And the most important piece: Import of experimental gamedata autoupdater. Also new debug command "sm_gamedata_md5 <filename>"
--HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%402323
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@@ -19,7 +19,7 @@ OBJECTS = AdminCache.cpp CDataPack.cpp ConCmdManager.cpp ConVarManager.cpp CoreC
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sourcemm_api.cpp sourcemod.cpp MenuStyle_Base.cpp MenuStyle_Valve.cpp MenuManager.cpp \
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MenuStyle_Radio.cpp ChatTriggers.cpp ADTFactory.cpp MenuVoting.cpp sm_crc32.cpp \
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frame_hooks.cpp concmd_cleaner.cpp Profiler.cpp PhraseCollection.cpp NextMap.cpp \
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NativeOwner.cpp
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NativeOwner.cpp GameDataFetcher.cpp md5.cpp
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OBJECTS += smn_admin.cpp smn_bitbuffer.cpp smn_console.cpp smn_core.cpp \
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smn_datapacks.cpp smn_entities.cpp smn_events.cpp smn_fakenatives.cpp \
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smn_filesystem.cpp smn_float.cpp smn_functions.cpp smn_gameconfigs.cpp smn_halflife.cpp \
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