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, pass, 2))
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}
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CBaseEntity *pEntity;
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if (!(pEntity = UTIL_GetCBaseEntity(params[1], true)))
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{
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return pContext->ThrowNativeError("Client index %d is not valid", params[1]);
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}
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void *obj = (void *)((uint8_t *)pEntity + playerSharedOffset->actual_offset);
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unsigned char vstk[sizeof(void *) + sizeof(int) + sizeof(float)];
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unsigned char *vptr = vstk;
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*(void **)vptr = obj;
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vptr += sizeof(void *);
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*(int *)vptr = params[2];
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vptr += sizeof(int);
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*(float *)vptr = *(float *)¶ms[3];
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pWrapper->Execute(vstk, NULL);
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return 1;
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}
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cell_t TF2_RemoveCondition(IPluginContext *pContext, const cell_t *params)
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{
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static ICallWrapper *pWrapper = NULL;
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// CTFPlayerShared::RemoveCond(int)
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if (!pWrapper)
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{
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REGISTER_NATIVE_ADDR("RemoveCondition",
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PassInfo pass[1]; \
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pass[0].flags = PASSFLAG_BYVAL; \
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pass[0].size = sizeof(int); \
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pass[0].type = PassType_Basic; \
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pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, pass, 1))
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}
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CBaseEntity *pEntity;
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if (!(pEntity = UTIL_GetCBaseEntity(params[1], true)))
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{
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return pContext->ThrowNativeError("Client index %d is not valid", params[1]);
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}
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void *obj = (void *)((uint8_t *)pEntity + playerSharedOffset->actual_offset);
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unsigned char vstk[sizeof(void *) + sizeof(int)];
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unsigned char *vptr = vstk;
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*(void **)vptr = obj;
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vptr += sizeof(void *);
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*(int *)vptr = params[2];
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pWrapper->Execute(vstk, NULL);
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return 1;
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}
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cell_t TF2_SetPowerplayEnabled(IPluginContext *pContext, const cell_t *params)
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{
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static ICallWrapper *pWrapper = NULL;
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// CTFPlayer::SetPowerPlayEnabled(bool)
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if (!pWrapper)
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{
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REGISTER_NATIVE_ADDR("SetPowerplayEnabled",
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PassInfo pass[1]; \
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pass[0].flags = PASSFLAG_BYVAL; \
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pass[0].size = sizeof(bool); \
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pass[0].type = PassType_Basic; \
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pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, pass, 1))
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}
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CBaseEntity *pEntity;
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if (!(pEntity = UTIL_GetCBaseEntity(params[1], true)))
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{
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return pContext->ThrowNativeError("Client index %d is not valid", params[1]);
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}
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bool bEnablePP = false;
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if (params[2] != 0)
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{
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bEnablePP = true;
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}
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unsigned char vstk[sizeof(void *) + sizeof(bool)];
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unsigned char *vptr = vstk;
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*(void **)vptr = (void *)pEntity;
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vptr += sizeof(void *);
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*(bool *)vptr = bEnablePP;
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pWrapper->Execute(vstk, NULL);
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return 1;
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}
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cell_t TF2_Respawn(IPluginContext *pContext, const cell_t *params)
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{
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static ICallWrapper *pWrapper = NULL;
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@@ -201,6 +315,28 @@ cell_t TF2_Respawn(IPluginContext *pContext, const cell_t *params)
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return 1;
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}
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cell_t TF2_Regenerate(IPluginContext *pContext, const cell_t *params)
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{
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static ICallWrapper *pWrapper = NULL;
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//CTFPlayer::Regenerate()
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if (!pWrapper)
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{
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REGISTER_NATIVE_ADDR("Regenerate",
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pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, NULL, 0));
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}
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CBaseEntity *pEntity;
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if (!(pEntity = UTIL_GetCBaseEntity(params[1], true)))
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{
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return pContext->ThrowNativeError("Client index %d is not valid", params[1]);
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}
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pWrapper->Execute(&pEntity, NULL);
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return 1;
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}
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cell_t TF2_GetResourceEntity(IPluginContext *pContext, const cell_t *params)
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{
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return g_resourceEntity;
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@@ -223,5 +359,9 @@ sp_nativeinfo_t g_TFNatives[] =
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{"TF2_RemovePlayerDisguise", TF2_RemoveDisguise},
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{"TF2_GetResourceEntity", TF2_GetResourceEntity},
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{"TF2_GetClass", TF2_GetClass},
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{"TF2_RegeneratePlayer", TF2_Regenerate},
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{"TF2_AddCondition", TF2_AddCondition},
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{"TF2_RemoveCondition", TF2_RemoveCondition},
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{"TF2_SetPlayerPowerPlay", TF2_SetPowerplayEnabled},
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{NULL, NULL}
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};
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