diff --git a/gamedata/sdkhooks.games/engine.contagion.txt b/gamedata/sdkhooks.games/engine.contagion.txt index 051a1162..233f39b7 100644 --- a/gamedata/sdkhooks.games/engine.contagion.txt +++ b/gamedata/sdkhooks.games/engine.contagion.txt @@ -18,99 +18,95 @@ { "Blocked" { - "windows" "112" + "windows" "118" } "EndTouch" { - "windows" "110" + "windows" "116" } "FireBullets" { - "windows" "123" + "windows" "129" } "GetMaxHealth" { - "windows" "127" + "windows" "133" } "GroundEntChanged" { - "windows" "188" + "windows" "194" } "OnTakeDamage" { - "windows" "71" + "windows" "77" } "OnTakeDamage_Alive" { - "windows" "294" + "windows" "305" } "PreThink" { - "windows" "356" + "windows" "367" } "PostThink" { - "windows" "357" - } - "Reload" - { - "windows" "283" + "windows" "368" } "SetTransmit" { - "windows" "21" + "windows" "27" } "ShouldCollide" { - "windows" "17" + "windows" "19" } "Spawn" { - "windows" "23" + "windows" "29" } "StartTouch" { - "windows" "108" + "windows" "114" } "Think" { - "windows" "55" + "windows" "61" } "Touch" { - "windows" "109" + "windows" "115" } "TraceAttack" { - "windows" "69" + "windows" "76" } "Use" { - "windows" "107" + "windows" "113" } "VPhysicsUpdate" { - "windows" "167" + "windows" "173" } "Weapon_CanSwitchTo" { - "windows" "288" + "windows" "310" } "Weapon_CanUse" { - "windows" "282" + "windows" "304" } "Weapon_Drop" { - "windows" "285" + "windows" "307" } "Weapon_Equip" { - "windows" "283" + "windows" "305" } "Weapon_Switch" { - "windows" "286" + "windows" "308" } } }