Fix missing compile.exe and unecessary compile.sh in Windows package (bug 6047, r=asherkin).
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@ -268,7 +268,6 @@ CopyFiles('plugins', 'addons/sourcemod/scripting',
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'basetriggers.sp',
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'basetriggers.sp',
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'basevotes.sp',
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'basevotes.sp',
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'clientprefs.sp',
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'clientprefs.sp',
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'compile.sh',
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'funcommands.sp',
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'funcommands.sp',
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'funvotes.sp',
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'funvotes.sp',
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'mapchooser.sp',
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'mapchooser.sp',
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@ -460,3 +459,8 @@ CopyFiles('plugins/playercommands', 'addons/sourcemod/scripting/playercommands',
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'slay.sp',
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'slay.sp',
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]
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]
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)
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)
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if builder.target_platform == 'windows':
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CopyFiles('sourcepawn/batchtool', 'addons/sourcemod/scripting', ['compile.exe'])
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else:
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CopyFiles('plugins', 'addons/sourcemod/scripting', ['compile.sh'])
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