Reserve many keywords.
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@@ -298,7 +298,7 @@ native bool:GetPlayerJingleFile(client, String:hex[], maxlength);
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* @param out Buffer to store the output traffic velocity.
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* @noreturn
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*/
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native GetServerNetStats(&Float:in, &Float:out);
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native GetServerNetStats(&Float:inAmount, &Float:outAmout);
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/**
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* Equip's a player's weapon.
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@@ -343,4 +343,4 @@ native SetClientInfo(client, const String:key[], const String:value[]);
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*
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* @return Amount of ammo actually given.
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*/
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native GivePlayerAmmo(client, amount, ammotype, bool:suppressSound=false);
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native GivePlayerAmmo(client, amount, ammotype, bool:suppressSound=false);
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