Update AMTL, replace ke::Deque with std::deque.

This commit is contained in:
David Anderson
2020-05-30 12:44:02 -07:00
parent 75fa198321
commit 979e410efc
5 changed files with 13 additions and 13 deletions
+3 -3
View File
@@ -886,7 +886,7 @@ void PlayerManager::OnClientPrintf(edict_t *pEdict, const char *szMsg)
if (player.m_PrintfBuffer.empty())
g_SourceMod.AddFrameAction(PrintfBuffer_FrameAction, (void *)(uintptr_t)player.GetSerial());
player.m_PrintfBuffer.append(szMsg);
player.m_PrintfBuffer.push_back(szMsg);
RETURN_META(MRES_SUPERCEDE);
}
@@ -927,7 +927,7 @@ void PlayerManager::OnPrintfFrameAction(unsigned int serial)
SH_CALL(engine, &IVEngineServer::ClientPrintf)(player.m_pEdict, string.c_str());
player.m_PrintfBuffer.popFront();
player.m_PrintfBuffer.pop_front();
}
if (!player.m_PrintfBuffer.empty())
@@ -2245,7 +2245,7 @@ void CPlayer::Disconnect()
void CPlayer::ClearNetchannelQueue(void)
{
while (!m_PrintfBuffer.empty())
m_PrintfBuffer.popFront();
m_PrintfBuffer.pop_front();
}
void CPlayer::SetName(const char *name)