From a57573864af47d1efbe99e96626d9d2c763be861 Mon Sep 17 00:00:00 2001 From: Benoist Date: Tue, 30 Nov 2021 10:24:56 +0100 Subject: [PATCH] Fix ShouldCollide originalResult behaviour (#1657) --- extensions/sdkhooks/extension.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/extensions/sdkhooks/extension.cpp b/extensions/sdkhooks/extension.cpp index f6fe2c8d..d2f26711 100644 --- a/extensions/sdkhooks/extension.cpp +++ b/extensions/sdkhooks/extension.cpp @@ -735,7 +735,7 @@ HookReturn SDKHooks::Hook(int entity, SDKHookType type, IPluginFunction *callbac hookid = SH_ADD_MANUALVPHOOK(Weapon_Switch, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_WeaponSwitchPost), true); break; case SDKHook_ShouldCollide: - hookid = SH_ADD_MANUALVPHOOK(ShouldCollide, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_ShouldCollide), false); + hookid = SH_ADD_MANUALVPHOOK(ShouldCollide, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_ShouldCollide), true); break; case SDKHook_Blocked: hookid = SH_ADD_MANUALVPHOOK(Blocked, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_Blocked), false);