From a80e049352955ec3b2e03dd05db76363d0eef981 Mon Sep 17 00:00:00 2001 From: Ryan Stecker Date: Sun, 14 Sep 2014 19:08:54 -0500 Subject: [PATCH] Clients array in TE_Send should be const. --- plugins/include/sdktools_tempents.inc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/plugins/include/sdktools_tempents.inc b/plugins/include/sdktools_tempents.inc index 2e989f7e..3cb2da61 100644 --- a/plugins/include/sdktools_tempents.inc +++ b/plugins/include/sdktools_tempents.inc @@ -171,7 +171,7 @@ native TE_WriteFloatArray(const String:prop[], const Float:array[], arraySize); * @noreturn * @error Invalid client index or client not in game. */ -native TE_Send(clients[], numClients, Float:delay=0.0); +native TE_Send(const clients[], numClients, Float:delay=0.0); /** * Sets an encoded entity index in the current temp entity.