Fixed Linux build of SDKTools
--HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401073
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@ -12,10 +12,10 @@ SOURCEMM = ../../../../sourcemm
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PROJECT = sdktools
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#Uncomment for SourceMM-enabled extensions
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#LINK_HL2 = $(HL2LIB)/tier1_i486.a vstdlib_i486.so tier0_i486.so
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LINK_HL2 = $(HL2LIB)/tier1_i486.a vstdlib_i486.so tier0_i486.so
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OBJECTS = sdk/smsdk_ext.cpp extension.cpp vdecoder.cpp vcallbuilder.cpp \
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vcaller.cpp vnatives.cpp tenatives.cpp tempents.cpp
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OBJECTS = sdk/smsdk_ext.cpp extension.cpp gamerules.cpp vdecoder.cpp vcallbuilder.cpp \
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vcaller.cpp vnatives.cpp vsound.cpp tenatives.cpp tempents.cpp
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##############################################
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### CONFIGURE ANY OTHER FLAGS/OPTIONS HERE ###
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@ -43,7 +43,7 @@ void InitializeGameRules()
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g_pGameRules = *reinterpret_cast<void ***>(addr + offset);
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#elif defined PLATFORM_LINUX
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if (!g_pGameRules->GetMemSig("g_pGameRules", (void **)&addr) || !addr)
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if (!g_pGameConf->GetMemSig("g_pGameRules", (void **)&addr) || !addr)
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{
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return;
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}
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