fixed a bug where only one signature per file would be parsed
--HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%40970
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@ -390,6 +390,7 @@ SMCParseResult CGameConfig::ReadSMC_LeavingSection()
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skip_find:
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#endif
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sm_trie_insert(m_pSigs, m_offset, final_addr);
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m_ParseState = PSTATE_GAMEDEFS_SIGNATURES;
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break;
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}
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