Fixed namespace-related compile issue in INativeInvoker.h (bug 4750, r=fyren).
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@ -38,6 +38,7 @@
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*/
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#include <IShareSys.h>
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#include <sp_vm_api.h>
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#define SMINTERFACE_NINVOKE_NAME "INativeInterface"
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#define SMINTERFACE_NINVOKE_VERSION 1
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@ -65,7 +66,7 @@ namespace SourceMod
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* @param name Name of native.
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* @return True if native was found, false otherwise.
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*/
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virtual bool Start(IPluginContext *pContext, const char *name) = 0;
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virtual bool Start(SourcePawn::IPluginContext *pContext, const char *name) = 0;
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/**
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* @brief Invokes the native. The preparation state is cleared immediately, meaning that
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@ -92,7 +93,7 @@ namespace SourceMod
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* @param bytes Number of bytes for memory (NINVOKE_DEFAULT_MEMORY recommended).
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* @return New runtime, or NULL on failure.
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*/
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virtual IPluginRuntime *CreateRuntime(const char *name, size_t bytes) = 0;
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virtual SourcePawn::IPluginRuntime *CreateRuntime(const char *name, size_t bytes) = 0;
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/**
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* @brief Creates an object that can be used to invoke a single native code.
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