Updated makefiles to link against binaries at l4d directory instead of l4d_demo
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@@ -73,7 +73,7 @@ ifeq "$(ENGINE)" "left4dead"
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CFLAGS += -DSOURCE_ENGINE=4
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METAMOD = $(SOURCEMM16)
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INCLUDE += -I$(HL2SDK)/public/game/server
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SRCDS = $(SRCDS_BASE)/l4d_demo
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SRCDS = $(SRCDS_BASE)/l4d
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BINARY = sourcemod.2.l4d.so
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override ENGSET = true
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endif
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