Changed a few natives/stocks that should have used IsClientInGame() rather than IsClientConnected()
--HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%40897
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@@ -320,7 +320,7 @@ stock VoteMenuToAll(Handle:menu, time)
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for (new i=1; i<=num; i++)
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{
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if (!IsClientConnected(i))
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if (!IsClientInGame(i))
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{
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continue;
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}
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