Split TF2, DoD:S, HL2:DM, and ND to separate binaries (bug 5813, r=asherkin).
This commit is contained in:
parent
636c100b6b
commit
a36c266e7d
@ -41,19 +41,28 @@ class SM:
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self.possibleSdks['css'] = {'sdk': 'HL2SDKCSS', 'ext': '2.css', 'def': '6',
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'name': 'CSS', 'platform': ['windows', 'linux', 'darwin'],
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'dir': 'hl2sdk-css'}
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self.possibleSdks['ep2v'] = {'sdk': 'HL2SDKOBVALVE', 'ext': '2.ep2v', 'def': '7',
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'name': 'ORANGEBOXVALVE', 'platform': ['windows', 'linux', 'darwin'],
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'dir': 'hl2sdk-ob-valve'}
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self.possibleSdks['l4d'] = {'sdk': 'HL2SDKL4D', 'ext': '2.l4d', 'def': '8',
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self.possibleSdks['hl2dm'] = {'sdk': 'HL2SDKHL2DM', 'ext': '2.hl2dm', 'def': '7',
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'name': 'HL2DM', 'platform': ['windows', 'linux', 'darwin'],
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'dir': 'hl2sdk-hl2dm'}
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self.possibleSdks['dods'] = {'sdk': 'HL2SDKDODS', 'ext': '2.dods', 'def': '8',
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'name': 'DODS', 'platform': ['windows', 'linux', 'darwin'],
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'dir': 'hl2sdk-dods'}
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self.possibleSdks['tf2'] = {'sdk': 'HL2SDKTF2', 'ext': '2.tf2', 'def': '9',
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'name': 'TF2', 'platform': ['windows', 'linux', 'darwin'],
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'dir': 'hl2sdk-tf2'}
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self.possibleSdks['l4d'] = {'sdk': 'HL2SDKL4D', 'ext': '2.l4d', 'def': '10',
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'name': 'LEFT4DEAD', 'platform': ['windows', 'linux', 'darwin'],
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'dir': 'hl2sdk-l4d'}
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self.possibleSdks['l4d2'] = {'sdk': 'HL2SDKL4D2', 'ext': '2.l4d2', 'def': '9',
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self.possibleSdks['nd'] = {'sdk': 'HL2SDKND', 'ext': '2.nd', 'def': '11',
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'name': 'NUCLEARDAWN', 'platform': ['windows', 'linux', 'darwin'],
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'dir': 'hl2sdk-nd'}
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self.possibleSdks['l4d2'] = {'sdk': 'HL2SDKL4D2', 'ext': '2.l4d2', 'def': '12',
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'name': 'LEFT4DEAD2', 'platform': ['windows', 'linux', 'darwin'],
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'dir': 'hl2sdk-l4d2'}
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self.possibleSdks['darkm'] = {'sdk': 'HL2SDK-DARKM', 'ext': '2.darkm', 'def': '2',
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'name': 'DARKMESSIAH', 'platform': ['windows'],
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'dir': 'hl2sdk-darkm'}
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self.possibleSdks['swarm'] = {'sdk': 'HL2SDK-SWARM', 'ext': '2.swarm', 'def': '10',
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self.possibleSdks['swarm'] = {'sdk': 'HL2SDK-SWARM', 'ext': '2.swarm', 'def': '13',
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'name': 'ALIENSWARM', 'platform': ['windows'],
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'dir': 'hl2sdk-swarm'}
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self.possibleSdks['bgt'] = {'sdk': 'HL2SDK-BGT', 'ext': '2.bgt', 'def': '4',
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@ -62,13 +71,13 @@ class SM:
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self.possibleSdks['eye'] = {'sdk': 'HL2SDK-EYE', 'ext': '2.eye', 'def': '5',
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'name': 'EYE', 'platform': ['windows'],
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'dir': 'hl2sdk-eye'}
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self.possibleSdks['csgo'] = {'sdk': 'HL2SDKCSGO', 'ext': '2.csgo', 'def': '12',
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self.possibleSdks['csgo'] = {'sdk': 'HL2SDKCSGO', 'ext': '2.csgo', 'def': '15',
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'name': 'CSGO', 'platform': ['windows', 'linux', 'darwin'],
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'dir': 'hl2sdk-csgo'}
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self.possibleSdks['dota'] = {'sdk': 'HL2SDKDOTA', 'ext': '2.dota', 'def': '13',
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self.possibleSdks['dota'] = {'sdk': 'HL2SDKDOTA', 'ext': '2.dota', 'def': '16',
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'name': 'DOTA', 'platform': ['windows'],
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'dir': 'hl2sdk-dota'}
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# self.possibleSdks['portal2'] = {'sdk': 'HL2SDK-PORTAL2', 'ext': '2.portal2', 'def': '11',
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# self.possibleSdks['portal2'] = {'sdk': 'HL2SDK-PORTAL2', 'ext': '2.portal2', 'def': '14',
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# 'name': 'PORTAL2', 'platform': ['windows'],
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# 'dir': 'hl2sdk-portal2'}
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@ -312,7 +321,7 @@ class SM:
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else:
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staticLibs = os.path.join(sdkPath, 'lib', 'linux')
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workFolder = os.path.join(AMBuild.outputFolder, job.workFolder)
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if sdk in ['ep2v', 'css', 'l4d2']:
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if sdk in ['css', 'hl2dm', 'dods', 'tf2', 'l4d2']:
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libs = ['tier1_i486.a', 'mathlib_i486.a', 'libvstdlib_srv.so', 'libtier0_srv.so']
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for lib in libs:
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link = os.path.join(workFolder, lib)
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@ -321,7 +330,7 @@ class SM:
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os.lstat(link)
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except:
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job.AddCommand(SymlinkCommand(link, target))
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elif sdk in ['l4d', 'csgo']:
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elif sdk in ['l4d', 'nd', 'csgo']:
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libs = ['tier1_i486.a', 'mathlib_i486.a', 'libvstdlib.so', 'libtier0.so']
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if sdk == 'csgo':
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libs.append('interfaces_i486.a')
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@ -384,7 +393,7 @@ class SM:
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# We don't build for Portal 2 (yet?, ever?), but using this define in code as
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# it saves trouble if we ever need to
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compiler['CDEFINES'].append('SE_PORTAL2=11')
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compiler['CDEFINES'].append('SE_PORTAL2=14')
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paths = [['public'], ['public', 'engine'], ['public', 'mathlib'], ['public', 'vstdlib'],
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['public', 'tier0'], ['public', 'tier1']]
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@ -423,10 +432,10 @@ class SM:
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if not noLink:
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if AMBuild.target['platform'] == 'linux':
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compiler['POSTLINKFLAGS'][0:0] = ['-lm']
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if sdk in ['ep2v', 'css', 'l4d2']:
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if sdk in ['css', 'hl2dm', 'dods', 'tf2', 'l4d2']:
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compiler['POSTLINKFLAGS'][0:0] = ['libtier0_srv.so']
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compiler['POSTLINKFLAGS'][0:0] = ['libvstdlib_srv.so']
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elif sdk in ['l4d', 'csgo']:
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elif sdk in ['l4d', 'nd', 'csgo']:
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compiler['POSTLINKFLAGS'][0:0] = ['libtier0.so']
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compiler['POSTLINKFLAGS'][0:0] = ['libvstdlib.so']
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else:
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@ -58,7 +58,7 @@ typedef ICommandLine *(*FakeGetCommandLine)();
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#define TIER0_NAME "libtier0.dylib"
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#define VSTDLIB_NAME "libvstdlib.dylib"
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#elif defined __linux__
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#if SOURCE_ENGINE == SE_ORANGEBOXVALVE || SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_LEFT4DEAD2
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#if SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_TF2 || SOURCE_ENGINE == SE_LEFT4DEAD2
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#define TIER0_NAME "libtier0_srv.so"
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#define VSTDLIB_NAME "libvstdlib_srv.so"
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#elif SOURCE_ENGINE >= SE_LEFT4DEAD
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@ -338,7 +338,7 @@ void BaseMenuStyle::ClientPressedKey(int client, unsigned int key_press)
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#endif
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0,
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PITCH_NORM,
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#if SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_ORANGEBOXVALVE
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#if SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_TF2
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0,
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#endif
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&pos);
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@ -266,7 +266,7 @@ void PlayerManager::OnServerActivate(edict_t *pEdictList, int edictCount, int cl
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#endif
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{
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static ConVar *tv_enable = icvar->FindVar("tv_enable");
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#if SOURCE_ENGINE == SE_ORANGEBOXVALVE
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#if SOURCE_ENGINE == SE_TF2
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static ConVar *replay_enable = icvar->FindVar("replay_enable");
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#endif
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@ -276,7 +276,7 @@ void PlayerManager::OnServerActivate(edict_t *pEdictList, int edictCount, int cl
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ICommandLine *commandLine = g_HL2.GetValveCommandLine();
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m_bIsSourceTVActive = (tv_enable && tv_enable->GetBool() && (!commandLine || commandLine->FindParm("-nohltv") == 0));
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m_bIsReplayActive = false;
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#if SOURCE_ENGINE == SE_ORANGEBOXVALVE
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#if SOURCE_ENGINE == SE_TF2
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m_bIsReplayActive = (replay_enable && replay_enable->GetBool());
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#endif
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m_PlayersSinceActive = 0;
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@ -634,17 +634,14 @@ void PlayerManager::OnClientPutInServer(edict_t *pEntity, const char *playername
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int newCount = m_PlayersSinceActive + 1;
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int userId = GetPlayerUserId(pEntity);
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#if (SOURCE_ENGINE == SE_ORANGEBOXVALVE || SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_LEFT4DEAD2)
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#if (SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_TF2 || SOURCE_ENGINE == SE_NUCLEARDAWN || SOURCE_ENGINE == SE_LEFT4DEAD2)
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static ConVar *tv_name = icvar->FindVar("tv_name");
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#endif
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#if SOURCE_ENGINE == SE_ORANGEBOXVALVE
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#if SOURCE_ENGINE == SE_TF2
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static ConVar *replay_name = icvar->FindVar("replay_name");
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#endif
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#if SOURCE_ENGINE == SE_LEFT4DEAD2
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static bool bIsNuclearDawn = (strcmp(g_SourceMod.GetGameFolderName(), "nucleardawn") == 0);
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#endif
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#if SOURCE_ENGINE == SE_ORANGEBOXVALVE
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#if SOURCE_ENGINE == SE_TF2
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if (m_bIsReplayActive && newCount == 1
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&& (m_ReplayUserId == userId
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|| (replay_name && strcmp(playername, replay_name->GetString()) == 0) || (replay_name && replay_name->GetString()[0] == 0 && strcmp(playername, "unnamed") == 0)
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@ -662,15 +659,8 @@ void PlayerManager::OnClientPutInServer(edict_t *pEntity, const char *playername
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&& (m_SourceTVUserId == userId
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#if SOURCE_ENGINE == SE_CSGO
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|| strcmp(playername, "GOTV") == 0
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#elif (SOURCE_ENGINE == SE_ORANGEBOXVALVE || SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_LEFT4DEAD2)
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#if SOURCE_ENGINE == SE_LEFT4DEAD2
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|| (bIsNuclearDawn && ( true
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#endif // SE_LEFT4DEAD2
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#elif (SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_TF2 || SOURCE_ENGINE == SE_NUCLEARDAWN)
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|| (tv_name && strcmp(playername, tv_name->GetString()) == 0) || (tv_name && tv_name->GetString()[0] == 0 && strcmp(playername, "unnamed") == 0)
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#if SOURCE_ENGINE == SE_LEFT4DEAD2
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))
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|| (!bIsNuclearDawn && strcmp(playername, "SourceTV") == 0)
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#endif // SE_LEFT4DEAD2
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#else
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|| strcmp(playername, "SourceTV") == 0
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#endif
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@ -386,7 +386,7 @@ public:
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virtual void SetValue( const char *value );
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virtual void SetValue( float value );
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virtual void SetValue( int value );
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#if SOURCE_ENGINE >= SE_LEFT4DEAD2
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#if SOURCE_ENGINE >= SE_NUCLEARDAWN
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virtual void SetValue( Color value );
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#endif
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@ -84,6 +84,24 @@ CLocalExtension::CLocalExtension(const char *filename)
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goto found;
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}
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/* COMPAT HACK: One-halfth, if ep2v, see if there is an engine specific build in the new place with old naming */
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if (strcmp(smcore.gamesuffix, "2.tf2") == 0
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|| strcmp(smcore.gamesuffix, "2.dods") == 0
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|| strcmp(smcore.gamesuffix, "2.hl2dm") == 0
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)
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{
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g_pSM->BuildPath(Path_SM,
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path,
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PLATFORM_MAX_PATH,
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"extensions/%s.2.ep2v." PLATFORM_LIB_EXT,
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filename);
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if (libsys->IsPathFile(path))
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{
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goto found;
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}
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}
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/* First see if there is an engine specific build! */
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g_pSM->BuildPath(Path_SM,
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path,
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@ -54,6 +54,7 @@ IGameConfig *g_pGameConf = NULL;
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static char g_Game[256];
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static char g_GameDesc[256] = {'!', '\0'};
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static char g_GameName[256] = {'$', '\0'};
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static const char *g_pParseEngine = NULL;
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#define PSTATE_NONE 0
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#define PSTATE_GAMES 1
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@ -112,10 +113,10 @@ static bool DoesGameMatch(const char *value)
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static bool DoesEngineMatch(const char *value)
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{
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return strcmp(value, smcore.GetSourceEngineName()) == 0;
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return strcmp(value, g_pParseEngine) == 0;
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}
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CGameConfig::CGameConfig(const char *file)
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CGameConfig::CGameConfig(const char *file, const char *engine)
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{
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strncopy(m_File, file, sizeof(m_File));
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m_pAddresses = new KTrie<AddressConf>();
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@ -124,6 +125,16 @@ CGameConfig::CGameConfig(const char *file)
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m_CustomLevel = 0;
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m_CustomHandler = NULL;
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if (!engine)
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m_pEngine = smcore.GetSourceEngineName();
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else
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m_pEngine = engine;
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if (strcmp(m_pEngine, "css") == 0 || strcmp(m_pEngine, "dods") == 0 || strcmp(m_pEngine, "hl2dm") == 0 || strcmp(m_pEngine, "tf2") == 0)
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this->SetBaseEngine("orangebox_valve");
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else
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this->SetBaseEngine(NULL);
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}
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CGameConfig::~CGameConfig()
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@ -772,7 +783,16 @@ bool CGameConfig::Reparse(char *error, size_t maxlength)
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SMCStates state = {0, 0};
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List<String> fileList;
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master_reader.fileList = &fileList;
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const char *pEngine[2] = { m_pBaseEngine, m_pEngine };
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for (unsigned char iter = 0; iter < SM_ARRAYSIZE(pEngine); ++iter)
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{
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if (pEngine[iter] == NULL)
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{
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continue;
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}
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this->SetParseEngine(pEngine[iter]);
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err = textparsers->ParseSMCFile(path, &master_reader, &state, error, maxlength);
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if (err != SMCError_Okay)
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{
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@ -786,6 +806,7 @@ bool CGameConfig::Reparse(char *error, size_t maxlength)
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msg ? msg : "Unknown error");
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return false;
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}
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}
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/* Go through each file we found and parse it. */
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List<String>::iterator iter;
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@ -850,13 +871,20 @@ bool CGameConfig::EnterFile(const char *file, char *error, size_t maxlength)
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m_IgnoreLevel = 0;
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bShouldBeReadingDefault = true;
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m_ParseState = PSTATE_NONE;
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const char *pEngine[2] = { m_pBaseEngine, m_pEngine };
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for (unsigned char iter = 0; iter < SM_ARRAYSIZE(pEngine); ++iter)
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{
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if (pEngine[iter] == NULL)
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{
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continue;
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}
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this->SetParseEngine(pEngine[iter]);
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if ((err=textparsers->ParseSMCFile(m_CurFile, this, &state, error, maxlength))
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!= SMCError_Okay)
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{
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const char *msg;
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msg = textparsers->GetSMCErrorString(err);
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const char *msg = textparsers->GetSMCErrorString(err);
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smcore.LogError("[SM] Error parsing gameconfig file \"%s\":", m_CurFile);
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smcore.LogError("[SM] Error %d on line %d, col %d: %s",
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@ -875,10 +903,21 @@ bool CGameConfig::EnterFile(const char *file, char *error, size_t maxlength)
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return false;
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}
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}
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return true;
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}
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void CGameConfig::SetBaseEngine(const char *engine)
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{
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m_pBaseEngine = engine;
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}
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void CGameConfig::SetParseEngine(const char *engine)
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{
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g_pParseEngine = engine;
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}
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bool CGameConfig::GetOffset(const char *key, int *value)
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{
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int *pvalue;
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@ -50,11 +50,13 @@ class CGameConfig :
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{
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friend class GameConfigManager;
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public:
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CGameConfig(const char *file);
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CGameConfig(const char *file, const char *engine = NULL);
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~CGameConfig();
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public:
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bool Reparse(char *error, size_t maxlength);
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bool EnterFile(const char *file, char *error, size_t maxlength);
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void SetBaseEngine(const char *engine);
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void SetParseEngine(const char *engine);
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public: //ITextListener_SMC
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SMCResult ReadSMC_NewSection(const SMCStates *states, const char *name);
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SMCResult ReadSMC_KeyValue(const SMCStates *states, const char *key, const char *value);
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@ -111,6 +113,8 @@ private:
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int m_AddressReadCount;
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int m_AddressRead[8];
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KTrie<AddressConf> *m_pAddresses;
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const char *m_pEngine;
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const char *m_pBaseEngine;
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};
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class GameConfigManager :
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@ -214,10 +214,16 @@ static const char *get_source_engine_name()
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return "eye";
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#elif SOURCE_ENGINE == SE_CSS
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return "css";
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#elif SOURCE_ENGINE == SE_ORANGEBOXVALVE
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return "orangebox_valve";
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#elif SOURCE_ENGINE == SE_HL2DM
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return "hl2dm";
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#elif SOURCE_ENGINE == SE_DODS
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return "dods";
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#elif SOURCE_ENGINE == SE_TF2
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return "tf2";
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#elif SOURCE_ENGINE == SE_LEFT4DEAD
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return "left4dead";
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#elif SOURCE_ENGINE == SE_NUCLEARDAWN
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return "nucleardawn";
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#elif SOURCE_ENGINE == SE_LEFT4DEAD2
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return "left4dead2";
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#elif SOURCE_ENGINE == SE_ALIENSWARM
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@ -233,7 +239,7 @@ static const char *get_source_engine_name()
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static bool symbols_are_hidden()
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{
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#if (SOURCE_ENGINE == SE_CSS) || (SOURCE_ENGINE == SE_ORANGEBOXVALVE) || (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2) || (SOURCE_ENGINE == SE_CSGO) || (SOURCE_ENGINE == SE_DOTA)
|
||||
#if (SOURCE_ENGINE == SE_CSS) || (SOURCE_ENGINE == SE_HL2DM) || (SOURCE_ENGINE == SE_DODS) || (SOURCE_ENGINE == SE_TF2) || (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_NUCLEARDAWN) || (SOURCE_ENGINE == SE_LEFT4DEAD2) || (SOURCE_ENGINE == SE_CSGO) || (SOURCE_ENGINE == SE_DOTA)
|
||||
return true;
|
||||
#else
|
||||
return false;
|
||||
@ -321,8 +327,12 @@ void do_global_plugin_loads()
|
||||
#define GAMEFIX "2.eye"
|
||||
#elif SOURCE_ENGINE == SE_CSS
|
||||
#define GAMEFIX "2.css"
|
||||
#elif SOURCE_ENGINE == SE_ORANGEBOXVALVE
|
||||
#define GAMEFIX "2.ep2v"
|
||||
#elif SOURCE_ENGINE == SE_HL2DM
|
||||
#define GAMEFIX "2.hl2dm"
|
||||
#elif SOURCE_ENGINE == SE_DODS
|
||||
#define GAMEFIX "2.dods"
|
||||
#elif SOURCE_ENGINE == SE_TF2
|
||||
#define GAMEFIX "2.tf2"
|
||||
#elif SOURCE_ENGINE == SE_DARKMESSIAH
|
||||
#define GAMEFIX "2.darkm"
|
||||
#elif SOURCE_ENGINE == SE_PORTAL2
|
||||
|
@ -916,7 +916,7 @@ cell_t g_ServerCommandBufferLength;
|
||||
|
||||
bool g_ShouldCatchSpew = false;
|
||||
|
||||
#if SOURCE_ENGINE < SE_LEFT4DEAD2
|
||||
#if SOURCE_ENGINE < SE_NUCLEARDAWN
|
||||
SpewOutputFunc_t g_OriginalSpewOutputFunc = NULL;
|
||||
|
||||
SpewRetval_t SourcemodSpewOutputFunc(SpewType_t spewType, tchar const *pMsg)
|
||||
@ -955,7 +955,7 @@ CON_COMMAND(sm_conhook_start, "")
|
||||
return;
|
||||
}
|
||||
|
||||
#if SOURCE_ENGINE < SE_LEFT4DEAD2
|
||||
#if SOURCE_ENGINE < SE_NUCLEARDAWN
|
||||
g_OriginalSpewOutputFunc = GetSpewOutputFunc();
|
||||
SpewOutputFunc(SourcemodSpewOutputFunc);
|
||||
#else
|
||||
@ -976,7 +976,7 @@ CON_COMMAND(sm_conhook_stop, "")
|
||||
return;
|
||||
}
|
||||
|
||||
#if SOURCE_ENGINE < SE_LEFT4DEAD2
|
||||
#if SOURCE_ENGINE < SE_NUCLEARDAWN
|
||||
SpewOutputFunc(g_OriginalSpewOutputFunc);
|
||||
#else
|
||||
LoggingSystem_PopLoggingState(false);
|
||||
|
@ -1208,7 +1208,7 @@ static cell_t GetEntProp(IPluginContext *pContext, const cell_t *params)
|
||||
is_unsigned = ((pProp->GetFlags() & SPROP_UNSIGNED) == SPROP_UNSIGNED);
|
||||
|
||||
// This isn't in CS:S yet, but will be, doesn't hurt to add now, and will save us a build later
|
||||
#if SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_ORANGEBOXVALVE
|
||||
#if SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_TF2
|
||||
if (pProp->GetFlags() & SPROP_VARINT)
|
||||
{
|
||||
bit_count = sizeof(int) * 8;
|
||||
@ -1306,7 +1306,7 @@ static cell_t SetEntProp(IPluginContext *pContext, const cell_t *params)
|
||||
FIND_PROP_SEND(DPT_Int, "integer");
|
||||
|
||||
// This isn't in CS:S yet, but will be, doesn't hurt to add now, and will save us a build later
|
||||
#if SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_ORANGEBOXVALVE
|
||||
#if SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_TF2
|
||||
if (pProp->GetFlags() & SPROP_VARINT)
|
||||
{
|
||||
bit_count = sizeof(int) * 8;
|
||||
@ -2030,7 +2030,7 @@ static int32_t SDKEntFlagToSMEntFlag(int flag)
|
||||
#if SOURCE_ENGINE == SE_ALIENSWARM
|
||||
case FL_FREEZING:
|
||||
return ENTFLAG_FREEZING;
|
||||
#elif SOURCE_ENGINE == SE_ORANGEBOXVALVE || SOURCE_ENGINE == SE_CSS
|
||||
#elif SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_TF2
|
||||
case FL_EP2V_UNKNOWN:
|
||||
return ENTFLAG_EP2V_UNKNOWN1;
|
||||
#endif
|
||||
@ -2108,7 +2108,7 @@ static int32_t SMEntFlagToSDKEntFlag(int32_t flag)
|
||||
#if SOURCE_ENGINE == SE_ALIENSWARM
|
||||
case ENTFLAG_FREEZING:
|
||||
return FL_FREEZING;
|
||||
#elif SOURCE_ENGINE == SE_ORANGEBOXVALVE || SOURCE_ENGINE == SE_CSS
|
||||
#elif SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_TF2
|
||||
case ENTFLAG_EP2V_UNKNOWN1:
|
||||
return FL_EP2V_UNKNOWN;
|
||||
#endif
|
||||
|
@ -72,7 +72,7 @@ static cell_t IsDedicatedServer(IPluginContext *pContext, const cell_t *params)
|
||||
|
||||
static cell_t GetEngineTime(IPluginContext *pContext, const cell_t *params)
|
||||
{
|
||||
#if SOURCE_ENGINE >= SE_LEFT4DEAD2
|
||||
#if SOURCE_ENGINE >= SE_NUCLEARDAWN
|
||||
float fTime = Plat_FloatTime();
|
||||
#else
|
||||
float fTime = engine->Time();
|
||||
@ -493,10 +493,13 @@ static cell_t GuessSDKVersion(IPluginContext *pContext, const cell_t *params)
|
||||
return 33;
|
||||
case SOURCE_ENGINE_CSS:
|
||||
return 34;
|
||||
case SOURCE_ENGINE_ORANGEBOXVALVE:
|
||||
case SOURCE_ENGINE_HL2DM:
|
||||
case SOURCE_ENGINE_DODS:
|
||||
case SOURCE_ENGINE_TF2:
|
||||
return 35;
|
||||
case SOURCE_ENGINE_LEFT4DEAD:
|
||||
return 40;
|
||||
case SOURCE_ENGINE_NUCLEARDAWN:
|
||||
case SOURCE_ENGINE_LEFT4DEAD2:
|
||||
return 50;
|
||||
case SOURCE_ENGINE_ALIENSWARM:
|
||||
@ -523,6 +526,11 @@ static cell_t GuessSDKVersion(IPluginContext *pContext, const cell_t *params)
|
||||
return 0;
|
||||
}
|
||||
|
||||
static cell_t GetEngineVersion(IPluginContext *pContext, const cell_t *params)
|
||||
{
|
||||
return g_SMAPI->GetSourceEngineBuild();
|
||||
}
|
||||
|
||||
static cell_t IndexToReference(IPluginContext *pContext, const cell_t *params)
|
||||
{
|
||||
if (params[1] >= NUM_ENT_ENTRIES || params[1] < 0)
|
||||
@ -574,6 +582,7 @@ REGISTER_NATIVES(halflifeNatives)
|
||||
{"ShowVGUIPanel", ShowVGUIPanel},
|
||||
{"IsPlayerAlive", smn_IsPlayerAlive},
|
||||
{"GuessSDKVersion", GuessSDKVersion},
|
||||
{"GetEngineVersion", GetEngineVersion},
|
||||
{"EntIndexToEntRef", IndexToReference},
|
||||
{"EntRefToEntIndex", ReferenceToIndex},
|
||||
{"MakeCompatEntRef", ReferenceToBCompatRef},
|
||||
|
@ -148,7 +148,7 @@ SH_DECL_MANUALHOOK0_void(Spawn, 0, 0, 0);
|
||||
SH_DECL_MANUALHOOK1_void(StartTouch, 0, 0, 0, CBaseEntity *);
|
||||
SH_DECL_MANUALHOOK0_void(Think, 0, 0, 0);
|
||||
SH_DECL_MANUALHOOK1_void(Touch, 0, 0, 0, CBaseEntity *);
|
||||
#if SOURCE_ENGINE == SE_ORANGEBOXVALVE || SOURCE_ENGINE == SE_CSS
|
||||
#if SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_TF2
|
||||
SH_DECL_MANUALHOOK4_void(TraceAttack, 0, 0, 0, CTakeDamageInfoHack &, const Vector &, CGameTrace *, void *);
|
||||
#else
|
||||
SH_DECL_MANUALHOOK3_void(TraceAttack, 0, 0, 0, CTakeDamageInfoHack &, const Vector &, CGameTrace *);
|
||||
@ -1244,7 +1244,7 @@ void SDKHooks::Hook_TouchPost(CBaseEntity *pOther)
|
||||
RETURN_META(MRES_IGNORED);
|
||||
}
|
||||
|
||||
#if SOURCE_ENGINE == SE_ORANGEBOXVALVE || SOURCE_ENGINE == SE_CSS
|
||||
#if SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_TF2
|
||||
void SDKHooks::Hook_TraceAttack(CTakeDamageInfoHack &info, const Vector &vecDir, trace_t *ptr, void *pUnknownJK)
|
||||
#else
|
||||
void SDKHooks::Hook_TraceAttack(CTakeDamageInfoHack &info, const Vector &vecDir, trace_t *ptr)
|
||||
@ -1309,7 +1309,7 @@ void SDKHooks::Hook_TraceAttack(CTakeDamageInfoHack &info, const Vector &vecDir,
|
||||
RETURN_META(MRES_IGNORED);
|
||||
}
|
||||
|
||||
#if SOURCE_ENGINE == SE_ORANGEBOXVALVE || SOURCE_ENGINE == SE_CSS
|
||||
#if SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_TF2
|
||||
void SDKHooks::Hook_TraceAttackPost(CTakeDamageInfoHack &info, const Vector &vecDir, trace_t *ptr, void *pUnknownJK)
|
||||
#else
|
||||
void SDKHooks::Hook_TraceAttackPost(CTakeDamageInfoHack &info, const Vector &vecDir, trace_t *ptr)
|
||||
|
@ -19,7 +19,7 @@
|
||||
#if SOURCE_ENGINE >= SE_CSS && SOURCE_ENGINE != SE_LEFT4DEAD
|
||||
#define GETMAXHEALTH_IS_VIRTUAL
|
||||
#endif
|
||||
#if SOURCE_ENGINE != SE_ORANGEBOXVALVE && SOURCE_ENGINE != SE_CSS && SOURCE_ENGINE != SE_LEFT4DEAD2 && SOURCE_ENGINE != SE_CSGO
|
||||
#if SOURCE_ENGINE != SE_HL2DM && SOURCE_ENGINE != SE_DODS && SOURCE_ENGINE != SE_CSS && SOURCE_ENGINE != SE_TF2 && SOURCE_ENGINE != SE_LEFT4DEAD2 && SOURCE_ENGINE != SE_CSGO && SOURCE_ENGINE != SE_NUCLEARDAWN
|
||||
#define GAMEDESC_CAN_CHANGE
|
||||
#endif
|
||||
|
||||
@ -264,7 +264,7 @@ public:
|
||||
void Hook_ThinkPost();
|
||||
void Hook_Touch(CBaseEntity *pOther);
|
||||
void Hook_TouchPost(CBaseEntity *pOther);
|
||||
#if SOURCE_ENGINE == SE_ORANGEBOXVALVE || SOURCE_ENGINE == SE_CSS
|
||||
#if SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_TF2
|
||||
void Hook_TraceAttack(CTakeDamageInfoHack &info, const Vector &vecDir, trace_t *ptr, void *pUnknownJK);
|
||||
void Hook_TraceAttackPost(CTakeDamageInfoHack &info, const Vector &vecDir, trace_t *ptr, void *pUnknownJK);
|
||||
#else
|
||||
|
@ -62,7 +62,7 @@ CTakeDamageInfoHack::CTakeDamageInfoHack( CBaseEntity *pInflictor, CBaseEntity *
|
||||
m_vecReportedPosition = vec3_origin;
|
||||
m_iAmmoType = -1;
|
||||
|
||||
#if SOURCE_ENGINE == SE_ORANGEBOXVALVE || SOURCE_ENGINE == SE_CSS
|
||||
#if SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_TF2
|
||||
m_iDamagedOtherPlayers = 0;
|
||||
m_iPlayerPenetrateCount = 0;
|
||||
m_flUnknown = 0.0f;
|
||||
|
@ -174,7 +174,7 @@ static cell_t GameRules_GetProp(IPluginContext *pContext, const cell_t *params)
|
||||
is_unsigned = ((pProp->GetFlags() & SPROP_UNSIGNED) == SPROP_UNSIGNED);
|
||||
|
||||
// This isn't in CS:S yet, but will be, doesn't hurt to add now, and will save us a build later
|
||||
#if SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_ORANGEBOXVALVE
|
||||
#if SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_TF2
|
||||
if (pProp->GetFlags() & SPROP_VARINT)
|
||||
{
|
||||
bit_count = sizeof(int) * 8;
|
||||
@ -243,8 +243,7 @@ static cell_t GameRules_SetProp(IPluginContext *pContext, const cell_t *params)
|
||||
|
||||
FIND_PROP_SEND(DPT_Int, "integer");
|
||||
|
||||
// This isn't in CS:S yet, but will be, doesn't hurt to add now, and will save us a build later
|
||||
#if SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_ORANGEBOXVALVE
|
||||
#if SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_TF2
|
||||
if (pProp->GetFlags() & SPROP_VARINT)
|
||||
{
|
||||
bit_count = sizeof(int) * 8;
|
||||
|
@ -129,7 +129,7 @@ static cell_t PrepSDKCall_SetSignature(IPluginContext *pContext, const cell_t *p
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
#if (SOURCE_ENGINE == SE_CSS) || (SOURCE_ENGINE == SE_ORANGEBOXVALVE) || (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2) || (SOURCE_ENGINE == SE_CSGO)
|
||||
#if (SOURCE_ENGINE == SE_CSS) || (SOURCE_ENGINE == SE_HL2DM) || (SOURCE_ENGINE == SE_DODS) || (SOURCE_ENGINE == SE_TF2) || (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2) || (SOURCE_ENGINE == SE_NUCLEARDAWN) || (SOURCE_ENGINE == SE_CSGO)
|
||||
s_call_addr = memutils->ResolveSymbol(handle, &sig[1]);
|
||||
#else
|
||||
s_call_addr = dlsym(handle, &sig[1]);
|
||||
|
@ -532,7 +532,7 @@ static cell_t SlapPlayer(IPluginContext *pContext, const cell_t *params)
|
||||
CellRecipientFilter rf;
|
||||
rf.SetToReliable(true);
|
||||
rf.Initialize(player_list, total_players);
|
||||
#if SOURCE_ENGINE == SE_ORANGEBOXVALVE || SOURCE_ENGINE == SE_CSS
|
||||
#if SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_TF2
|
||||
engsound->EmitSound(rf, params[1], CHAN_AUTO, sound_name, VOL_NORM, ATTN_NORM, 0, PITCH_NORM, 0, &pos);
|
||||
#elif SOURCE_ENGINE < SE_PORTAL2
|
||||
engsound->EmitSound(rf, params[1], CHAN_AUTO, sound_name, VOL_NORM, ATTN_NORM, 0, PITCH_NORM, &pos);
|
||||
|
@ -41,7 +41,7 @@ SH_DECL_HOOK8_void(IVEngineServer, EmitAmbientSound, SH_NOATTRIB, 0, int, const
|
||||
#if SOURCE_ENGINE >= SE_PORTAL2
|
||||
SH_DECL_HOOK17(IEngineSound, EmitSound, SH_NOATTRIB, 0, int, IRecipientFilter &, int, int, const char *, unsigned int, const char *, float, float, int, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int);
|
||||
SH_DECL_HOOK17(IEngineSound, EmitSound, SH_NOATTRIB, 1, int, IRecipientFilter &, int, int, const char *, unsigned int, const char *, float, soundlevel_t, int, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int);
|
||||
#elif SOURCE_ENGINE == SE_ORANGEBOXVALVE || SOURCE_ENGINE == SE_CSS
|
||||
#elif SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_TF2
|
||||
SH_DECL_HOOK15_void(IEngineSound, EmitSound, SH_NOATTRIB, 0, IRecipientFilter &, int, int, const char *, float, float, int, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int);
|
||||
SH_DECL_HOOK15_void(IEngineSound, EmitSound, SH_NOATTRIB, 1, IRecipientFilter &, int, int, const char *, float, soundlevel_t, int, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int);
|
||||
#else
|
||||
@ -288,7 +288,7 @@ int SoundHooks::OnEmitSound(IRecipientFilter &filter, int iEntIndex, int iChanne
|
||||
float flVolume, soundlevel_t iSoundlevel, int nSeed, int iFlags, int iPitch, const Vector *pOrigin,
|
||||
const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions,
|
||||
float soundtime, int speakerentity)
|
||||
#elif SOURCE_ENGINE == SE_ORANGEBOXVALVE || SOURCE_ENGINE == SE_CSS
|
||||
#elif SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_TF2
|
||||
void SoundHooks::OnEmitSound(IRecipientFilter &filter, int iEntIndex, int iChannel, const char *pSample,
|
||||
float flVolume, soundlevel_t iSoundlevel, int iFlags, int iPitch, int iSpecialDSP, const Vector *pOrigin,
|
||||
const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions,
|
||||
@ -349,7 +349,7 @@ void SoundHooks::OnEmitSound(IRecipientFilter &filter, int iEntIndex, int iChann
|
||||
(crf, iEntIndex, iChannel, buffer, -1, buffer, flVolume, iSoundlevel, nSeed, iFlags, iPitch, pOrigin,
|
||||
pDirection, pUtlVecOrigins, bUpdatePositions, soundtime, speakerentity)
|
||||
);
|
||||
#elif SOURCE_ENGINE == SE_ORANGEBOXVALVE || SOURCE_ENGINE == SE_CSS
|
||||
#elif SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_TF2
|
||||
RETURN_META_NEWPARAMS(
|
||||
MRES_IGNORED,
|
||||
static_cast<void (IEngineSound::*)(IRecipientFilter &, int, int, const char*, float, soundlevel_t,
|
||||
@ -380,7 +380,7 @@ int SoundHooks::OnEmitSound2(IRecipientFilter &filter, int iEntIndex, int iChann
|
||||
float flVolume, float flAttenuation, int nSeed, int iFlags, int iPitch, const Vector *pOrigin,
|
||||
const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions,
|
||||
float soundtime, int speakerentity)
|
||||
#elif SOURCE_ENGINE == SE_ORANGEBOXVALVE || SOURCE_ENGINE == SE_CSS
|
||||
#elif SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_TF2
|
||||
void SoundHooks::OnEmitSound2(IRecipientFilter &filter, int iEntIndex, int iChannel, const char *pSample,
|
||||
float flVolume, float flAttenuation, int iFlags, int iPitch, int iSpecialDSP, const Vector *pOrigin,
|
||||
const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions,
|
||||
@ -442,7 +442,7 @@ void SoundHooks::OnEmitSound2(IRecipientFilter &filter, int iEntIndex, int iChan
|
||||
(crf, iEntIndex, iChannel, buffer, -1, buffer, flVolume, SNDLVL_TO_ATTN(static_cast<soundlevel_t>(sndlevel)),
|
||||
nSeed, iFlags, iPitch, pOrigin, pDirection, pUtlVecOrigins, bUpdatePositions, soundtime, speakerentity)
|
||||
);
|
||||
#elif SOURCE_ENGINE == SE_ORANGEBOXVALVE || SOURCE_ENGINE == SE_CSS
|
||||
#elif SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_TF2
|
||||
RETURN_META_NEWPARAMS(
|
||||
MRES_IGNORED,
|
||||
static_cast<void (IEngineSound::*)(IRecipientFilter &, int, int, const char *, float, float,
|
||||
@ -711,7 +711,7 @@ static cell_t EmitSound(IPluginContext *pContext, const cell_t *params)
|
||||
soundtime,
|
||||
speakerentity);
|
||||
}
|
||||
#elif SOURCE_ENGINE == SE_ORANGEBOXVALVE || SOURCE_ENGINE == SE_CSS
|
||||
#elif SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_TF2
|
||||
if (g_InSoundHook)
|
||||
{
|
||||
SH_CALL(enginesoundPatch,
|
||||
@ -839,7 +839,7 @@ static cell_t EmitSound(IPluginContext *pContext, const cell_t *params)
|
||||
soundtime,
|
||||
speakerentity);
|
||||
}
|
||||
#elif SOURCE_ENGINE == SE_ORANGEBOXVALVE || SOURCE_ENGINE == SE_CSS
|
||||
#elif SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_TF2
|
||||
if (g_InSoundHook)
|
||||
{
|
||||
SH_CALL(enginesoundPatch,
|
||||
@ -1012,7 +1012,7 @@ static cell_t EmitSentence(IPluginContext *pContext, const cell_t *params)
|
||||
#endif
|
||||
flags,
|
||||
pitch,
|
||||
#if SOURCE_ENGINE == SE_ORANGEBOXVALVE || SOURCE_ENGINE == SE_CSS
|
||||
#if SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_TF2
|
||||
0,
|
||||
#endif
|
||||
pOrigin,
|
||||
|
@ -67,7 +67,7 @@ public:
|
||||
const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions,
|
||||
float soundtime, int speakerentity);
|
||||
#else
|
||||
#if SOURCE_ENGINE == SE_ORANGEBOXVALVE || SOURCE_ENGINE == SE_CSS
|
||||
#if SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_TF2
|
||||
|
||||
void OnEmitSound(IRecipientFilter& filter, int iEntIndex, int iChannel, const char *pSample, float flVolume,
|
||||
soundlevel_t iSoundlevel, int iFlags, int iPitch, int iSpecialDSP, const Vector *pOrigin,
|
||||
@ -86,7 +86,7 @@ public:
|
||||
float flAttenuation, int iFlags, int iPitch, const Vector *pOrigin,
|
||||
const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions,
|
||||
float soundtime, int speakerentity);
|
||||
#endif // SOURCE_ENGINE == SE_ORANGEBOXVALVE || SOURCE_ENGINE == SE_CSS
|
||||
#endif // SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_TF2
|
||||
#endif // SOURCE_ENGINE >= SE_PORTAL2
|
||||
private:
|
||||
size_t _FillInPlayers(int *pl_array, IRecipientFilter *pFilter);
|
||||
|
@ -1,13 +1,13 @@
|
||||
# vim: set ts=2 sw=2 tw=99 noet ft=python:
|
||||
import os
|
||||
if 'ep2v' in SM.sdkInfo:
|
||||
sdk = SM.sdkInfo['ep2v']
|
||||
compiler = SM.DefaultHL2Compiler('extensions/tf2', 'ep2v')
|
||||
if 'tf2' in SM.sdkInfo:
|
||||
sdk = SM.sdkInfo['tf2']
|
||||
compiler = SM.DefaultHL2Compiler('extensions/tf2', 'tf2')
|
||||
|
||||
name = 'game.tf2.ext.' + sdk['ext']
|
||||
extension = AMBuild.AddJob(name)
|
||||
binary = Cpp.LibraryBuilder(name, AMBuild, extension, compiler)
|
||||
SM.PreSetupHL2Job(extension, binary, 'ep2v')
|
||||
SM.PreSetupHL2Job(extension, binary, 'tf2')
|
||||
binary.AddSourceFiles('extensions/tf2', [
|
||||
'extension.cpp',
|
||||
'natives.cpp',
|
||||
@ -22,7 +22,7 @@ if 'ep2v' in SM.sdkInfo:
|
||||
'sdk/smsdk_ext.cpp',
|
||||
'asm/asm.c'
|
||||
])
|
||||
SM.PostSetupHL2Job(extension, binary, 'ep2v')
|
||||
SM.PostSetupHL2Job(extension, binary, 'tf2')
|
||||
SM.AutoVersion('extensions/tf2', binary)
|
||||
SM.ExtractDebugInfo(extension, binary)
|
||||
binary.SendToJob()
|
||||
|
@ -68,7 +68,6 @@
|
||||
#define METAMOD_API_MAJOR 2
|
||||
#define FILENAME_1_4_EP1 "sourcemod.1.ep1" PLATFORM_EXT
|
||||
#define FILENAME_1_6_EP2 "sourcemod.2.ep2" PLATFORM_EXT
|
||||
#define FILENAME_1_6_EP2VALVE "sourcemod.2.ep2v" PLATFORM_EXT
|
||||
#define FILENAME_1_6_EP1 "sourcemod.2.ep1" PLATFORM_EXT
|
||||
#define FILENAME_1_6_L4D "sourcemod.2.l4d" PLATFORM_EXT
|
||||
#define FILENAME_1_6_DARKM "sourcemod.2.darkm" PLATFORM_EXT
|
||||
@ -79,6 +78,10 @@
|
||||
#define FILENAME_1_6_PORTAL2 "sourcemod.2.portal2" PLATFORM_EXT
|
||||
#define FILENAME_1_6_CSGO "sourcemod.2.csgo" PLATFORM_EXT
|
||||
#define FILENAME_1_6_CSS "sourcemod.2.css" PLATFORM_EXT
|
||||
#define FILENAME_1_6_HL2DM "sourcemod.2.hl2dm" PLATFORM_EXT
|
||||
#define FILENAME_1_6_DODS "sourcemod.2.dods" PLATFORM_EXT
|
||||
#define FILENAME_1_6_TF2 "sourcemod.2.tf2" PLATFORM_EXT
|
||||
#define FILENAME_1_6_ND "sourcemod.2.nd" PLATFORM_EXT
|
||||
#define FILENAME_1_6_DOTA "sourcemod.2.dota" PLATFORM_EXT
|
||||
|
||||
HINSTANCE g_hCore = NULL;
|
||||
@ -236,16 +239,16 @@ DLL_EXPORT METAMOD_PLUGIN *CreateInterface_MMS(const MetamodVersionInfo *mvi, co
|
||||
filename = FILENAME_1_6_DARKM;
|
||||
break;
|
||||
}
|
||||
case SOURCE_ENGINE_ORANGEBOXVALVE:
|
||||
{
|
||||
filename = FILENAME_1_6_EP2VALVE;
|
||||
break;
|
||||
}
|
||||
case SOURCE_ENGINE_LEFT4DEAD2:
|
||||
{
|
||||
filename = FILENAME_1_6_L4D2;
|
||||
break;
|
||||
}
|
||||
case SOURCE_ENGINE_NUCLEARDAWN:
|
||||
{
|
||||
filename = FILENAME_1_6_ND;
|
||||
break;
|
||||
}
|
||||
case SOURCE_ENGINE_ALIENSWARM:
|
||||
{
|
||||
filename = FILENAME_1_6_SWARM;
|
||||
@ -276,6 +279,42 @@ DLL_EXPORT METAMOD_PLUGIN *CreateInterface_MMS(const MetamodVersionInfo *mvi, co
|
||||
filename = FILENAME_1_6_CSS;
|
||||
break;
|
||||
}
|
||||
case SOURCE_ENGINE_HL2DM:
|
||||
{
|
||||
filename = FILENAME_1_6_HL2DM;
|
||||
break;
|
||||
}
|
||||
case SOURCE_ENGINE_DODS:
|
||||
{
|
||||
filename = FILENAME_1_6_DODS;
|
||||
break;
|
||||
}
|
||||
case SOURCE_ENGINE_TF2:
|
||||
{
|
||||
filename = FILENAME_1_6_TF2;
|
||||
break;
|
||||
}
|
||||
case SOURCE_ENGINE_ORANGEBOXVALVE_DEPRECATED:
|
||||
{
|
||||
const char *gamedir = mvi->GetGameDir();
|
||||
if (strcmp(gamedir, "tf") == 0)
|
||||
{
|
||||
filename = FILENAME_1_6_TF2;
|
||||
}
|
||||
else if (strcmp(gamedir, "dod") == 0)
|
||||
{
|
||||
filename = FILENAME_1_6_DODS;
|
||||
}
|
||||
else if (strcmp(gamedir, "hl2mp") == 0)
|
||||
{
|
||||
filename = FILENAME_1_6_HL2DM;
|
||||
}
|
||||
else
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case SOURCE_ENGINE_DOTA:
|
||||
{
|
||||
filename = FILENAME_1_6_DOTA;
|
||||
|
@ -51,13 +51,13 @@ new g_Colors[13][3] = {{255,255,255},{255,0,0},{0,255,0},{0,0,255},{255,255,0},{
|
||||
|
||||
new Handle:g_Cvar_Chatmode = INVALID_HANDLE;
|
||||
|
||||
new g_GameEngine = SOURCE_SDK_UNKNOWN;
|
||||
new EngineVersion:g_GameEngine = Engine_Unknown;
|
||||
|
||||
public OnPluginStart()
|
||||
{
|
||||
LoadTranslations("common.phrases");
|
||||
|
||||
g_GameEngine = GuessSDKVersion();
|
||||
g_GameEngine = GetEngineVersion();
|
||||
|
||||
g_Cvar_Chatmode = CreateConVar("sm_chat_mode", "1", "Allows player's to send messages to admin chat.", 0, true, 0.0, true, 1.0);
|
||||
|
||||
@ -67,7 +67,7 @@ public OnPluginStart()
|
||||
RegAdminCmd("sm_csay", Command_SmCsay, ADMFLAG_CHAT, "sm_csay <message> - sends centered message to all players");
|
||||
|
||||
/* HintText does not work on Dark Messiah */
|
||||
if (g_GameEngine != SOURCE_SDK_DARKMESSIAH)
|
||||
if (g_GameEngine != Engine_DarkMessiah)
|
||||
{
|
||||
RegAdminCmd("sm_hsay", Command_SmHsay, ADMFLAG_CHAT, "sm_hsay <message> - sends hint message to all players");
|
||||
}
|
||||
|
@ -78,7 +78,7 @@ new UserMsg:g_FadeUserMsgId;
|
||||
// Serial Generator for Timer Safety
|
||||
new g_Serial_Gen = 0;
|
||||
|
||||
new g_GameEngine = SOURCE_SDK_UNKNOWN;
|
||||
new EngineVersion:g_GameEngine = Engine_Unknown;
|
||||
|
||||
// Flags used in various timers
|
||||
#define DEFAULT_TIMER_FLAGS TIMER_REPEAT|TIMER_FLAG_NO_MAPCHANGE
|
||||
@ -102,7 +102,7 @@ public OnPluginStart()
|
||||
|
||||
LoadTranslations("common.phrases");
|
||||
LoadTranslations("funcommands.phrases");
|
||||
g_GameEngine = GuessSDKVersion();
|
||||
g_GameEngine = GetEngineVersion();
|
||||
g_FadeUserMsgId = GetUserMessageId("Fade");
|
||||
|
||||
RegisterCvars( );
|
||||
@ -185,25 +185,26 @@ public OnMapStart()
|
||||
PrecacheSound(SOUND_BOOM, true);
|
||||
PrecacheSound(SOUND_FREEZE, true);
|
||||
|
||||
new sdkversion = GuessSDKVersion();
|
||||
if (sdkversion >= SOURCE_SDK_LEFT4DEAD)
|
||||
new EngineVersion:sdkversion = GetEngineVersion();
|
||||
if (sdkversion == Engine_Left4Dead || sdkversion == Engine_Left4Dead2
|
||||
|| sdkversion == Engine_AlienSwarm || sdkversion == Engine_CSGO)
|
||||
{
|
||||
g_BeamSprite = PrecacheModel("materials/sprites/laserbeam.vmt");
|
||||
g_HaloSprite = PrecacheModel("materials/sprites/glow01.vmt");
|
||||
|
||||
// l4d, l4d2, and csgo have this. swarm does not.
|
||||
if (sdkversion != SOURCE_SDK_ALIENSWARM)
|
||||
if (sdkversion != Engine_AlienSwarm)
|
||||
{
|
||||
g_BeamSprite2 = PrecacheModel("materials/sprites/physbeam.vmt");
|
||||
}
|
||||
|
||||
g_GlowSprite = PrecacheModel("materials/sprites/blueflare1.vmt");
|
||||
|
||||
if (sdkversion == SOURCE_SDK_LEFT4DEAD || sdkversion == SOURCE_SDK_LEFT4DEAD2)
|
||||
if (sdkversion == Engine_Left4Dead || sdkversion == Engine_Left4Dead2)
|
||||
{
|
||||
g_ExplosionSprite = PrecacheModel("sprites/floorfire4_.vmt");
|
||||
}
|
||||
else if (sdkversion == SOURCE_SDK_ALIENSWARM)
|
||||
else if (sdkversion == Engine_AlienSwarm)
|
||||
{
|
||||
g_ExplosionSprite = PrecacheModel("sprites/flamelet1.vmt");
|
||||
}
|
||||
|
@ -157,7 +157,7 @@ public Action:Timer_Freeze(Handle:timer, any:value)
|
||||
UnfreezeClient(client);
|
||||
|
||||
/* HintText doesn't work on Dark Messiah */
|
||||
if (g_GameEngine != SOURCE_SDK_DARKMESSIAH)
|
||||
if (g_GameEngine != Engine_DarkMessiah)
|
||||
{
|
||||
PrintHintText(client, "%t", "Unfrozen");
|
||||
}
|
||||
@ -169,7 +169,7 @@ public Action:Timer_Freeze(Handle:timer, any:value)
|
||||
return Plugin_Stop;
|
||||
}
|
||||
|
||||
if (g_GameEngine != SOURCE_SDK_DARKMESSIAH)
|
||||
if (g_GameEngine != Engine_DarkMessiah)
|
||||
{
|
||||
PrintHintText(client, "%t", "You will be unfrozen", g_FreezeTime[client]);
|
||||
}
|
||||
|
@ -64,6 +64,28 @@ enum DialogType
|
||||
DialogType_AskConnect /**< ask the client to connect to a specified IP */
|
||||
};
|
||||
|
||||
enum EngineVersion
|
||||
{
|
||||
Engine_Unknown, /**< Could not determine the engine version */
|
||||
Engine_Original, /**< Original Source Engine (used by The Ship) */
|
||||
Engine_SourceSDK2006, /**< Episode 1 Source Engine (second major SDK) */
|
||||
Engine_SourceSDK2007, /**< Orange Box Source Engine (third major SDK) */
|
||||
Engine_Left4Dead, /**< Left 4 Dead */
|
||||
Engine_DarkMessiah, /**< Dark Messiah Multiplayer (based on original engine) */
|
||||
Engine_Left4Dead2 = 7, /**< Left 4 Dead 2 */
|
||||
Engine_AlienSwarm, /**< Alien Swarm (and Alien Swarm SDK) */
|
||||
Engine_BloodyGoodTime, /**< Bloody Good Time */
|
||||
Engine_EYE, /**< E.Y.E Divine Cybermancy */
|
||||
Engine_Portal2, /**< Portal 2 */
|
||||
Engine_CSGO, /**< Counter-Strike: Global Offensive */
|
||||
Engine_CSS, /**< Counter-Strike: Source */
|
||||
Engine_DOTA, /**< Dota 2 */
|
||||
Engine_HL2DM, /**< Half-Life 2 Deathmatch */
|
||||
Engine_DODS, /**< Day of Defeat: Source */
|
||||
Engine_TF2, /**< Team Fortress 2 */
|
||||
Engine_NuclearDawn /**< Nuclear Dawn */
|
||||
};
|
||||
|
||||
#define INVALID_ENT_REFERENCE 0xFFFFFFFF
|
||||
|
||||
/**
|
||||
@ -264,8 +286,19 @@ native CreateDialog(client, Handle:kv, DialogType:type);
|
||||
*
|
||||
* @return SOURCE_SDK version code.
|
||||
*/
|
||||
#pragma deprecated See GetEngineVersion()
|
||||
native GuessSDKVersion();
|
||||
|
||||
/**
|
||||
* Gets the engine version that the currently-loaded SM core was compiled against.
|
||||
*
|
||||
* The engine version values are not guaranteed to be in any particular order,
|
||||
* and should only be compared by (in)equality.
|
||||
*
|
||||
* @return An EngineVersion value.
|
||||
*/
|
||||
native EngineVersion:GetEngineVersion();
|
||||
|
||||
/**
|
||||
* Prints a message to a specific client in the chat area.
|
||||
*
|
||||
|
@ -51,7 +51,7 @@ new Handle:hTopMenu = INVALID_HANDLE;
|
||||
|
||||
/* Used to get the SDK / Engine version. */
|
||||
/* This is used in sm_rename and sm_changeteam */
|
||||
new g_ModVersion = 0;
|
||||
new EngineVersion:g_ModVersion = Engine_Unknown;
|
||||
|
||||
#include "playercommands/slay.sp"
|
||||
#include "playercommands/slap.sp"
|
||||
@ -66,7 +66,7 @@ public OnPluginStart()
|
||||
RegAdminCmd("sm_slay", Command_Slay, ADMFLAG_SLAY, "sm_slay <#userid|name>");
|
||||
RegAdminCmd("sm_rename", Command_Rename, ADMFLAG_SLAY, "sm_rename <#userid|name>");
|
||||
|
||||
g_ModVersion = GuessSDKVersion();
|
||||
g_ModVersion = GetEngineVersion();
|
||||
|
||||
/* Account for late loading */
|
||||
new Handle:topmenu;
|
||||
|
@ -38,7 +38,7 @@ PerformRename(client, target)
|
||||
LogAction(client, target, "\"%L\" renamed \"%L\" to \"%s\")", client, target, g_NewName[target]);
|
||||
|
||||
/* Used on OB / L4D engine */
|
||||
if (g_ModVersion > SOURCE_SDK_EPISODE1)
|
||||
if (g_ModVersion != Engine_SourceSDK2006)
|
||||
{
|
||||
SetClientInfo(target, "name", g_NewName[target]);
|
||||
}
|
||||
|
@ -55,7 +55,7 @@ new Handle:sm_reserve_type;
|
||||
new Handle:sm_reserve_maxadmins;
|
||||
new Handle:sm_reserve_kicktype;
|
||||
|
||||
new g_SDKVersion;
|
||||
new bool:g_BotsSubtractFromMax;
|
||||
new g_SourceTV = -1;
|
||||
new g_Replay = -1;
|
||||
|
||||
@ -80,9 +80,10 @@ public OnPluginStart()
|
||||
HookConVarChange(sm_reserved_slots, SlotCountChanged);
|
||||
HookConVarChange(sm_hide_slots, SlotHideChanged);
|
||||
|
||||
g_SDKVersion = GuessSDKVersion();
|
||||
new EngineVersion:engineVersion = GetEngineVersion();
|
||||
g_BotsSubtractFromMax = engineVersion == Engine_TF2 || engineVersion == Engine_CSS || engineVersion == Engine_DODS || engineVersion == Engine_HL2DM;
|
||||
|
||||
if (g_SDKVersion == SOURCE_SDK_EPISODE2VALVE)
|
||||
if (g_BotsSubtractFromMax)
|
||||
{
|
||||
for (new i = 1; i <= MaxClients; i++)
|
||||
{
|
||||
@ -142,7 +143,7 @@ public Action:OnTimedKick(Handle:timer, any:client)
|
||||
|
||||
public OnClientPostAdminCheck(client)
|
||||
{
|
||||
if (g_SDKVersion == SOURCE_SDK_EPISODE2VALVE)
|
||||
if (g_BotsSubtractFromMax)
|
||||
{
|
||||
if (IsClientSourceTV(client))
|
||||
{
|
||||
@ -234,7 +235,7 @@ public OnClientPostAdminCheck(client)
|
||||
|
||||
public OnClientDisconnect_Post(client)
|
||||
{
|
||||
if (g_SDKVersion == SOURCE_SDK_EPISODE2VALVE)
|
||||
if (g_BotsSubtractFromMax)
|
||||
{
|
||||
if (client == g_SourceTV)
|
||||
{
|
||||
@ -296,7 +297,7 @@ SetVisibleMaxSlots(clients, limit)
|
||||
num = limit;
|
||||
}
|
||||
|
||||
if (g_SDKVersion == SOURCE_SDK_EPISODE2VALVE)
|
||||
if (g_BotsSubtractFromMax)
|
||||
{
|
||||
if (g_SourceTV > -1)
|
||||
{
|
||||
|
@ -37,7 +37,7 @@ public Action:set_mvps( client, argc )
|
||||
|
||||
public Action:get_score( client, argc )
|
||||
{
|
||||
if( GuessSDKVersion() != SOURCE_SDK_CSGO )
|
||||
if( GetEngineVersion() != Engine_CSGO )
|
||||
{
|
||||
ReplyToCommand( client, "This command is only intended for CS:GO" );
|
||||
return Plugin_Handled;
|
||||
@ -50,7 +50,7 @@ public Action:get_score( client, argc )
|
||||
|
||||
public Action:set_score( client, argc )
|
||||
{
|
||||
if( GuessSDKVersion() != SOURCE_SDK_CSGO )
|
||||
if( GetEngineVersion() != Engine_CSGO )
|
||||
{
|
||||
ReplyToCommand( client, "This command is only intended for CS:GO" );
|
||||
return Plugin_Handled;
|
||||
@ -66,7 +66,7 @@ public Action:set_score( client, argc )
|
||||
|
||||
public Action:get_assists( client, argc )
|
||||
{
|
||||
if( GuessSDKVersion() != SOURCE_SDK_CSGO )
|
||||
if( GetEngineVersion() != Engine_CSGO )
|
||||
{
|
||||
ReplyToCommand( client, "This command is only intended for CS:GO" );
|
||||
return Plugin_Handled;
|
||||
@ -79,7 +79,7 @@ public Action:get_assists( client, argc )
|
||||
|
||||
public Action:set_assists( client, argc )
|
||||
{
|
||||
if( GuessSDKVersion() != SOURCE_SDK_CSGO )
|
||||
if( GetEngineVersion() != Engine_CSGO )
|
||||
{
|
||||
ReplyToCommand( client, "This command is only intended for CS:GO" );
|
||||
return Plugin_Handled;
|
||||
|
@ -91,5 +91,9 @@
|
||||
#define SOURCEMOD_BUILD
|
||||
#endif
|
||||
|
||||
#if !defined SM_ARRAYSIZE
|
||||
#define SM_ARRAYSIZE(x) ((sizeof(x)/sizeof(0[x])) / ((size_t)(!(sizeof(x) % sizeof(0[x])))))
|
||||
#endif
|
||||
|
||||
#endif //_INCLUDE_SOURCEMOD_PLATFORM_H_
|
||||
|
||||
|
@ -240,8 +240,8 @@ if 'css' in SM.sdkInfo:
|
||||
if 'csgo' in SM.sdkInfo:
|
||||
AddNormalLibrary('game.cstrike.ext.2.csgo', 'extensions')
|
||||
|
||||
if 'ep2v' in SM.sdkInfo:
|
||||
AddNormalLibrary('game.tf2.ext.2.ep2v', 'extensions')
|
||||
if 'tf2' in SM.sdkInfo:
|
||||
AddNormalLibrary('game.tf2.ext.2.tf2', 'extensions')
|
||||
|
||||
AddNormalLibrary('topmenus.ext', 'extensions')
|
||||
AddNormalLibrary('regex.ext', 'extensions')
|
||||
|
Loading…
Reference in New Issue
Block a user