Separate out DOI build. (#718)
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+2
-1
@@ -59,7 +59,7 @@ typedef ICommandLine *(*FakeGetCommandLine)();
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#elif defined __linux__
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#if SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_TF2 \
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|| SOURCE_ENGINE == SE_SDK2013 || SOURCE_ENGINE == SE_LEFT4DEAD2 || SOURCE_ENGINE == SE_NUCLEARDAWN \
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|| SOURCE_ENGINE == SE_BMS || SOURCE_ENGINE == SE_INSURGENCY
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|| SOURCE_ENGINE == SE_BMS || SOURCE_ENGINE == SE_INSURGENCY || SOURCE_ENGINE == SE_DOI
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#define TIER0_NAME "libtier0_srv.so"
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#define VSTDLIB_NAME "libvstdlib_srv.so"
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#elif SOURCE_ENGINE >= SE_LEFT4DEAD
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@@ -1348,6 +1348,7 @@ uint64_t CHalfLife2::GetServerSteamId64() const
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|| SOURCE_ENGINE == SE_EYE \
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|| SOURCE_ENGINE == SE_HL2DM \
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|| SOURCE_ENGINE == SE_INSURGENCY \
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|| SOURCE_ENGINE == SE_DOI \
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|| SOURCE_ENGINE == SE_SDK2013 \
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|| SOURCE_ENGINE == SE_ALIENSWARM \
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|| SOURCE_ENGINE == SE_TF2
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@@ -1965,7 +1965,8 @@ void CPlayer::Initialize(const char *name, const char *ip, edict_t *pEntity)
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|| SOURCE_ENGINE == SE_DODS \
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|| SOURCE_ENGINE == SE_HL2DM \
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|| SOURCE_ENGINE == SE_BMS \
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|| SOURCE_ENGINE == SE_INSURGENCY
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|| SOURCE_ENGINE == SE_INSURGENCY \
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|| SOURCE_ENGINE == SE_DOI
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m_pIClient = engine->GetIServer()->GetClient(m_iIndex - 1);
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#else
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#if SOURCE_ENGINE == SE_SDK2013
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@@ -515,10 +515,11 @@ private:
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continue;
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}
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if (strcmp(bridge->GetSourceEngineName(), "insurgency") == 0)
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if (strcmp(bridge->GetSourceEngineName(), "insurgency") == 0
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|| strcmp(bridge->GetSourceEngineName(), "doi") == 0)
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{
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// Insurgency (presumably?) doesn't allow spaces in map names
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// and does use a space to delimit the map name from the map mode
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// Insurgency and Day of Infamy (presumably?) doesn't allow spaces in map names
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// and do use a space to delimit the map name from the map mode
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int i = 0;
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while (ptr[i] != 0)
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{
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@@ -388,6 +388,8 @@ void UTIL_ConsolePrint(const char *fmt, ...)
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#define GAMEFIX "2.blade"
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#elif SOURCE_ENGINE == SE_INSURGENCY
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#define GAMEFIX "2.insurgency"
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#elif SOURCE_ENGINE == SE_DOI
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#define GAMEFIX "2.doi"
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#elif SOURCE_ENGINE == SE_CSGO
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#define GAMEFIX "2.csgo"
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#elif SOURCE_ENGINE == SE_CONTAGION
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@@ -510,6 +512,8 @@ const char *CoreProviderImpl::GetSourceEngineName()
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return "blade";
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#elif SOURCE_ENGINE == SE_INSURGENCY
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return "insurgency";
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#elif SOURCE_ENGINE == SE_DOI
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return "doi";
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#elif SOURCE_ENGINE == SE_CSGO
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return "csgo";
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#endif
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@@ -527,6 +531,7 @@ bool CoreProviderImpl::SymbolsAreHidden()
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|| (SOURCE_ENGINE == SE_NUCLEARDAWN) \
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|| (SOURCE_ENGINE == SE_LEFT4DEAD2) \
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|| (SOURCE_ENGINE == SE_INSURGENCY) \
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|| (SOURCE_ENGINE == SE_DOI) \
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|| (SOURCE_ENGINE == SE_BLADE) \
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|| (SOURCE_ENGINE == SE_CSGO)
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return true;
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