added a few new entity natives
--HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%40561
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145
core/smn_entities.cpp
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145
core/smn_entities.cpp
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/**
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* ===============================================================
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* SourceMod (C)2004-2007 AlliedModders LLC. All rights reserved.
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* ===============================================================
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*
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* This file is not open source and may not be copied without explicit
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* written permission of AlliedModders LLC. This file may not be redistributed
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* in whole or significant part.
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* For information, see LICENSE.txt or http://www.sourcemod.net/license.php
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*
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* Version: $Id$
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*/
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#include "sm_globals.h"
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#include "sourcemod.h"
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#include "sourcemm_api.h"
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inline edict_t *GetEdict(cell_t num)
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{
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edict_t *pEdict = engine->PEntityOfEntIndex(num);
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if (!pEdict || pEdict->IsFree())
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{
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return NULL;
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}
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return pEdict;
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}
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static cell_t GetMaxEntities(IPluginContext *pContext, const cell_t *params)
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{
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return gpGlobals->maxEntities;
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}
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static cell_t CreateEdict(IPluginContext *pContext, const cell_t *params)
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{
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edict_t *pEdict = engine->CreateEdict();
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if (!pEdict)
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{
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return 0;
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}
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return engine->IndexOfEdict(pEdict);
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}
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static cell_t RemoveEdict(IPluginContext *pContext, const cell_t *params)
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{
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edict_t *pEdict = engine->PEntityOfEntIndex(params[1]);
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if (!pEdict)
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{
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return pContext->ThrowNativeError("Edict %d is not a valid edict", params[1]);
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}
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engine->RemoveEdict(pEdict);
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return 1;
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}
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static cell_t IsValidEdict(IPluginContext *pContext, const cell_t *params)
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{
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edict_t *pEdict = engine->PEntityOfEntIndex(params[1]);
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if (!pEdict)
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{
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return 0;
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}
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/* Shouldn't be necessary... not sure though */
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return pEdict->IsFree() ? 0 : 1;
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}
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static cell_t IsValidEntity(IPluginContext *pContext, const cell_t *params)
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{
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edict_t *pEdict = engine->PEntityOfEntIndex(params[1]);
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if (!pEdict || pEdict->IsFree())
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{
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return 0;
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}
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IServerUnknown *pUnknown = pEdict->GetUnknown();
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if (!pUnknown)
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{
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return 0;
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}
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CBaseEntity *pEntity = pUnknown->GetBaseEntity();
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return (pEntity != NULL) ? 1 : 0;
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}
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static cell_t IsEntNetworkable(IPluginContext *pContext, const cell_t *params)
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{
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edict_t *pEdict = engine->PEntityOfEntIndex(params[1]);
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if (!pEdict || pEdict->IsFree())
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{
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return 0;
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}
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return (pEdict->GetNetworkable() != NULL) ? 1 : 0;
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}
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static cell_t GetEntityCount(IPluginContext *pContext, const cell_t *params)
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{
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return engine->GetEntityCount();
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}
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static cell_t GetEdictFlags(IPluginContext *pContext, const cell_t *params)
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{
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edict_t *pEdict = GetEdict(params[1]);
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if (!pEdict)
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{
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return pContext->ThrowNativeError("Invalid edict (%d)", params[1]);
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}
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return pEdict->m_fStateFlags;
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}
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static cell_t SetEdictFlags(IPluginContext *pContext, const cell_t *params)
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{
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edict_t *pEdict = GetEdict(params[1]);
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if (!pEdict)
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{
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return pContext->ThrowNativeError("Invalid edict (%d)", params[1]);
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}
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pEdict->m_fStateFlags = params[2];
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return 1;
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}
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REGISTER_NATIVES(entityNatives)
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{
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{"CreateEdict", CreateEdict},
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{"GetEdictFlags", GetEdictFlags},
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{"GetEntityCount", GetEntityCount},
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{"GetMaxEntities", GetMaxEntities},
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{"IsEntNetworkable", IsEntNetworkable},
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{"IsValidEdict", IsValidEdict},
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{"IsValidEntity", IsValidEntity},
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{"RemoveEdict", RemoveEdict},
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{"SetEdictFlags", SetEdictFlags},
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};
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@ -18,6 +18,22 @@
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#endif
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#endif
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#define _entity_included
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#define _entity_included
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/**
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* For more information on these, see the HL2SDK (public/edict.h)
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*/
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#define FL_EDICT_CHANGED (1<<0) /**< Game DLL sets this when the entity state changes
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Mutually exclusive with FL_EDICT_PARTIAL_CHANGE. */
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#define FL_EDICT_FREE (1<<1) /**< this edict if free for reuse */
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#define FL_EDICT_FULL (1<<2) /**< this is a full server entity */
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#define FL_EDICT_FULLCHECK (0<<0) /**< call ShouldTransmit() each time, this is a fake flag */
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#define FL_EDICT_ALWAYS (1<<3) /**< always transmit this entity */
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#define FL_EDICT_DONTSEND (1<<4) /**< don't transmit this entity */
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#define FL_EDICT_PVSCHECK (1<<5) /**< always transmit entity, but cull against PVS */
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#define FL_EDICT_PENDING_DORMANT_CHECK (1<<6)
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#define FL_EDICT_DIRTY_PVS_INFORMATION (1<<7)
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#define FL_FULL_EDICT_CHANGED (1<<8)
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/**
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/**
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* Returns the maximum number of entities.
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* Returns the maximum number of entities.
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*
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*
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@ -36,7 +52,7 @@ native GetEntityCount();
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* Returns whether or not an entity is valid. Returns false
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* Returns whether or not an entity is valid. Returns false
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* if there is no matching CBaseEntity for this edict index.
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* if there is no matching CBaseEntity for this edict index.
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*
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*
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* @param edict Index of the entity.
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* @param edict Index of the entity/edict.
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* @return True if valid, false otherwise.
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* @return True if valid, false otherwise.
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*/
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*/
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native bool:IsValidEntity(edict);
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native bool:IsValidEntity(edict);
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@ -49,18 +65,45 @@ native bool:IsValidEntity(edict);
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*/
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*/
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native bool:IsValidEdict(edict);
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native bool:IsValidEdict(edict);
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/**
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* Returns whether or not an entity is a valid networkable edict.
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*
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* @param edict Index of the edict.
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* @return True if networkable, false if invalid or not networkable.
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*/
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native bool:IsEntNetworkable(edict);
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/**
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/**
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* Creates a new edict (the basis of a networkable entity)
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* Creates a new edict (the basis of a networkable entity)
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*
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*
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* @return Index of the entity, 0 on failure.
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* @return Index of the edict, 0 on failure.
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*/
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*/
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native CreateEdict();
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native CreateEdict();
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/**
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/**
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* Removes an edict from the world.
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* Removes an edict from the world.
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*
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*
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* @param edict Index of the entity.
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* @param edict Index of the edict.
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* @noreturn
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* @noreturn
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* @error Invalid entity index.
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* @error Invalid edict index.
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*/
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*/
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native RemoveEdict(edict);
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native RemoveEdict(edict);
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/**
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* Returns the flags on an edict. These are not the same as entity flags.
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*
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* @param edict Index of the entity.
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* @return Edict flags.
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* @error Invalid edict index.
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*/
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native GetEdictFlags(edict);
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/**
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* Sets the flags on an edict. These are not the same as entity flags.
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*
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* @param edict Index of the entity.
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* @param flags Flags to set.
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* @noreturn
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* @error Invalid edict index.
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*/
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native SetEdictFlags(edict, flags);
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