HackFix: Mimic forwardsys style of pawn calling.

This commit is contained in:
Kyle Sanderson 2014-07-28 15:51:34 -07:00
parent 803a54b773
commit 97610edda4

View File

@ -438,6 +438,20 @@ FeatureStatus SDKHooks::GetFeatureStatus(FeatureType type, const char *name)
/**
* Functions
*/
static void CopyEntityVector(const ke::Vector<HookList> &source, ke::Vector<HookList> &destination, int entity)
{
for (size_t iter = 0; iter < source.length(); ++iter)
{
if (source[iter].entity != entity)
{
continue;
}
destination.append(source[iter]);
}
}
cell_t SDKHooks::Call(int entity, SDKHookType type, int other)
{
return Call(gamehelpers->ReferenceToEntity(entity), type, gamehelpers->ReferenceToEntity(other));
@ -461,16 +475,13 @@ cell_t SDKHooks::Call(CBaseEntity *pEnt, SDKHookType type, CBaseEntity *pOther)
continue;
}
ke::Vector<HookList> &pawnlist = vtablehooklist[entry]->hooks;
int entity = gamehelpers->EntityToBCompatRef(pEnt);
int other = gamehelpers->EntityToBCompatRef(pOther);
ke::Vector<HookList> pawnlist;
CopyEntityVector(vtablehooklist[entry]->hooks, pawnlist, entity);
for (entry = 0; entry < pawnlist.length(); ++entry)
{
if (entity != pawnlist[entry].entity)
{
continue;
}
IPluginFunction *callback = pawnlist[entry].callback;
callback->PushCell(entity);
callback->PushCell(other);
@ -914,14 +925,10 @@ void SDKHooks::Hook_FireBulletsPost(const FireBulletsInfo_t &info)
const char *weapon = pInfo->GetWeaponName();
ke::Vector<HookList> &pawnlist = vtablehooklist[entry]->hooks;
ke::Vector<HookList> pawnlist;
CopyEntityVector(vtablehooklist[entry]->hooks, pawnlist, entity);
for (entry = 0; entry < pawnlist.length(); ++entry)
{
if (entity != pawnlist[entry].entity)
{
continue;
}
IPluginFunction *callback = pawnlist[entry].callback;
callback->PushCell(entity);
callback->PushCell(info.m_iShots);
@ -956,14 +963,10 @@ int SDKHooks::Hook_GetMaxHealth()
cell_t res = Pl_Continue;
ke::Vector<HookList> &pawnlist = vtablehooklist[entry]->hooks;
ke::Vector<HookList> pawnlist;
CopyEntityVector(vtablehooklist[entry]->hooks, pawnlist, entity);
for (entry = 0; entry < pawnlist.length(); ++entry)
{
if (entity != pawnlist[entry].entity)
{
continue;
}
IPluginFunction *callback = pawnlist[entry].callback;
callback->PushCell(entity);
callback->PushCellByRef(&new_max);
@ -1013,14 +1016,10 @@ int SDKHooks::Hook_OnTakeDamage(CTakeDamageInfoHack &info)
cell_t res, ret = Pl_Continue;
ke::Vector<HookList> &pawnlist = vtablehooklist[entry]->hooks;
ke::Vector<HookList> pawnlist;
CopyEntityVector(vtablehooklist[entry]->hooks, pawnlist, entity);
for (entry = 0; entry < pawnlist.length(); ++entry)
{
if (entity != pawnlist[entry].entity)
{
continue;
}
IPluginFunction *callback = pawnlist[entry].callback;
callback->PushCell(entity);
callback->PushCellByRef(&attacker);
@ -1095,14 +1094,10 @@ int SDKHooks::Hook_OnTakeDamagePost(CTakeDamageInfoHack &info)
int entity = gamehelpers->EntityToBCompatRef(pEntity);
ke::Vector<HookList> &pawnlist = vtablehooklist[entry]->hooks;
ke::Vector<HookList> pawnlist;
CopyEntityVector(vtablehooklist[entry]->hooks, pawnlist, entity);
for (entry = 0; entry < pawnlist.length(); ++entry)
{
if (entity != pawnlist[entry].entity)
{
continue;
}
IPluginFunction *callback = pawnlist[entry].callback;
callback->PushCell(entity);
callback->PushCell(info.GetAttacker());
@ -1168,14 +1163,10 @@ bool SDKHooks::Hook_Reload()
int entity = gamehelpers->EntityToBCompatRef(pEntity);
cell_t res = Pl_Continue;
ke::Vector<HookList> &pawnlist = vtablehooklist[entry]->hooks;
ke::Vector<HookList> pawnlist;
CopyEntityVector(vtablehooklist[entry]->hooks, pawnlist, entity);
for (entry = 0; entry < pawnlist.length(); ++entry)
{
if (entity != pawnlist[entry].entity)
{
continue;
}
IPluginFunction *callback = pawnlist[entry].callback;
callback->PushCell(entity);
callback->Execute(&res);
@ -1206,14 +1197,10 @@ bool SDKHooks::Hook_ReloadPost()
int entity = gamehelpers->EntityToBCompatRef(pEntity);
cell_t origreturn = META_RESULT_ORIG_RET(bool) ? 1 : 0;
ke::Vector<HookList> &pawnlist = vtablehooklist[entry]->hooks;
ke::Vector<HookList> pawnlist;
CopyEntityVector(vtablehooklist[entry]->hooks, pawnlist, entity);
for (entry = 0; entry < pawnlist.length(); ++entry)
{
if (entity != pawnlist[entry].entity)
{
continue;
}
IPluginFunction *callback = pawnlist[entry].callback;
callback->PushCell(entity);
callback->PushCell(origreturn);
@ -1253,14 +1240,10 @@ bool SDKHooks::Hook_ShouldCollide(int collisionGroup, int contentsMask)
cell_t origRet = ((META_RESULT_STATUS >= MRES_OVERRIDE)?(META_RESULT_OVERRIDE_RET(bool)):(META_RESULT_ORIG_RET(bool))) ? 1 : 0;
cell_t res = 0;
ke::Vector<HookList> &pawnlist = vtablehooklist[entry]->hooks;
ke::Vector<HookList> pawnlist;
CopyEntityVector(vtablehooklist[entry]->hooks, pawnlist, entity);
for (entry = 0; entry < pawnlist.length(); ++entry)
{
if (entity != pawnlist[entry].entity)
{
continue;
}
IPluginFunction *callback = pawnlist[entry].callback;
callback->PushCell(entity);
callback->PushCell(collisionGroup);
@ -1301,14 +1284,10 @@ void SDKHooks::Hook_Spawn()
int entity = gamehelpers->EntityToBCompatRef(pEntity);
cell_t res = Pl_Continue;
ke::Vector<HookList> &pawnlist = vtablehooklist[entry]->hooks;
ke::Vector<HookList> pawnlist;
CopyEntityVector(vtablehooklist[entry]->hooks, pawnlist, entity);
for (entry = 0; entry < pawnlist.length(); ++entry)
{
if (entity != pawnlist[entry].entity)
{
continue;
}
IPluginFunction *callback = pawnlist[entry].callback;
callback->PushCell(entity);
callback->Execute(&res);
@ -1399,14 +1378,10 @@ void SDKHooks::Hook_TraceAttack(CTakeDamageInfoHack &info, const Vector &vecDir,
int ammotype = info.GetAmmoType();
cell_t res, ret = Pl_Continue;
ke::Vector<HookList> &pawnlist = vtablehooklist[entry]->hooks;
ke::Vector<HookList> pawnlist;
CopyEntityVector(vtablehooklist[entry]->hooks, pawnlist, entity);
for (entry = 0; entry < pawnlist.length(); ++entry)
{
if (entity != pawnlist[entry].entity)
{
continue;
}
IPluginFunction *callback = pawnlist[entry].callback;
callback->PushCell(entity);
callback->PushCellByRef(&attacker);
@ -1477,14 +1452,10 @@ void SDKHooks::Hook_TraceAttackPost(CTakeDamageInfoHack &info, const Vector &vec
int entity = gamehelpers->EntityToBCompatRef(pEntity);
ke::Vector<HookList> &pawnlist = vtablehooklist[entry]->hooks;
ke::Vector<HookList> pawnlist;
CopyEntityVector(vtablehooklist[entry]->hooks, pawnlist, entity);
for (entry = 0; entry < pawnlist.length(); ++entry)
{
if (entity != pawnlist[entry].entity)
{
continue;
}
IPluginFunction *callback = pawnlist[entry].callback;
callback->PushCell(entity);
callback->PushCell(info.GetAttacker());
@ -1521,14 +1492,10 @@ void SDKHooks::Hook_Use(CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE
int caller = gamehelpers->EntityToBCompatRef(pCaller);
cell_t ret = Pl_Continue;
ke::Vector<HookList> &pawnlist = vtablehooklist[entry]->hooks;
ke::Vector<HookList> pawnlist;
CopyEntityVector(vtablehooklist[entry]->hooks, pawnlist, entity);
for (entry = 0; entry < pawnlist.length(); ++entry)
{
if (entity != pawnlist[entry].entity)
{
continue;
}
IPluginFunction *callback = pawnlist[entry].callback;
callback->PushCell(entity);
callback->PushCell(activator);
@ -1564,14 +1531,10 @@ void SDKHooks::Hook_UsePost(CBaseEntity *pActivator, CBaseEntity *pCaller, USE_T
int activator = gamehelpers->EntityToBCompatRef(pActivator);
int caller = gamehelpers->EntityToBCompatRef(pCaller);
ke::Vector<HookList> &pawnlist = vtablehooklist[entry]->hooks;
ke::Vector<HookList> pawnlist;
CopyEntityVector(vtablehooklist[entry]->hooks, pawnlist, entity);
for (entry = 0; entry < pawnlist.length(); ++entry)
{
if (entity != pawnlist[entry].entity)
{
continue;
}
IPluginFunction *callback = pawnlist[entry].callback;
callback->PushCell(entity);
callback->PushCell(activator);