Update of project file to match latest hl2sdk

--HG--
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401877
This commit is contained in:
Matt Woodrow
2008-02-20 07:56:33 +00:00
parent 4bbad74506
commit 9a49bf2f08
7 changed files with 45 additions and 1019 deletions
+13 -13
View File
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8,00"
Version="8.00"
Name="cstrike"
ProjectGUID="{B3E797CF-4E77-4C9D-B8A8-7589B6902206}"
RootNamespace="cstrike"
@@ -200,7 +200,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;..\..\..\public\extensions;$(HL2SDK)\public;$(HL2SDK)\public\dlls;$(HL2SDK)\public\engine;$(HL2SDK)\public\tier0;$(HL2SDK)\public\tier1;$(HL2SDK)\public\vstdlib;$(HL2SDK)\tier1;$(SOURCEMM);$(SOURCEMM)\sourcemm;$(SOURCEMM)\sourcehook"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;..\..\..\public\extensions;$(HL2SDK)\public;$(HL2SDK)\public\dlls;$(HL2SDK)\public\engine;$(HL2SDK)\public\tier0;$(HL2SDK)\public\tier1;$(HL2SDK)\public\vstdlib;$(HL2SDK)\tier1;$(SOURCEMM16);$(SOURCEMM16)\sourcemm;$(SOURCEMM16)\sourcehook"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;CSTRIKE_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@@ -223,7 +223,7 @@
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="$(HL2SDK)\lib\public\tier0.lib $(HL2SDK)\lib\public\tier1.lib $(HL2SDK)\lib\public\vstdlib.lib $(HL2SDK)\lib\public\mathlib.lib"
AdditionalDependencies="&quot;$(HL2SDK)\lib\public\tier0.lib&quot; &quot;$(HL2SDK)\lib\public\tier1.lib&quot; &quot;$(HL2SDK)\lib\public\vstdlib.lib&quot; &quot;$(HL2SDK)\lib\public\mathlib.lib&quot;"
OutputFile="$(OutDir)\game.cstrike.ext.dll"
LinkIncremental="2"
GenerateDebugInformation="true"
@@ -280,7 +280,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;..\..\..\public\extensions;$(HL2SDKOB)\public;$(HL2SDKOB)\public\dlls;$(HL2SDKOB)\public\engine;$(HL2SDKOB)\public\tier0;$(HL2SDKOB)\public\tier1;$(HL2SDKOB)\public\vstdlib;$(HL2SDKOB)\tier1;$(SOURCEMM);$(SOURCEMM)\sourcemm;$(SOURCEMM)\sourcehook"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;..\..\..\public\extensions;$(HL2SDKOB)\public;$(HL2SDKOB)\public\dlls;$(HL2SDKOB)\public\engine;$(HL2SDKOB)\public\tier0;$(HL2SDKOB)\public\tier1;$(HL2SDKOB)\public\vstdlib;$(HL2SDKOB)\tier1;$(SOURCEMM16);$(SOURCEMM16)\sourcemm;$(SOURCEMM16)\sourcehook"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;CSTRIKE_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@@ -303,7 +303,7 @@
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="$(HL2SDKOB)\lib\public\tier0.lib $(HL2SDKOB)\lib\public\tier1.lib $(HL2SDKOB)\lib\public\vstdlib.lib $(HL2SDKOB)\lib\public\mathlib.lib"
AdditionalDependencies="&quot;$(HL2SDKOB)\lib\public\tier0.lib&quot; &quot;$(HL2SDKOB)\lib\public\tier1.lib&quot; &quot;$(HL2SDKOB)\lib\public\vstdlib.lib&quot; &quot;$(HL2SDKOB)\lib\public\mathlib.lib&quot;"
OutputFile="$(OutDir)\game.cstrike.ext.dll"
LinkIncremental="2"
GenerateDebugInformation="true"
@@ -360,7 +360,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;..\..\..\public\extensions;$(HL2SDK)\public;$(HL2SDK)\public\dlls;$(HL2SDK)\public\engine;$(HL2SDK)\public\tier0;$(HL2SDK)\public\tier1;$(HL2SDK)\public\vstdlib;$(HL2SDK)\tier1;$(SOURCEMM142);$(SOURCEMM142)\sourcemm;$(SOURCEMM142)\sourcehook"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;..\..\..\public\extensions;$(HL2SDK)\public;$(HL2SDK)\public\dlls;$(HL2SDK)\public\engine;$(HL2SDK)\public\tier0;$(HL2SDK)\public\tier1;$(HL2SDK)\public\vstdlib;$(HL2SDK)\tier1;$(SOURCEMM14);$(SOURCEMM14)\sourcemm;$(SOURCEMM14)\sourcehook"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;CSTRIKE_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@@ -383,7 +383,7 @@
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="$(HL2SDK)\lib\public\tier0.lib $(HL2SDK)\lib\public\tier1.lib $(HL2SDK)\lib\public\vstdlib.lib $(HL2SDK)\lib\public\mathlib.lib"
AdditionalDependencies="&quot;$(HL2SDK)\lib\public\tier0.lib&quot; &quot;$(HL2SDK)\lib\public\tier1.lib&quot; &quot;$(HL2SDK)\lib\public\vstdlib.lib&quot; &quot;$(HL2SDK)\lib\public\mathlib.lib&quot;"
OutputFile="$(OutDir)\game.cstrike.ext.dll"
LinkIncremental="2"
GenerateDebugInformation="true"
@@ -441,7 +441,7 @@
<Tool
Name="VCCLCompilerTool"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;..\..\..\public\extensions;$(HL2SDK)\public;$(HL2SDK)\public\dlls;$(HL2SDK)\public\engine;$(HL2SDK)\public\tier0;$(HL2SDK)\public\tier1;$(HL2SDK)\public\vstdlib;$(HL2SDK)\tier1;$(SOURCEMM142);$(SOURCEMM142)\sourcemm;$(SOURCEMM142)\sourcehook"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;..\..\..\public\extensions;$(HL2SDK)\public;$(HL2SDK)\public\dlls;$(HL2SDK)\public\engine;$(HL2SDK)\public\tier0;$(HL2SDK)\public\tier1;$(HL2SDK)\public\vstdlib;$(HL2SDK)\tier1;$(SOURCEMM14);$(SOURCEMM14)\sourcemm;$(SOURCEMM14)\sourcehook"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;CSTRIKE_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
RuntimeLibrary="0"
EnableEnhancedInstructionSet="1"
@@ -462,7 +462,7 @@
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="$(HL2SDK)\lib\public\tier0.lib $(HL2SDK)\lib\public\tier1.lib $(HL2SDK)\lib\public\vstdlib.lib $(HL2SDK)\lib\public\mathlib.lib"
AdditionalDependencies="&quot;$(HL2SDK)\lib\public\tier0.lib&quot; &quot;$(HL2SDK)\lib\public\tier1.lib&quot; &quot;$(HL2SDK)\lib\public\vstdlib.lib&quot; &quot;$(HL2SDK)\lib\public\mathlib.lib&quot;"
OutputFile="$(OutDir)\game.cstrike.ext.dll"
LinkIncremental="1"
GenerateDebugInformation="true"
@@ -522,7 +522,7 @@
<Tool
Name="VCCLCompilerTool"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;..\..\..\public\extensions;$(HL2SDKOB)\public;$(HL2SDKOB)\public\dlls;$(HL2SDKOB)\public\engine;$(HL2SDKOB)\public\tier0;$(HL2SDKOB)\public\tier1;$(HL2SDKOB)\public\vstdlib;$(HL2SDKOB)\tier1;$(SOURCEMM);$(SOURCEMM)\sourcemm;$(SOURCEMM)\sourcehook"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;..\..\..\public\extensions;$(HL2SDKOB)\public;$(HL2SDKOB)\public\dlls;$(HL2SDKOB)\public\engine;$(HL2SDKOB)\public\tier0;$(HL2SDKOB)\public\tier1;$(HL2SDKOB)\public\vstdlib;$(HL2SDKOB)\tier1;$(SOURCEMM16);$(SOURCEMM16)\sourcemm;$(SOURCEMM16)\sourcehook"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;CSTRIKE_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
RuntimeLibrary="0"
EnableEnhancedInstructionSet="1"
@@ -543,7 +543,7 @@
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="$(HL2SDKOB)\lib\public\tier0.lib $(HL2SDKOB)\lib\public\tier1.lib $(HL2SDKOB)\lib\public\vstdlib.lib $(HL2SDKOB)\lib\public\mathlib.lib"
AdditionalDependencies="&quot;$(HL2SDKOB)\lib\public\tier0.lib&quot; &quot;$(HL2SDKOB)\lib\public\tier1.lib&quot; &quot;$(HL2SDKOB)\lib\public\vstdlib.lib&quot; &quot;$(HL2SDKOB)\lib\public\mathlib.lib&quot;"
OutputFile="$(OutDir)\game.cstrike.ext.dll"
LinkIncremental="1"
GenerateDebugInformation="true"
@@ -603,7 +603,7 @@
<Tool
Name="VCCLCompilerTool"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;..\..\..\public\extensions;$(HL2SDK)\public;$(HL2SDK)\public\dlls;$(HL2SDK)\public\engine;$(HL2SDK)\public\tier0;$(HL2SDK)\public\tier1;$(HL2SDK)\public\vstdlib;$(HL2SDK)\tier1;$(SOURCEMM);$(SOURCEMM)\sourcemm;$(SOURCEMM)\sourcehook"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;..\..\..\public\extensions;$(HL2SDK)\public;$(HL2SDK)\public\dlls;$(HL2SDK)\public\engine;$(HL2SDK)\public\tier0;$(HL2SDK)\public\tier1;$(HL2SDK)\public\vstdlib;$(HL2SDK)\tier1;$(SOURCEMM16);$(SOURCEMM16)\sourcemm;$(SOURCEMM16)\sourcehook"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;CSTRIKE_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
RuntimeLibrary="0"
EnableEnhancedInstructionSet="1"
@@ -624,7 +624,7 @@
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="$(HL2SDK)\lib\public\tier0.lib $(HL2SDK)\lib\public\tier1.lib $(HL2SDK)\lib\public\vstdlib.lib $(HL2SDK)\lib\public\mathlib.lib"
AdditionalDependencies="&quot;$(HL2SDK)\lib\public\tier0.lib&quot; &quot;$(HL2SDK)\lib\public\tier1.lib&quot; &quot;$(HL2SDK)\lib\public\vstdlib.lib&quot; &quot;$(HL2SDK)\lib\public\mathlib.lib&quot;"
OutputFile="$(OutDir)\game.cstrike.ext.dll"
LinkIncremental="1"
GenerateDebugInformation="true"