And the most important piece: Import of experimental gamedata autoupdater. Also new debug command "sm_gamedata_md5 <filename>"
--HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%402323
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@@ -869,6 +869,10 @@
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RelativePath="..\GameConfigs.cpp"
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</File>
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<File
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RelativePath="..\GameDataFetcher.cpp"
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</File>
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<File
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RelativePath="..\HalfLife2.cpp"
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@@ -877,6 +881,10 @@
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RelativePath="..\Logger.cpp"
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</File>
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<File
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RelativePath="..\md5.cpp"
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</File>
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<File
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RelativePath="..\MemoryUtils.cpp"
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@@ -1043,6 +1051,10 @@
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RelativePath="..\GameConfigs.h"
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</File>
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<File
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RelativePath="..\GameDataFetcher.h"
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</File>
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<File
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RelativePath="..\HalfLife2.h"
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@@ -1051,6 +1063,10 @@
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RelativePath="..\Logger.h"
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</File>
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<File
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RelativePath="..\md5.h"
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</File>
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<File
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RelativePath="..\MemoryUtils.h"
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