Fixed living players hearing dead players if alltalk is disabled while deadtalk is on (bug 4533, r=fyren).
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@ -173,7 +173,7 @@ public ConVarChange_Alltalk(Handle:convar, const String:oldValue[], const String
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{
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{
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SetClientListeningFlags(i, VOICE_NORMAL);
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SetClientListeningFlags(i, VOICE_NORMAL);
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}
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}
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else
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else if (!IsPlayerAlive(i))
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{
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{
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if (mode == 1)
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if (mode == 1)
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{
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{
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