Only build OB-Valve binaries on Mac OS X for now (bug 4392, r=dvander).

This commit is contained in:
Scott Ehlert
2010-05-13 04:18:58 -05:00
parent f4e22cb44c
commit 9fce2b1d8e
5 changed files with 45 additions and 34 deletions
+17 -15
View File
@@ -2,20 +2,22 @@
import os
sdk = SM.sdkInfo['ep1']
compiler = SM.DefaultHL2Compiler('extensions/cstrike', 'ep1')
name = 'game.cstrike.ext.' + sdk['ext']
extension = AMBuild.AddJob(name)
binary = Cpp.LibraryBuilder(name, AMBuild, extension, compiler)
SM.PreSetupHL2Job(extension, binary, 'ep1')
binary.AddSourceFiles('extensions/cstrike', [
'extension.cpp',
'natives.cpp',
'RegNatives.cpp',
'timeleft.cpp',
'sdk/smsdk_ext.cpp'
])
SM.PostSetupHL2Job(extension, binary, 'ep1')
SM.AutoVersion('extensions/cstrike', binary)
binary.SendToJob()
if AMBuild.target['platform'] in sdk['platform']:
compiler = SM.DefaultHL2Compiler('extensions/cstrike', 'ep1')
name = 'game.cstrike.ext.' + sdk['ext']
extension = AMBuild.AddJob(name)
binary = Cpp.LibraryBuilder(name, AMBuild, extension, compiler)
SM.PreSetupHL2Job(extension, binary, 'ep1')
binary.AddSourceFiles('extensions/cstrike', [
'extension.cpp',
'natives.cpp',
'RegNatives.cpp',
'timeleft.cpp',
'sdk/smsdk_ext.cpp'
])
SM.PostSetupHL2Job(extension, binary, 'ep1')
SM.AutoVersion('extensions/cstrike', binary)
binary.SendToJob()