Removed a stray debug message from entity outputs.

--HG--
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401978
This commit is contained in:
Matt Woodrow 2008-04-02 01:46:20 +00:00
parent a0b05dc624
commit 9b4bdd05b5

View File

@ -179,16 +179,6 @@ void EntityOutputManager::FireEventDetour(void *pOutput, CBaseEntity *pActivator
edict_t *pEdict = gameents->BaseEntityToEdict(pCaller);
/* DEBUG START */
const char *classname = pEdict->GetClassName();
const char *outputname = FindOutputName(pOutput, pCaller);
g_pSM->LogMessage(myself, "Output \"%s\" fired from entity \"%s\"", outputname, classname);
/* DEBUG END */
bool fastLookup = false;
// Fast lookup failed - check the slow way for hooks that havn't fired yet